keymap.c 30 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477
  1. /*
  2. This is the keymap for the keyboard
  3. Copyright 2012 Jun Wako <wakojun@gmail.com>
  4. Copyright 2015 Jack Humbert
  5. Copyright 2017 Art Ortenburger
  6. This program is free software: you can redistribute it and/or modify
  7. it under the terms of the GNU General Public License as published by
  8. the Free Software Foundation, either version 2 of the License, or
  9. (at your option) any later version.
  10. This program is distributed in the hope that it will be useful,
  11. but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. GNU General Public License for more details.
  14. You should have received a copy of the GNU General Public License
  15. along with this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #include QMK_KEYBOARD_H
  18. #include "drashna.h"
  19. #ifdef UNICODEMAP_ENABLE
  20. # include "drashna_unicode.h"
  21. #endif // UNICODEMAP_ENABLE
  22. #ifndef UNICODE_ENABLE
  23. # define UC(x) KC_NO
  24. #endif
  25. #ifdef RGBLIGHT_ENABLE
  26. extern rgblight_config_t rgblight_config;
  27. #endif
  28. enum more_custom_keycodes { KC_SWAP_NUM = NEW_SAFE_RANGE };
  29. // define layer change stuff for underglow indicator
  30. bool skip_leds = false;
  31. // clang-format off
  32. #define LAYOUT_ergodox_pretty_base( \
  33. K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
  34. K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
  35. K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
  36. ) \
  37. LAYOUT_ergodox_pretty_wrapper( \
  38. KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, \
  39. KC_TAB, K01, K02, K03, K04, K05, TG(_DIABLO), TG(_DIABLO), K06, K07, K08, K09, K0A, KC_BSLS, \
  40. KC_C1R3, ALT_T(K11), K12, K13, K14, K15, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \
  41. KC_MLSF, CTL_T(K21), K22, K23, K24, K25, TG(_GAMEPAD), TG(_GAMEPAD), K26, K27, K28, K29, RCTL_T(K2A), KC_MRSF, \
  42. KC_GRV, OS_MEH, OS_HYPR, KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, UC(0x2E2E), \
  43. OS_LALT, OS_LGUI, OS_RGUI, CTL_T(KC_ESCAPE), \
  44. KC_APP, KC_MENU, \
  45. KC_SPC, LT(_LOWER, KC_BSPC), OS_LWR, OS_RSE, LT(_RAISE, KC_DEL), KC_ENT \
  46. )
  47. #define LAYOUT_ergodox_pretty_base_wrapper(...) LAYOUT_ergodox_pretty_base(__VA_ARGS__)
  48. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  49. /* Keymap 0: QWERTY Layer
  50. *
  51. *
  52. * ,--------------------------------------------------. ,--------------------------------------------------.
  53. * | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
  54. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  55. * | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
  56. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  57. * | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
  58. * |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
  59. * | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
  60. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  61. * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
  62. * `----------------------------------' `----------------------------------'
  63. * ,--------------. ,--------------.
  64. * |Alt/Ap| Win | | Alt |Ctl/Esc|
  65. * ,------|------|-------| |------+-------+------.
  66. * | | | Home | | PgUp | | |
  67. * | Space| Bksp |-------| |------| DEL |Enter |
  68. * | | | End | | PgDn | | |
  69. * `---------------------' `---------------------'
  70. */
  71. [_QWERTY] = LAYOUT_ergodox_pretty_base_wrapper(
  72. _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
  73. _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
  74. _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
  75. ),
  76. /* Keymap 0: COLEMAK layer
  77. *
  78. * ,--------------------------------------------------. ,--------------------------------------------------.
  79. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
  80. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  81. * | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
  82. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  83. * | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
  84. * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
  85. * | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
  86. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  87. * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
  88. * `----------------------------------' `----------------------------------'
  89. * ,-------------. ,-------------.
  90. * | App | LGui | | Alt |Ctrl/Esc|
  91. * ,------|------|------| |------+--------+------.
