keymap.c 912 B

12345678910111213141516171819202122232425262728293031323334353637383940
  1. #include QMK_KEYBOARD_H
  2. enum layer {
  3. LAYER_FIRST,
  4. LAYER_SECOND,
  5. };
  6. #define LY_SECND MO(LAYER_SECOND)
  7. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  8. [LAYER_FIRST] = LAYOUT(
  9. KC_MUTE, LY_SECND, BL_BRTG,
  10. KC_F4, KC_F5, KC_F6,
  11. KC_F1, KC_F2, KC_F3
  12. ),
  13. [LAYER_SECOND] = LAYOUT(
  14. EEP_RST, _______, RESET,
  15. KC_F10, KC_F11, KC_F12,
  16. KC_F7, KC_F8, KC_F9
  17. ),
  18. };
  19. void encoder_update_user(uint8_t index, bool clockwise) {
  20. switch (index) {
  21. /* Top-left encoder (volume) */
  22. case 0:
  23. tap_code(clockwise ? KC_VOLU : KC_VOLD);
  24. break;
  25. /* Top-right encoder (backlight brightness) */
  26. case 1:
  27. if (clockwise) {
  28. backlight_increase();
  29. } else {
  30. backlight_decrease();
  31. }
  32. break;
  33. }
  34. }