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- // 2019, g Heavy Industries
- #include QMK_KEYBOARD_H
- #include "mousekey.h"
- #include "keymap.h"
- #include "keymap_steno.h"
- // Bitfield representing the current chord
- uint32_t cChord = 0;
- // See if a given chord is pressed.
- // P will return
- // PJ will continue processing, removing the found chord
- #define P(chord, act) if (cChord == (chord)) { act; return true; }
- #define PJ(chord, act) if ((cChord & (chord)) == (chord)) { cChord ^= chord; act; }
- // All Steno Codes
- // Shift to internal representation
- #define STN(n) (1L<<n)
- //i.e) S(teno)R(ight)F
- enum ORDER {
- SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUM,
- SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO,
- SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ
- };
- // Break it all out
- #define FN STN(SFN)
- #define PWR STN(SPWR)
- #define ST1 STN(SST1)
- #define ST2 STN(SST2)
- #define ST3 STN(SST3)
- #define ST4 STN(SST4)
- #define NUM STN(SNUM) // No distinction between left and right
- #define LSU STN(SLSU)
- #define LSD STN(SLSD)
- #define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict
- #define LK STN(SLK)
- #define LP STN(SLP)
- #define LW STN(SLW)
- #define LH STN(SLH)
- #define LR STN(SLR)
- #define LA STN(SLA)
- #define LO STN(SLO)
- #define RE STN(SRE)
- #define RU STN(SRU)
- #define RF STN(SRF)
- #define RR STN(SRR)
- #define RP STN(SRP)
- #define RB STN(SRB)
- #define RL STN(SRL)
- #define RG STN(SRG)
- #define RT STN(SRT)
- #define RS STN(SRS)
- #define RD STN(SRD)
- #define RZ STN(SRZ)
- bool processQwerty(void);
- bool processFakeSteno(void);
- void clickMouse(uint8_t kc);
- void SEND(uint8_t kc);
- extern int getKeymapCount(void);
- // Mode state
- enum MODE { STENO = 0, QWERTY, COMMAND };
- enum MODE cMode = STENO;
- enum MODE pMode;
- bool QWERSTENO = false;
- // Command State
- #define MAX_CMD_BUF 20
- uint8_t CMDBUF[MAX_CMD_BUF];
- uint8_t CMDLEN = 0;
- // Key Repeat state
- bool inChord = false;
- uint16_t repTimer = 0;
- #define REP_DELAY 300
- // Mousekeys state
- bool inMouse = false;
- int8_t mousePress;
- // All processing done at chordUp goes through here
- bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
- // Check for mousekeys, this is release
- #ifdef MOUSEKEY_ENABLE
- if (inMouse) {
- inMouse = false;
- mousekey_off(mousePress);
- mousekey_send();
- }
- #endif
- // Toggle Serial/QWERTY steno
- if (cChord == (PWR | FN | ST1 | ST2)) {
- uprintf("Fallback Toggle\n");
- QWERSTENO = !QWERSTENO;
-
- goto out;
- }
- // handle command mode
- if (cChord == (PWR | FN | RD | RZ)) {
- uprintf("COMMAND Toggle\n");
- if (cMode != COMMAND) { // Entering Command Mode
- CMDLEN = 0;
- pMode = cMode;
- cMode = COMMAND;
- } else { // Exiting Command Mode
- cMode = pMode;
- // Press all and release all
- for (int i = 0; i < CMDLEN; i++) {
- register_code(CMDBUF[i]);
- }
- clear_keyboard();
- }
- goto out;
- }
- // Handle Gaming Toggle,
- if (cChord == (PWR | FN | ST2 | ST3) && getKeymapCount() > 1) {
- uprintf("Switching to QMK\n");
- layer_on(1);
- goto out;
- }
- // Lone FN press, toggle QWERTY
- if (cChord == FN) {
- (cMode == STENO) ? (cMode = QWERTY) : (cMode = STENO);
- goto out;
- }
- // Check for Plover momentary
- if (cMode == QWERTY && (cChord & FN)) {
- cChord ^= FN;
- goto steno;
- }
- // Do QWERTY and Momentary QWERTY
- if (cMode == QWERTY || (cMode == COMMAND) || (cChord & (FN | PWR))) {
- if (cChord & FN) cChord ^= FN;
- processQwerty();
- goto out;
- }
- // Fallback NKRO Steno
- if (cMode == STENO && QWERSTENO) {
- processFakeSteno();
- goto out;
- }
- steno:
- // Hey that's a steno chord!
