keymap_lock.c 5.8 KB

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  1. #include "keymap_common.h"
  2. #ifdef BACKLIGHT_ENABLE
  3. #include "backlight.h"
  4. #endif
  5. #include "action_layer.h"
  6. #include "keymap_midi.h"
  7. #include "audio.h"
  8. #include <avr/boot.h>
  9. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  10. [0] = { /* Qwerty */
  11. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  12. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  13. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
  14. {M(0), KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  15. // Space is repeated to accommadate for both spacebar wiring positions
  16. },
  17. [1] = { /* Colemak */
  18. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  19. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  20. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
  21. {KC_FN3, KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  22. },
  23. [2] = { /* RAISE */
  24. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  25. {KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  26. {KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
  27. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(1), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  28. },
  29. [3] = { /* LOWER */
  30. {S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC},
  31. {KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)},
  32. {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS},
  33. {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  34. },
  35. [4] = { /* TENKEY */
  36. {KC_TAB, N_C5, N_D5, N_E5, N_F5, N_G5, N_A5, KC_KP_7, KC_KP_8, KC_KP_9, KC_P, KC_BSPC},
  37. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_4, KC_KP_5, KC_KP_6, KC_SCLN, KC_QUOT},
  38. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_1, KC_KP_2, KC_KP_3, KC_SLSH, KC_ENT},
  39. {KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, KC_TRNS, KC_SPC, KC_SPC, KC_KP_0, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  40. },
  41. [5] = {
  42. { MIDI12 },
  43. { MIDI12 },
  44. { MIDI12 },
  45. {M(0), KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_SPC, KC_SPC, FUNC(1), MIDI, MIDI, MIDI, MIDI}
  46. }
  47. };
  48. const uint16_t PROGMEM fn_actions[] = {
  49. [1] = ACTION_LAYER_MOMENTARY(2), // to RAISE
  50. [2] = ACTION_LAYER_MOMENTARY(3), // to LOWER
  51. [3] = ACTION_DEFAULT_LAYER_SET(0),
  52. [4] = ACTION_DEFAULT_LAYER_SET(1),
  53. };
  54. uint16_t hextokeycode(int hex) {
  55. if (hex == 0x0) {
  56. return KC_0;
  57. } else if (hex < 0xA) {
  58. return KC_1 + (hex - 0x1);
  59. } else {
  60. return KC_A + (hex - 0xA);
  61. }
  62. }
  63. float walk_up[][2] = {
  64. {440.0*pow(2.0,(60)/12.0), 400},
  65. {0, 50},
  66. {440.0*pow(2.0,(67)/12.0), 600},
  67. };
  68. float walk_dn[][2] = {
  69. {440.0*pow(2.0,(67)/12.0), 400},
  70. {0, 50},
  71. {440.0*pow(2.0,(60)/12.0), 600},
  72. };
  73. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  74. {
  75. // MACRODOWN only works in this function
  76. switch(id) {
  77. case 0:
  78. if (record->event.pressed) {
  79. play_notes(&walk_up, 3, false);
  80. // play_note(440, 20);
  81. // register_code(KC_RSFT);
  82. #ifdef BACKLIGHT_ENABLE
  83. backlight_set(BACKLIGHT_LEVELS);
  84. #endif
  85. default_layer_and(0);
  86. default_layer_or((1<<5));
  87. // uint8_t low = boot_lock_fuse_bits_get(0x0000);
  88. // uint8_t high = boot_lock_fuse_bits_get(0x0003);
  89. // uint8_t ext = boot_lock_fuse_bits_get(0x0002);
  90. // uint8_t lock = boot_lock_fuse_bits_get(0x0001);
  91. // register_code(hextokeycode((low & 0xF0) >> 4));
  92. // unregister_code(hextokeycode((low & 0xF0) >> 4));
  93. // register_code(hextokeycode((low & 0x0F)));
  94. // unregister_code(hextokeycode((low & 0x0F)));
  95. // register_code(hextokeycode((high & 0xF0) >> 4));
  96. // unregister_code(hextokeycode((high & 0xF0) >> 4));
  97. // register_code(hextokeycode((high & 0x0F)));
  98. // unregister_code(hextokeycode((high & 0x0F)));
  99. // register_code(hextokeycode((ext & 0xF0) >> 4));
  100. // unregister_code(hextokeycode((ext & 0xF0) >> 4));
  101. // register_code(hextokeycode((ext & 0x0F)));
  102. // unregister_code(hextokeycode((ext & 0x0F)));
  103. // register_code(hextokeycode((lock & 0xF0) >> 4));
  104. // unregister_code(hextokeycode((lock & 0xF0) >> 4));
  105. // register_code(hextokeycode((lock & 0x0F)));
  106. // unregister_code(hextokeycode((lock & 0x0F)));
  107. } else {
  108. unregister_code(KC_RSFT);
  109. play_notes(&walk_dn, 3, false);
  110. #ifdef BACKLIGHT_ENABLE
  111. backlight_set(0);
  112. #endif
  113. default_layer_and(0);
  114. default_layer_or(0);
  115. }
  116. break;
  117. }
  118. return MACRO_NONE;
  119. };
  120. float start_up[][2] = {
  121. {440.0*pow(2.0,(67)/12.0), 600},
  122. {0, 50},
  123. {440.0*pow(2.0,(64)/12.0), 400},
  124. {0, 50},
  125. {440.0*pow(2.0,(55)/12.0), 400},
  126. {0, 50},
  127. {440.0*pow(2.0,(60)/12.0), 400},
  128. {0, 50},
  129. {440.0*pow(2.0,(64)/12.0), 1000},
  130. };
  131. void * matrix_init_user(void) {
  132. init_notes();
  133. play_notes(&start_up, 9, false);
  134. }