rev1.h 12 KB

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  1. /* Copyright 2020 marksard
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "quantum.h"
  18. /* This is a shortcut to help you visually see your layout.
  19. *
  20. * The first section contains all of the arguments representing the physical
  21. * layout of the board and position of the keys.
  22. *
  23. * The second converts the arguments into a two-dimensional array which
  24. * represents the switch matrix.
  25. */
  26. // full Keymap
  27. // (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
  28. #define LAYOUT_full( \
  29. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R00, R01, R02, R03, R04, R05, R40, R41, R42, R43, R44, R45, \
  30. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R10, R11, R12, R13, R14, R15, R50, R51, R52, R53, R54, R55, \
  31. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R20, R21, R22, R23, R24, R25, R60, R61, R62, R63, R64, R65, \
  32. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R30, R31, R32, R33, R34, R35, R70, R71, R72, R73, R74, R75 \
  33. ) \
  34. { \
  35. { L45, L44, L43, L42, L41, L40 }, \
  36. { L55, L54, L53, L52, L51, L50 }, \
  37. { L65, L64, L63, L62, L61, L60 }, \
  38. { L75, L74, L73, L72, L71, L70 }, \
  39. { L05, L04, L03, L02, L01, L00 }, \
  40. { L15, L14, L13, L12, L11, L10 }, \
  41. { L25, L24, L23, L22, L21, L20 }, \
  42. { L35, L34, L33, L32, L31, L30 }, \
  43. { R45, R44, R43, R42, R41, R40 }, \
  44. { R55, R54, R53, R52, R51, R50 }, \
  45. { R65, R64, R63, R62, R61, R60 }, \
  46. { R75, R74, R73, R72, R71, R70 }, \
  47. { R05, R04, R03, R02, R01, R00 }, \
  48. { R15, R14, R13, R12, R11, R10 }, \
  49. { R25, R24, R23, R22, R21, R20 }, \
  50. { R35, R34, R33, R32, R31, R30 }, \
  51. }
  52. #define K_N KC_NO
  53. //////////////////////////////////////////////////////////////////////////////
  54. // When only use Treadstone48.
  55. // L75 is ExtraKey
  56. //////////////////////////////////////////////////////////////////////////////
  57. #define LAYOUT_base( \
  58. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
  59. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
  60. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
  61. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
  62. ) \
  63. LAYOUT_full( \
  64. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
  65. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
  66. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
  67. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N \
  68. )
  69. // Used to create a keymap using only KC_ prefixed keys
  70. #define LAYOUT_base_kc( \
  71. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
  72. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
  73. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
  74. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
  75. ) \
  76. LAYOUT_base( \
  77. KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, \
  78. KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L50, KC_##L51, KC_##L52, KC_##L53, KC_##L54, KC_##L55, \
  79. KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L60, KC_##L61, KC_##L62, KC_##L63, KC_##L64, KC_##L65, \
  80. KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L70, KC_##L71, KC_##L72, KC_##L73, KC_##L74, KC_##L75 \
  81. )
  82. //////////////////////////////////////////////////////////////////////////////
  83. //////////////////////////////////////////////////////////////////////////////
  84. // When connecting Rhymestone to Treadstone48.
  85. // L75 is ExtraKey
  86. //////////////////////////////////////////////////////////////////////////////
  87. #define LAYOUT_rs( \
  88. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
  89. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
  90. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
  91. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, R70, R71, R72, R73, R74, L75 \
  92. ) \
  93. LAYOUT_full( \
  94. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R44, R43, R42, R41, R40, \
  95. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R54, R53, R52, R51, R50, \
  96. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R64, R63, R62, R61, R60, \
  97. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R74, R73, R72, R71, R70 \
  98. )
  99. // When use right hand side of the Rhymestone.