  92. * | | | Home | | PgUp | | |
  93. * | Space|Backsp|------| |------| Tab |Enter |
  94. * | |ace | End | | PgDn | | |
  95. * `--------------------' `----------------------'
  96. */
  97. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  98. // Otherwise, it needs KC_*
  99. [_COLEMAK] = LAYOUT_ergodox_pretty_base_wrapper(
  100. _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
  101. _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
  102. _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
  103. ),
  104. /* Keymap 0: DVORAK Layout
  105. *
  106. * ,--------------------------------------------------. ,--------------------------------------------------.
  107. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
  108. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  109. * | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
  110. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  111. * | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
  112. * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
  113. * | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
  114. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  115. * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
  116. * `----------------------------------' `----------------------------------'
  117. * ,-------------. ,-------------.
  118. * | App | LGui | | Alt |Ctrl/Esc|
  119. * ,------|------|------| |------+--------+------.
  120. * | | | Home | | PgUp | | |
  121. * | Space|Backsp|------| |------| Tab |Enter |
  122. * | |ace | End | | PgDn | | |
  123. * `--------------------' `----------------------'
  124. */
  125. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
  126. // Otherwise, it needs KC_*
  127. [_DVORAK] = LAYOUT_ergodox_pretty_base_wrapper(
  128. _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
  129. _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
  130. _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
  131. ),
  132. /* Keymap 0: WORKMAN layer
  133. *
  134. * ,--------------------------------------------------. ,--------------------------------------------------.
  135. * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
  136. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  137. * | Del | Q | D | R | W | B | L1 | | L1 | J | F | U | P | ; | \ |
  138. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  139. * | BkSp | A | S | H | T | D |------| |------| Y | N | E | O | I | ' |
  140. * |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
  141. * | LShift |Z/Ctrl| X | M | C | V | | | | K | L | , | . |//Ctrl| RShift |
  142. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  143. * | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
  144. * `----------------------------------' `----------------------------------'
  145. * ,-------------. ,-------------.
  146. * | App | LGui | | Alt |Ctrl/Esc|
  147. * ,------|------|------| |------+--------+------.
  148. * | | | Home | | PgUp | | |
  149. * | Space|Backsp|------| |------| Tab |Enter |
  150. * | |ace | End | | PgDn | | |
  151. * `--------------------' `----------------------'
  152. */
  153. [_WORKMAN] = LAYOUT_ergodox_pretty_base_wrapper(
  154. _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
  155. _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
  156. _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
  157. ),
  158. [_NORMAN] = LAYOUT_ergodox_pretty_base_wrapper(
  159. _________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
  160. _________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
  161. _________________NORMAN_L3_________________, _________________NORMAN_R3_________________
  162. ),
  163. [_MALTRON] = LAYOUT_ergodox_pretty_base_wrapper(
  164. _________________MALTRON_L1________________, _________________MALTRON_R1________________,
  165. _________________MALTRON_L2________________, _________________MALTRON_R2________________,
  166. _________________MALTRON_L3________________, _________________MALTRON_R3________________
  167. ),
  168. [_EUCALYN] = LAYOUT_ergodox_pretty_base_wrapper(
  169. _________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
  170. _________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
  171. _________________EUCALYN_L3________________, _________________EUCALYN_R3________________
  172. ),
  173. [_CARPLAX] = LAYOUT_ergodox_pretty_base_wrapper(
  174. _____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
  175. _____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
  176. _____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
  177. ),
  178. // Reverts OSM(Shift) to normal Shifts. However, may not need since we fixed the issue with RDP (LOCAL RESOURCES)
  179. [_MODS] = LAYOUT_ergodox_pretty_wrapper(
  180. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  181. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  182. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  183. KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
  184. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  185. _______, _______, _______, _______,
  186. _______, _______,
  187. _______, _______, _______, _______, _______, _______
  188. ),
  189. /* Keymap 4: Customized Overwatch Layout
  190. *
  191. * ,--------------------------------------------------. ,--------------------------------------------------.
