keymap.c 5.9 KB

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  1. #include QMK_KEYBOARD_H
  2. #define _DVORAK 0
  3. #define _QWERTY 1
  4. #define _FN1 2
  5. #define _MOUSE 3
  6. enum custom_keycodes {
  7. DVORAK = SAFE_RANGE,
  8. QWERTY,
  9. };
  10. #define KC_ KC_TRNS
  11. #define KC_DVOR DVORAK
  12. #define KC_QWER QWERTY
  13. #define KC_FN1 MO(_FN1)
  14. // Tap-Hold keys (QWERTY)
  15. #define KC_S_C MT(MOD_LCTL, KC_S)
  16. #define KC_D_A MT(MOD_LALT, KC_D)
  17. #define KC_F_G MT(MOD_LGUI, KC_F)
  18. #define KC_J_G MT(MOD_RGUI, KC_J)
  19. #define KC_K_A MT(MOD_RALT, KC_K)
  20. #define KC_L_C MT(MOD_RCTL, KC_L)
  21. // Tap-Hold keys (Dvorak)
  22. #define KC_O_C MT(MOD_LCTL, KC_O)
  23. #define KC_E_A MT(MOD_LALT, KC_E)
  24. #define KC_U_G MT(MOD_LGUI, KC_U)
  25. #define KC_H_G MT(MOD_RGUI, KC_H)
  26. #define KC_T_A MT(MOD_RALT, KC_T)
  27. #define KC_N_C MT(MOD_RCTL, KC_N)
  28. #define KC_G_A LGUI(KC_A)
  29. #define KC_G_C LGUI(KC_C)
  30. #define KC_G_V LGUI(KC_V)
  31. #define KC_G_X LGUI(KC_X)
  32. #define KC_G_Z LGUI(KC_Z)
  33. #define KC_G_BL LGUI(KC_BSLS)
  34. #define KC_G_TB LGUI(KC_TAB)
  35. #define KC_G_SP LGUI(KC_SPC)
  36. #define KC_ENTM LT(_MOUSE, KC_ENT)
  37. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  38. [_QWERTY] = LAYOUT_kc(
  39. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  40. DVOR,ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,PGUP,
  41. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  42. G_A ,TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS,PGDN,
  43. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  44. G_X ,CAPS, A ,S_C ,D_A ,F_G , G , H ,J_G ,K_A ,L_C ,SCLN,QUOT, UP ,
  45. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  46. G_C ,LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,RSFT,DOWN,
  47. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  48. G_V ,FN1 ,G_TB,G_SP,BSPC,SPC ,SPC , ENTM,ENTM,G_Z ,GRV ,EQL ,LEFT,RGHT
  49. //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
  50. ),
  51. [_DVORAK] = LAYOUT_kc(
  52. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  53. QWER,ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,EQL ,PGUP,
  54. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  55. G_A ,TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,PGDN,
  56. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  57. G_X ,CAPS, A ,O_C ,E_A ,U_G , I , D ,H_G ,T_A ,N_C , S ,MINS, UP ,
  58. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  59. G_C ,LSFT,SCLN, Q , J , K , X , B , M , W , V , Z ,RSFT,DOWN,
  60. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  61. G_V ,FN1 ,G_TB,G_SP,BSPC,SPC ,SPC , ENTM,ENTM,G_Z ,GRV ,BSLS,LEFT,RGHT
  62. //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
  63. ),
  64. [_FN1] = LAYOUT_kc(
  65. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  66. , , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 , ,
  67. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  68. , ,EXLM, AT ,LCBR,RCBR,PIPE, , P7 , P8 , P9 ,ASTR,F12 , ,
  69. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  70. , ,HASH,DLR ,LPRN,RPRN,GRV , , P4 , P5 , P6 ,PLUS,MINS, ,
  71. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  72. , ,PERC,CIRC,LBRC,RBRC,TILD, AMPR, P1 , P2 , P3 ,SLSH, , ,
  73. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  74. , , , , , , , , ,PDOT, P0 ,EQL , ,
  75. //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
  76. ),
  77. [_MOUSE] = LAYOUT_kc(
  78. //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
  79. , , , , , , , , , , , , , ,
  80. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  81. , , , ,MS_U, , , , , , , , , ,
  82. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  83. , , ,MS_L,MS_D,MS_R, , , , , , , , ,
  84. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  85. , , , , , , , , , , , , , ,
  86. //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
  87. , , , ,BTN1,BTN2, , , , , , , ,
  88. //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
  89. )
  90. };
  91. #ifdef AUDIO_ENABLE
  92. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  93. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  94. #endif
  95. void update_rgblight(uint16_t layer) {
  96. if (layer & (1UL << _DVORAK)) {
  97. rgblight_sethsv_green();
  98. } else if (layer & (1UL << _QWERTY)) {
  99. rgblight_sethsv_goldenrod();
  100. }
  101. }
  102. void persistent_default_layer_set(uint16_t default_layer) {
  103. eeconfig_update_default_layer(default_layer);
  104. default_layer_set(default_layer);
  105. #ifdef RGBLIGHT_ENABLE
  106. update_rgblight(default_layer);
  107. #endif // RGBLIGHT_ENABLE
  108. }
  109. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  110. switch (keycode) {
  111. case QWERTY:
  112. if (record->event.pressed) {
  113. #ifdef AUDIO_ENABLE
  114. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  115. #endif
  116. persistent_default_layer_set(1UL << _QWERTY);
  117. }
  118. return false;
  119. break;
  120. case DVORAK:
  121. if (record->event.pressed) {
  122. #ifdef AUDIO_ENABLE
  123. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  124. #endif
  125. persistent_default_layer_set(1UL << _DVORAK);
  126. }
  127. return false;
  128. break;
  129. }
  130. return true;
  131. }
  132. void matrix_init_user(void) {
  133. #ifdef RGBLIGHT_ENABLE
  134. rgblight_enable();
  135. uint8_t default_layer = eeconfig_read_default_layer();
  136. update_rgblight(default_layer);
  137. #endif
  138. }