keymap.c 6.1 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  4. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  5. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  6. // entirely and just use numbers.
  7. #define _NP 0
  8. #define _L1 1
  9. #define _L2 2
  10. #define _L3 3
  11. // Macro name shortcuts
  12. #define NUMPAD M(_NP)
  13. #define LAYER1 M(_L1)
  14. #define LAYER2 M(_L2)
  15. #define LAYER3 M(_L3)
  16. void matrix_init_user(void) {
  17. backlight_level(4);
  18. }
  19. //Tap Dance Declarations
  20. enum {
  21. TD_EQUAL_NP = 0,
  22. TD_KP_PLUS_L1,
  23. TD_DOT_L2,
  24. TD_0_L3
  25. };
  26. //Tap Dance Definitions
  27. //TD equal to turn on layer NP
  28. void _td_equal_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
  29. if (state->count == 1) {
  30. register_code(KC_EQUAL);
  31. } else if (state->count == 2) {
  32. backlight_set(3);
  33. layer_on(_NP);
  34. layer_off(_L1);
  35. layer_off(_L2);
  36. layer_off(_L3);
  37. }
  38. }
  39. void _td_equal_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
  40. if (state->count == 1) {
  41. unregister_code(KC_EQUAL);
  42. }
  43. }
  44. //TD kp plus to toggle layer 1
  45. void _td_kp_plus_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
  46. if (state->count == 1) {
  47. register_code(KC_KP_PLUS);
  48. } else if (state->count == 2) {
  49. // layer_invert(_L1);
  50. backlight_set(2);
  51. layer_on(_L1);
  52. layer_off(_L2);
  53. layer_off(_L3);
  54. }
  55. }
  56. void _td_kp_plus_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
  57. if (state->count == 1) {
  58. unregister_code(KC_KP_PLUS);
  59. }
  60. }
  61. //TD dot to toggle layer 2
  62. void _td_dot_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
  63. if (state->count == 1) {
  64. register_code(KC_DOT);
  65. } else if (state->count == 2) {
  66. backlight_set(1);
  67. layer_on(_L2);
  68. layer_off(_L1);
  69. layer_off(_L3);
  70. }
  71. }
  72. void _td_dot_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
  73. if (state->count == 1) {
  74. unregister_code(KC_DOT);
  75. }
  76. }
  77. //TD 0 to toggle layer 3
  78. void _td_0_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
  79. if (state->count == 1) {
  80. register_code(KC_0);
  81. } else if (state->count == 2) {
  82. backlight_set(0);
  83. layer_on(_L3);
  84. layer_off(_L1);
  85. layer_off(_L2);
  86. }
  87. }
  88. void _td_0_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
  89. if (state->count == 1) {
  90. unregister_code(KC_0);
  91. }
  92. }
  93. //TD Actions
  94. qk_tap_dance_action_t tap_dance_actions[] = {
  95. [TD_EQUAL_NP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_equal_tg_finished, _td_equal_tg_reset),
  96. [TD_KP_PLUS_L1] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_kp_plus_tg_finished, _td_kp_plus_tg_reset),
  97. [TD_DOT_L2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_dot_tg_finished, _td_dot_tg_reset),
  98. [TD_0_L3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_0_tg_finished, _td_0_tg_reset)
  99. };
  100. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  101. /* Numberpad
  102. * ,-----------------------.
  103. * | 7 | 8 | 9 | / |
  104. * |-----`-----`-----`-----|
  105. * | 4 | 5 | 6 | * |
  106. * |-----`-----`-----`-----|
  107. * | 1 | 2 | 3 | - |
  108. * |-----`-----`-----`-----|
  109. * | 0 | . | + | = |
  110. * `-----`-----`-----`-----'
  111. * Tapdances:
  112. * | L3 | L2 | L1 | NP |
  113. * `-----`-----`-----`-----'
  114. */
  115. [_NP] = LAYOUT_ortho_4x4( /* Numpad */
  116. KC_7, KC_8, KC_9, KC_SLASH, \
  117. KC_4, KC_5, KC_6, KC_KP_ASTERISK, \
  118. KC_1, KC_2, KC_3, KC_MINUS, \
  119. TD(TD_0_L3), TD(TD_DOT_L2), TD(TD_KP_PLUS_L1), TD(TD_EQUAL_NP)
  120. ),
  121. /* L1
  122. * ,-----------------------.