  100. #ifdef RHYMESTONE_RIGHTHAND
  101. #undef LAYOUT_rs
  102. #define LAYOUT_rs( \
  103. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
  104. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
  105. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
  106. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, R70, R71, R72, R73, R74, L75 \
  107. ) \
  108. LAYOUT_full( \
  109. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R40, R41, R42, R43, R44, \
  110. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R50, R51, R52, R53, R54, \
  111. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R60, R61, R62, R63, R64, \
  112. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R70, R71, R72, R73, R74 \
  113. )
  114. #endif
  115. // Used to create a keymap using only KC_ prefixed keys
  116. #define LAYOUT_rs_kc( \
  117. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
  118. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
  119. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
  120. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R70, R71, R72, R73, R74 \
  121. ) \
  122. LAYOUT_rs( \
  123. KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, KC_##R40, KC_##R41, KC_##R42, KC_##R43, KC_##R44, \
  124. KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L50, KC_##L51, KC_##L52, KC_##L53, KC_##L54, KC_##L55, KC_##R50, KC_##R51, KC_##R52, KC_##R53, KC_##R54, \
  125. KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L60, KC_##L61, KC_##L62, KC_##L63, KC_##L64, KC_##L65, KC_##R60, KC_##R61, KC_##R62, KC_##R63, KC_##R64, \
  126. KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L70, KC_##L71, KC_##L72, KC_##L73, KC_##L74, KC_##L75, KC_##R70, KC_##R71, KC_##R72, KC_##R73, KC_##R74 \
  127. )
  128. //////////////////////////////////////////////////////////////////////////////
  129. //////////////////////////////////////////////////////////////////////////////
  130. // Alpha version keymap.
  131. // L30 is ExtraKey
  132. //////////////////////////////////////////////////////////////////////////////
  133. #ifdef ANGELINA_KEYMAP
  134. #undef LAYOUT_base
  135. #undef LAYOUT_base_kc
  136. #undef LAYOUT_rs
  137. #undef LAYOUT_rs_kc
  138. #define LAYOUT_base( \
  139. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
  140. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
  141. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
  142. L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, L30 \
  143. ) \
  144. LAYOUT_full( \
  145. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
  146. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
  147. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, \
  148. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N, K_N \
  149. )
  150. // Used to create a keymap using only KC_ prefixed keys
  151. #define LAYOUT_base_kc( \
  152. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
  153. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
  154. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
  155. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
  156. ) \
  157. LAYOUT_base( \
  158. KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, \
  159. KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L50, KC_##L51, KC_##L52, KC_##L53, KC_##L54, KC_##L55, \
  160. KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L60, KC_##L61, KC_##L62, KC_##L63, KC_##L64, KC_##L65, \
  161. KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L70, KC_##L71, KC_##L72, KC_##L73, KC_##L74, KC_##L75 \
  162. )
  163. #define LAYOUT_rs( \
  164. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
  165. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
  166. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
  167. L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R70, R71, R72, R73, R74, L30 \
  168. ) \
  169. LAYOUT_full( \
  170. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R44, R43, R42, R41, R40, \
  171. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R54, R53, R52, R51, R50, \
  172. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R64, R63, R62, R61, R60, \
  173. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, K_N, K_N, K_N, K_N, K_N, K_N, K_N, R74, R73, R72, R71, R70 \
  174. )
  175. // Used to create a keymap using only KC_ prefixed keys
  176. #define LAYOUT_rs_kc( \
  177. L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, \
  178. L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, R50, R51, R52, R53, R54, \
  179. L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, R60, R61, R62, R63, R64, \
  180. L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75, R70, R71, R72, R73, R74 \
  181. ) \
  182. LAYOUT_rs( \
  183. KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##L44, KC_##L45, KC_##R40, KC_##R41, KC_##R42, KC_##R43, KC_##R44, \
  184. KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L50, KC_##L51, KC_##L52, KC_##L53, KC_##L54, KC_##L55, KC_##R50, KC_##R51, KC_##R52, KC_##R53, KC_##R54, \
  185. KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L60, KC_##L61, KC_##L62, KC_##L63, KC_##L64, KC_##L65, KC_##R60, KC_##R61, KC_##R62, KC_##R63, KC_##R64, \
  186. KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L70, KC_##L71, KC_##L72, KC_##L73, KC_##L74, KC_##L75, KC_##R70, KC_##R71, KC_##R72, KC_##R73, KC_##R74 \
  187. )
  188. #endif
  189. //////////////////////////////////////////////////////////////////////////////