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- #include QMK_KEYBOARD_H
- #include "enums.h"
- #include "layer.h"
- // [Init Variables] ----------------------------------------------------------//
- extern uint8_t is_master;
- // Oled timer similar to Drashna's
- static uint32_t oled_timer = 0;
- // Boolean to store LED state
- bool user_led_enabled = true;
- // Boolean to store the master LED clear so it only runs once.
- bool master_oled_cleared = false;
- // [Keymaps] -----------------------------------------------------------------//
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QWERTY] = LAYOUT(
- KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
- LSFT_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
- LGUI_T(KC_PGUP), MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), LALT_T(KC_PGDN)
- ),
- [_NUM] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
- LSFT_T(KC_TAB), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_F12, KC_NO,
- KC_LCTL, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PGUP, KC_PGDN, KC_HOME, KC_END, KC_F11, KC_NO,
- LGUI_T(KC_PGUP), KC_TRNS, KC_SPC, KC_ENT, KC_TRNS, LALT_T(KC_PGDN)
- ),
- [_SYM] = LAYOUT(
- KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
- LSFT_T(KC_TAB), RGB_TOG, KC_MPLY, KC_MUTE, KC_VOLU, KC_VOLD, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
- KC_LCTL, KC_CALC, KC_MYCM, KC_MPRV, KC_MNXT, TG(_GAME), KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
- LGUI_T(KC_PGUP), KC_TRNS, KC_SPC, KC_ENT, KC_TRNS, LALT_T(KC_PGDN)
- ),
- [_GAME] = LAYOUT(
- KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
- KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO, KC_NO,
- KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, KC_PGUP, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_TAB, MO(_WEAPON), KC_SPC, KC_ENT, KC_TRNS, KC_NO
- ),
- [_WEAPON] = LAYOUT(
- KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_6, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
- KC_TRNS, KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_7, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, EEP_RST,
- KC_TRNS, KC_TAB, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS
- )
- };
- // [Post Init] --------------------------------------------------------------//
- void keyboard_post_init_user(void) {
- // Set RGB to known state
- rgb_matrix_enable_noeeprom();
- rgb_matrix_set_color_all(RGB_GREEN);
- rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
- user_led_enabled = true;
- }
- // [Process User Input] ------------------------------------------------------//
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- // Handle RGB Changes sans eeprom - necessary due to the layer dependent RGB color
- // changes in marrix_scan_user
- case RGB_TOG:
- if (record->event.pressed) {
- // Toggle matrix on key press
- user_led_enabled ? rgb_matrix_disable_noeeprom() : rgb_matrix_enable_noeeprom();
- // Toggle boolean flag
- user_led_enabled = !user_led_enabled;
- }
- return false;
- default:
- // Use process_record_keymap to reset timer on all other keypresses to awaken from idle.
- if (record->event.pressed) {
- #ifdef OLED_DRIVER_ENABLE
- oled_timer = timer_read32();
- #endif
- // Restore LEDs if they are enabled by user
- if (user_led_enabled) {
- rgb_matrix_enable_noeeprom();
- }
- }
- return true;
- }
- }
- // [Matrix Scan] ------------------------------------------------------------//
- void matrix_scan_user(void) {
- // Iddle timer to return to default layer if left on game layer
- if (timer_elapsed32(oled_timer) > 380000 && timer_elapsed32(oled_timer) < 479999) {
- // Reset layer in case it got left on _GAME
- // This prevents the issue where the master side sometimes wont switch off as expected
- // in the next step.
- if (get_highest_layer(layer_state) == _GAME) {
- layer_off(_GAME);
- layer_on(_QWERTY);
- }
- return;
- }
- // Timeout to turn off LEDs
- else if (timer_elapsed32(oled_timer) > 480000) {
- rgb_matrix_disable_noeeprom();
- return;
- }
- // Set RGB Matrix color based on layers
- if (user_led_enabled) {
- switch (get_highest_layer(layer_state)){
- case _GAME:
- rgb_matrix_set_color_all(RGB_PURPLE);
- break;
- case _NUM:
- case _SYM:
- case _QWERTY:
- rgb_matrix_set_color_all(RGB_GREEN);
- break;
- default:
- rgb_matrix_set_color_all(RGB_GREEN);
- break;
- }
- } else {
- rgb_matrix_disable_noeeprom();
- return;
- }
- }
- // [OLED Configuration] ------------------------------------------------------//
- #ifdef OLED_DRIVER_ENABLE
- // Init Oled and Rotate....
- oled_rotation_t oled_init_user(oled_rotation_t rotation) {
- if (!has_usb())
- return OLED_ROTATION_180; // flips the display 180 to see it from my side
- return rotation;
- }
- // Read logo from font file
- const char *read_logo(void);
- // {OLED helpers} -----------------------------------------------//
- // Render Logo
- void render_logo(void) {
- oled_write(read_logo(), false);
- }
- // Master OLED Screen (Left Hand )
- void render_master_oled(void) {
- // Switch display based on Layer
- switch (get_highest_layer(layer_state)){
- case _GAME:
- render_separator();
- render_layer_state();
- render_separator();
- render_separator();
- break;
- case _WEAPON:
- render_separator();
- render_separator();
- render_layer_state();
- render_separator();
- break;
- default:
- render_separator();
- render_layer_state();
- render_separator();
- render_usb_state();
- }
- }
- // Slave OLED scren (Right Hand)
- void render_slave_oled(void) {
- render_logo();
- }
- // {OLED Task} -----------------------------------------------//
- void oled_task_user(void) {
- // First time out switches to logo as first indication of iddle.
- if (timer_elapsed32(oled_timer) > 100000 && timer_elapsed32(oled_timer) < 479999) {
- // Render logo on both halves before full timeout
- if (is_master && !master_oled_cleared) {
- // Clear master OLED once so the logo renders properly
- oled_clear();
- master_oled_cleared = true;
- }
- render_logo();
- return;
- }
- // Drashna style timeout for LED and OLED Roughly 8mins
- else if (timer_elapsed32(oled_timer) > 480000) {
- oled_off();
- rgb_matrix_disable_noeeprom();
- return;
- }
- else {
- oled_on();
- // Reset OLED Clear flag
- master_oled_cleared = false;
- // Show logo when USB dormant
- switch (USB_DeviceState) {
- case DEVICE_STATE_Unattached:
- case DEVICE_STATE_Powered:
- case DEVICE_STATE_Suspended:
- render_logo();
- break;
- default:
- if (is_master) {
- render_master_oled();
- } else {
- render_slave_oled();
- }
- }
- }
- }
- #endif
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