keymap.c 13 KB

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  1. #include QMK_KEYBOARD_H
  2. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  3. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  4. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  5. // entirely and just use numbers.
  6. #define _QWERTY 0
  7. #define _COLEMAK 1
  8. #define _DVORAK 2
  9. #define _LOWER 3
  10. #define _RAISE 4
  11. #define _ADJUST 16
  12. enum preonic_keycodes {
  13. QWERTY = SAFE_RANGE,
  14. COLEMAK,
  15. DVORAK,
  16. LOWER,
  17. RAISE,
  18. BACKLIT
  19. };
  20. // Fillers to make layering more clear
  21. #define _______ KC_TRNS
  22. #define XXXXXXX KC_NO
  23. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  24. /* Qwerty
  25. * ,-----------------------------------------------------------------------------------.
  26. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  27. * |------+------+------+------+------+------+------+------+------+------+------+------|
  28. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
  29. * |------+------+------+------+------+-------------+------+------+------+------+------|
  30. * | - | A | S | D | F | G | H | J | K | L | ; | " |
  31. * |------+------+------+------+------+------|------+------+------+------+------+------|
  32. * | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
  33. * |------+------+------+------+------+------+------+------+------+------+------+------|
  34. * | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
  35. * `-----------------------------------------------------------------------------------'
  36. */
  37. [_QWERTY] = LAYOUT_preonic_grid( \
  38. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  39. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, \
  40. KC_MINS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  41. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
  42. KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
  43. ),
  44. /* Colemak
  45. * ,-----------------------------------------------------------------------------------.
  46. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  47. * |------+------+------+------+------+------+------+------+------+------+------+------|
  48. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
  49. * |------+------+------+------+------+-------------+------+------+------+------+------|
  50. * | Bksp | A | R | S | T | D | H | N | E | I | O | " |
  51. * |------+------+------+------+------+------|------+------+------+------+------+------|
  52. * | Shift| Z | X | C | V | B | K | M | , | . | / | Shift|
  53. * |------+------+------+------+------+------+------+------+------+------+------+------|
  54. * | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
  55. * `-----------------------------------------------------------------------------------'
  56. */
  57. [_COLEMAK] = LAYOUT_preonic_grid( \
  58. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  59. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL, \
  60. KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  61. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
  62. KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
  63. ),
  64. /* Dvorak
  65. * ,-----------------------------------------------------------------------------------.
  66. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
  67. * |------+------+------+------+------+------+------+------+------+------+------+------|
  68. * | Tab | " | , | . | P | Y | F | G | C | R | L | / |
  69. * |------+------+------+------+------+-------------+------+------+------+------+------|
  70. * | Esc | A | O | E | U | I | D | H | T | N | S | - |
  71. * |------+------+------+------+------+------|------+------+------+------+------+------|
  72. * | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
  73. * |------+------+------+------+------+------+------+------+------+------+------+------|
  74. * | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
  75. * `-----------------------------------------------------------------------------------'
  76. */
  77. [_DVORAK] = LAYOUT_preonic_grid( \
  78. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS, \
  79. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
  80. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
  81. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
  82. KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT \
  83. ),
  84. /* Lower
  85. * ,-----------------------------------------------------------------------------------.
  86. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
  87. * |------+------+------+------+------+-------------+------+------+------+------+------|
  88. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
  89. * |------+------+------+------+------+-------------+------+------+------+------+------|
  90. * | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | |
  91. * |------+------+------+------+------+------|------+------+------+------+------+------|
  92. * | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
  93. * |------+------+------+------+------+------+------+------+------+------+------+------|
  94. * | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
  95. * `-----------------------------------------------------------------------------------'
  96. */
  97. [_LOWER] = LAYOUT_preonic_grid( \
  98. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
  99. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, \
  100. KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
  101. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \
  102. BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
  103. ),
  104. /* Raise
  105. * ,-----------------------------------------------------------------------------------.
