config.h 7.3 KB

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  1. /*
  2. Copyright 2019 Yiancar-Designs
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0x8968
  18. #define PRODUCT_ID 0x4447
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER Yiancar-Designs
  21. #define PRODUCT Doppelganger
  22. #define DESCRIPTION A custom split keyboard
  23. /* key matrix size */
  24. #define MATRIX_ROWS 10
  25. #define MATRIX_COLS 9
  26. /*
  27. * Keyboard Matrix Assignments
  28. *
  29. * Change this to how you wired your keyboard
  30. * COLS: AVR pins used for columns, left to right
  31. * ROWS: AVR pins used for rows, top to bottom
  32. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  33. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  34. *
  35. */
  36. #define SPLIT_HAND_PIN D4
  37. #define MATRIX_ROW_PINS { E6, F1, C7, F7, F6 }
  38. #define MATRIX_COL_PINS { F4, F0, B7, B3, B2, B1, D5, D3, D2 }
  39. #define UNUSED_PINS
  40. #define MATRIX_ROW_PINS_RIGHT { D7, D6, D4, E6, B5 }
  41. #define MATRIX_COL_PINS_RIGHT { F1, F0, F4, F5, F6, F7, C7, C6, B6 }
  42. /* COL2ROW, ROW2COL*/
  43. #define DIODE_DIRECTION COL2ROW
  44. /*
  45. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  46. */
  47. // #define USE_I2C
  48. #define SOFT_SERIAL_PIN D1 // or D1, D2, D3, E6
  49. // #define BACKLIGHT_PIN B7
  50. // #define BACKLIGHT_BREATHING
  51. // #define BACKLIGHT_LEVELS 3
  52. #define RGB_DI_PIN B4
  53. // #ifdef RGB_DI_PIN
  54. #define RGBLED_NUM 2
  55. #define RGBLIGHT_SPLIT
  56. #define RGBLED_SPLIT { 1, 1 }
  57. // #define RGBLIGHT_HUE_STEP 8
  58. // #define RGBLIGHT_SAT_STEP 8
  59. // #define RGBLIGHT_VAL_STEP 8
  60. // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  61. // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  62. // /*== all animations enable ==*/
  63. // #define RGBLIGHT_ANIMATIONS
  64. // /*== or choose animations ==*/
  65. // #define RGBLIGHT_EFFECT_BREATHING
  66. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  67. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  68. // #define RGBLIGHT_EFFECT_SNAKE
  69. // #define RGBLIGHT_EFFECT_KNIGHT
  70. // #define RGBLIGHT_EFFECT_CHRISTMAS
  71. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  72. // #define RGBLIGHT_EFFECT_RGB_TEST
  73. // #define RGBLIGHT_EFFECT_ALTERNATING
  74. // /*== customize breathing effect ==*/
  75. // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  76. // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  77. // /*==== use exp() and sin() ====*/
  78. // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  79. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  80. // #endif
  81. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  82. #define DEBOUNCE 5
  83. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  84. //#define MATRIX_HAS_GHOST
  85. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  86. #define LOCKING_SUPPORT_ENABLE
  87. /* Locking resynchronize hack */
  88. #define LOCKING_RESYNC_ENABLE
  89. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  90. * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
  91. */
  92. // #define GRAVE_ESC_CTRL_OVERRIDE
  93. /*
  94. * Force NKRO
  95. *
  96. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  97. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  98. * makefile for this to work.)
  99. *
  100. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  101. * until the next keyboard reset.
  102. *
  103. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  104. * fully operational during normal computer usage.
  105. *
  106. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  107. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  108. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  109. * power-up.
  110. *
  111. */
  112. //#define FORCE_NKRO
  113. /*
  114. * Magic Key Options
  115. *
  116. * Magic keys are hotkey commands that allow control over firmware functions of
  117. * the keyboard. They are best used in combination with the HID Listen program,
  118. * found here: https://www.pjrc.com/teensy/hid_listen.html
  119. *
  120. * The options below allow the magic key functionality to be changed. This is
  121. * useful if your keyboard/keypad is missing keys and you want magic key support.
  122. *
  123. */
  124. /* key combination for magic key command */
  125. /* defined by default; to change, uncomment and set to the combination you want */
  126. // #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
  127. /* control how magic key switches layers */
  128. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
  129. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
  130. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
  131. /* override magic key keymap */
  132. //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
  133. //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
  134. //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
  135. //#define MAGIC_KEY_HELP H
  136. //#define MAGIC_KEY_HELP_ALT SLASH
  137. //#define MAGIC_KEY_DEBUG D
  138. //#define MAGIC_KEY_DEBUG_MATRIX X
  139. //#define MAGIC_KEY_DEBUG_KBD K
  140. //#define MAGIC_KEY_DEBUG_MOUSE M
  141. //#define MAGIC_KEY_VERSION V
  142. //#define MAGIC_KEY_STATUS S
  143. //#define MAGIC_KEY_CONSOLE C
  144. //#define MAGIC_KEY_LAYER0 0
  145. //#define MAGIC_KEY_LAYER0_ALT GRAVE
  146. //#define MAGIC_KEY_LAYER1 1
  147. //#define MAGIC_KEY_LAYER2 2
  148. //#define MAGIC_KEY_LAYER3 3
  149. //#define MAGIC_KEY_LAYER4 4
  150. //#define MAGIC_KEY_LAYER5 5
  151. //#define MAGIC_KEY_LAYER6 6
  152. //#define MAGIC_KEY_LAYER7 7
  153. //#define MAGIC_KEY_LAYER8 8
  154. //#define MAGIC_KEY_LAYER9 9
  155. //#define MAGIC_KEY_BOOTLOADER B
  156. //#define MAGIC_KEY_BOOTLOADER_ALT ESC
  157. //#define MAGIC_KEY_LOCK CAPS
  158. //#define MAGIC_KEY_EEPROM E
  159. //#define MAGIC_KEY_EEPROM_CLEAR BSPACE
  160. //#define MAGIC_KEY_NKRO N
  161. //#define MAGIC_KEY_SLEEP_LED Z
  162. /*
  163. * Feature disable options
  164. * These options are also useful to firmware size reduction.
  165. */
  166. /* disable debug print */
  167. //#define NO_DEBUG
  168. /* disable print */
  169. //#define NO_PRINT
  170. /* disable action features */
  171. //#define NO_ACTION_LAYER
  172. //#define NO_ACTION_TAPPING
  173. //#define NO_ACTION_ONESHOT
  174. //#define NO_ACTION_MACRO
  175. //#define NO_ACTION_FUNCTION
  176. /*
  177. * MIDI options
  178. */
  179. /* Prevent use of disabled MIDI features in the keymap */
  180. //#define MIDI_ENABLE_STRICT 1
  181. /* enable basic MIDI features:
  182. - MIDI notes can be sent when in Music mode is on
  183. */
  184. //#define MIDI_BASIC
  185. /* enable advanced MIDI features:
  186. - MIDI notes can be added to the keymap
  187. - Octave shift and transpose
  188. - Virtual sustain, portamento, and modulation wheel
  189. - etc.
  190. */
  191. //#define MIDI_ADVANCED
  192. /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
  193. //#define MIDI_TONE_KEYCODE_OCTAVES 1
  194. /* Bootmagic Lite key configuration */
  195. #define BOOTMAGIC_LITE_ROW 0
  196. #define BOOTMAGIC_LITE_COLUMN 2