  123. * | Esc |Bksp |Home |PgUp |
  124. * |-----`-----`-----`-----|
  125. * | Tab | Up | End |PgDn |
  126. * |-----`-----`-----`-----|
  127. * |Left |Down |Right|Enter|
  128. * |-----`-----`-----`-----|
  129. * | 0 | . | + | = |
  130. * `-----`-----`-----`-----'
  131. */
  132. [_L1] = LAYOUT_ortho_4x4( /* LAYER 1 */
  133. KC_ESCAPE, KC_BSPACE, KC_HOME, KC_PGUP, \
  134. KC_TAB, KC_UP, KC_END, KC_PGDOWN, \
  135. KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_ENTER, \
  136. _______, _______, _______, _______
  137. ),
  138. /* L2
  139. * ,-----------------------.
  140. * |Sleep|LClik|RClik|VolUp|
  141. * |-----`-----`-----`-----|
  142. * |AltF4| F11 |WinTb|VolDn|
  143. * |-----`-----`-----`-----|
  144. * |PrvTk|Play |NxtTk|Mute |
  145. * |-----`-----`-----`-----|
  146. * | 0 | . | + | = |
  147. * `-----`-----`-----`-----'
  148. */
  149. [_L2] = LAYOUT_ortho_4x4( /* LAYER 2 */
  150. KC_SYSTEM_SLEEP, KC_MS_BTN1, KC_MS_BTN2, KC_AUDIO_VOL_UP, \
  151. LALT(KC_F4), KC_F11, LGUI(KC_TAB), KC_AUDIO_VOL_DOWN, \
  152. KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, \
  153. _______, _______, _______, _______
  154. ),
  155. /* L3 needs cut, copy, paste, undo, again (redo), find, calc, www back, www forward, F5
  156. * ,-----------------------.
  157. * |WBack|WHome|WFor | F5 |
  158. * |-----`-----`-----`-----|
  159. * |Calc |Undo |Redo |WSrch|
  160. * |-----`-----`-----`-----|
  161. * | Cut |Copy |Paste|Find |
  162. * |-----`-----`-----`-----|
  163. * | 0 | . | + | = |
  164. * `-----`-----`-----`-----'
  165. */
  166. [_L3] = LAYOUT_ortho_4x4( /* LAYER 3 */
  167. KC_SYSTEM_SLEEP, KC_MS_BTN1, KC_MS_BTN2, KC_AUDIO_VOL_UP, \
  168. LALT(KC_F4), KC_F11, LGUI(KC_TAB), KC_AUDIO_VOL_DOWN, \
  169. KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, \
  170. _______, _______, _______, _______
  171. ),
  172. };
  173. void persistent_default_layer_set(uint16_t default_layer) {
  174. eeconfig_update_default_layer(default_layer);
  175. default_layer_set(default_layer);
  176. }
  177. const macro_t * action_get_macro(keyrecord_t * record, uint8_t id, uint8_t opt) {
  178. switch (id) {
  179. case _L3:
  180. if (record->event.pressed) {
  181. persistent_default_layer_set(1UL<<_L3);
  182. }
  183. break;
  184. case _L2:
  185. if (record->event.pressed) {
  186. persistent_default_layer_set(1UL<<_L2);
  187. }
  188. break;
  189. case _L1:
  190. if (record->event.pressed) {
  191. persistent_default_layer_set(1UL<<_L1);
  192. }
  193. break;
  194. case _NP:
  195. if (record->event.pressed) {
  196. persistent_default_layer_set(1UL<<_NP);
  197. }
  198. break;
  199. }
  200. return MACRO_NONE;
  201. };