  106. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
  107. * |------+------+------+------+------+------+------+------+------+------+------+------|
  108. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | \ |
  109. * |------+------+------+------+------+-------------+------+------+------+------+------|
  110. * | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | |
  111. * |------+------+------+------+------+------|------+------+------+------+------+------|
  112. * | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
  113. * |------+------+------+------+------+------+------+------+------+------+------+------|
  114. * | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
  115. * `-----------------------------------------------------------------------------------'
  116. */
  117. [_RAISE] = LAYOUT_preonic_grid( \
  118. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
  119. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSLS, \
  120. KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, \
  121. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, \
  122. BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ \
  123. ),
  124. /* Adjust (Lower + Raise)
  125. * ,-----------------------------------------------------------------------------------.
  126. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  127. * |------+------+------+------+------+------+------+------+------+------+------+------|
  128. * | | Reset| | | | | | | | | | |
  129. * |------+------+------+------+------+-------------+------+------+------+------+------|
  130. * | | | | | |AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  131. * |------+------+------+------+------+------|------+------+------+------+------+------|
  132. * | |RGB ON| MODE | HUE+ | HUE- | SAT+ | SAT- | VAL+ | VAL- | | | |
  133. * |------+------+------+------+------+------+------+------+------+------+------+------|
  134. * | | | | | | | | | | | |
  135. * `-----------------------------------------------------------------------------------'
  136. */
  137. [_ADJUST] = LAYOUT_preonic_grid( \
  138. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
  139. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  140. _______, _______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  141. _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, \
  142. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  143. )
  144. };
  145. #ifdef AUDIO_ENABLE
  146. float tone_startup[][2] = {
  147. {NOTE_B5, 20},
  148. {NOTE_B6, 8},
  149. {NOTE_DS6, 20},
  150. {NOTE_B6, 8}
  151. };
  152. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  153. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  154. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  155. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  156. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  157. #endif
  158. void persistent_default_layer_set(uint16_t default_layer) {
  159. eeconfig_update_default_layer(default_layer);
  160. default_layer_set(default_layer);
  161. }
  162. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  163. switch (keycode) {
  164. case QWERTY:
  165. if (record->event.pressed) {
  166. #ifdef AUDIO_ENABLE
  167. PLAY_SONG(tone_qwerty);
  168. #endif
  169. persistent_default_layer_set(1UL<<_QWERTY);
  170. }
  171. return false;
  172. break;
  173. case COLEMAK:
  174. if (record->event.pressed) {
  175. #ifdef AUDIO_ENABLE
  176. PLAY_SONG(tone_colemak);
  177. #endif
  178. persistent_default_layer_set(1UL<<_COLEMAK);
  179. }
  180. return false;
  181. break;
  182. case DVORAK:
  183. if (record->event.pressed) {
  184. #ifdef AUDIO_ENABLE
  185. PLAY_SONG(tone_dvorak);
  186. #endif
  187. persistent_default_layer_set(1UL<<_DVORAK);
  188. }
  189. return false;
  190. break;
  191. case LOWER:
  192. if (record->event.pressed) {
  193. layer_on(_LOWER);
  194. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  195. } else {
  196. layer_off(_LOWER);
  197. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  198. }
  199. return false;
  200. break;
  201. case RAISE:
  202. if (record->event.pressed) {
  203. layer_on(_RAISE);
  204. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  205. } else {
  206. layer_off(_RAISE);
  207. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  208. }
  209. return false;
  210. break;
  211. case BACKLIT:
  212. if (record->event.pressed) {
  213. register_code(KC_RSFT);
  214. #ifdef BACKLIGHT_ENABLE
  215. backlight_step();
  216. #endif
  217. } else {
  218. unregister_code(KC_RSFT);
  219. }
  220. return false;
  221. break;
  222. }
  223. return true;
  224. };
  225. void matrix_init_user(void) {
  226. #ifdef AUDIO_ENABLE
  227. startup_user();
  228. #endif
  229. }
  230. #ifdef AUDIO_ENABLE
  231. void startup_user()
  232. {
  233. _delay_ms(20); // gets rid of tick
  234. PLAY_SONG(tone_startup);
  235. }
  236. void shutdown_user()
  237. {
  238. PLAY_SONG(tone_goodbye);
  239. _delay_ms(150);
  240. stop_all_notes();
  241. }
  242. void music_on_user(void)
  243. {
  244. music_scale_user();
  245. }
  246. void music_scale_user(void)
  247. {
  248. PLAY_SONG(music_scale);
  249. }
  250. #endif