- inChord = false;
- cChord = 0;
- return true;
- out:
- inChord = false;
- clear_keyboard();
- cChord = 0;
- return false;
- }
- // Update Chord State
- bool process_steno_user(uint16_t keycode, keyrecord_t *record) {
- // Everything happens in here when steno keys come in.
- // Bail on keyup
- if (!record->event.pressed) return true;
- // Update key repeat timers
- repTimer = timer_read();
- inChord = true;
- // Switch on the press adding to chord
- bool pr = record->event.pressed;
- switch (keycode) {
- // Mods and stuff
- case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break;
- case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break;
- case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break;
- case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break;
- case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break;
- case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break;
- case STN_N1...STN_N6:
- case STN_N7...STN_NC: pr ? (cChord |= (NUM)): (cChord &= ~(NUM)); break;
- // All the letter keys
- case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break;
- case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break;
- case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break;
- case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break;
- case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break;
- case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break;
- case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break;
- case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break;
- case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break;
- case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break;
- case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break;
- case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break;
- case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break;
- case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break;
- case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break;
- case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break;
- case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break;
- case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break;
- case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break;
- case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break;
- case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break;
- case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break;
- }
- // Check for key repeat in QWERTY mode
- return true;
- }
- void matrix_scan_user(void) {
- // We abuse this for early sending of key
- // Key repeat only on QWER/SYMB layers
- if (cMode != QWERTY) return;
- // Check timers
- if (timer_elapsed(repTimer) > REP_DELAY) {
- // Process Key for report
- processQwerty();
- // Send report to host
- send_keyboard_report();
- repTimer = timer_read();
- }
- };
- // Helpers
- bool processFakeSteno(void) {
- PJ( LSU, SEND(KC_Q););
- PJ( LSD, SEND(KC_A););
- PJ( LFT, SEND(KC_W););
- PJ( LP, SEND(KC_E););
- PJ( LH, SEND(KC_R););
- PJ( LK, SEND(KC_S););
- PJ( LW, SEND(KC_D););
- PJ( LR, SEND(KC_F););
- PJ( ST1, SEND(KC_T););
- PJ( ST2, SEND(KC_G););
- PJ( LA, SEND(KC_C););
- PJ( LO, SEND(KC_V););
- PJ( RE, SEND(KC_N););
- PJ( RU, SEND(KC_M););
- PJ( ST3, SEND(KC_Y););
- PJ( ST4, SEND(KC_H););
- PJ( RF, SEND(KC_U););
- PJ( RP, SEND(KC_I););
- PJ( RL, SEND(KC_O););
- PJ( RT, SEND(KC_P););
- PJ( RD, SEND(KC_LBRC););
- PJ( RR, SEND(KC_J););
- PJ( RB, SEND(KC_K););
- PJ( RG, SEND(KC_L););
- PJ( RS, SEND(KC_SCLN););
- PJ( RZ, SEND(KC_COMM););
- PJ( NUM, SEND(KC_1););
- return false;
- }
- void clickMouse(uint8_t kc) {
- #ifdef MOUSEKEY_ENABLE
- mousekey_on(kc);
- mousekey_send();
- // Store state for later use
- inMouse = true;
- mousePress = kc;
- #endif
- }
- void SEND(uint8_t kc) {
- // Send Keycode, Does not work for Quantum Codes
- if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) {
- uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF);
- CMDBUF[CMDLEN] = kc;
- CMDLEN++;
- }
- if (cMode != COMMAND) register_code(kc);
- return;
- }
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