  192. * | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
  193. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  194. * | F1 | K | Q | W | E | R | T | | | | | | | | |
  195. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  196. * | TAB | G | A | S | D | F |------| |------| | | | | | |
  197. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  198. * | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
  199. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  200. * | J | U | I | Y | T | | | | | | |
  201. * `----------------------------------' `----------------------------------'
  202. * ,-------------. ,-------------.
  203. * | O | P | | | |
  204. * ,------|------|------| |------+------+------.
  205. * | | | LGUI | | | | |
  206. * | V | SPACE|------ |------| | Enter|
  207. * | | | H | | | | |
  208. * `--------------------' `--------------------'
  209. */
  210. [_GAMEPAD] = LAYOUT_ergodox_pretty_wrapper(
  211. KC_ESC, KC_NO, KC_1, KC_2, KC_3, HYPR(KC_Q), HYPR(KC_GRV), KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  212. KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, UC_SHRG, UC_DISA, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  213. KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO,
  214. KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, TG(_GAMEPAD), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  215. KC_GRV, KC_U, KC_I, KC_Y, KC_T, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
  216. KC_O, KC_P, MAGIC_TOGGLE_NKRO, LALT(KC_PSCR),
  217. KC_LGUI, KC_HYPR,
  218. KC_V, KC_SPC, KC_H, KC_NO, KC_NO, KC_SWAP_NUM
  219. ),
  220. /* Keymap 3:
  221. *
  222. * ,--------------------------------------------------. ,--------------------------------------------------.
  223. * | ESC | V | D | ALT | | | | | | | | | | | |
  224. * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
  225. * | TAB | S | I | F | M | T | | | | | | | | | |
  226. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  227. * | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
  228. * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
  229. * | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
  230. * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
  231. * | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
  232. * `----------------------------------' `----------------------------------'
  233. * ,-------------. ,-------------.
  234. * | L | J | | | |
  235. * ,------|------|------| |------+------+------.
  236. * | | | G | | | | |
  237. * | SPACE| Q |------ |------| | |
  238. * | SHIFT| ALT | 0MAC | | | | |
  239. * `--------------------' `--------------------'
  240. */
  241. [_DIABLO] = LAYOUT_ergodox_pretty_wrapper(
  242. KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
  243. KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  244. KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  245. KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_NO, KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
  246. KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
  247. KC_L, KC_J, KC_NO, KC_NO,
  248. KC_F, KC_NO,
  249. SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR, KC_PGDN, KC_DEL, KC_ENT
  250. ),
  251. [_LOWER] = LAYOUT_ergodox_pretty_wrapper(
  252. KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
  253. KC_TILD, _________________LOWER_L1__________________, _______, _______, _________________LOWER_R1__________________, KC_PIPE,
  254. _______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_DQUO,
  255. _______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, KC_PSCR,
  256. _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PAUS,
  257. _______, _______, _______, _______,
  258. _______, _______,
  259. _______, _______, _______, _______, _______, _______
  260. ),
  261. [_RAISE] = LAYOUT_ergodox_pretty_wrapper(
  262. KC_F12, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
  263. KC_GRV, _________________RAISE_L1__________________, _______, _______, _________________RAISE_R1__________________, KC_BSLS,
  264. _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_QUOT,
  265. _______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, KC_PSCR,
  266. _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_SLCK,
  267. _______, _______, _______, _______,
  268. _______, _______,
  269. _______, _______, _______, _______, _______, _______
  270. ),
  271. [_ADJUST] = LAYOUT_ergodox_pretty_wrapper(
  272. KC_MAKE, _______, _______, _______, _______, _______, _______, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
  273. VRSN, _________________ADJUST_L1_________________, _______, _______, _______, _______, _______, _______, _______, EEP_RST,
  274. _______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, RGB_IDL,
  275. _______, _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, TG(_MODS),
  276. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  277. _______, _______, _______, _______,
  278. _______, _______,
  279. _______, _______, _______, _______, _______, _______
  280. ),
  281. };
  282. // clang-format on
  283. bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  284. switch (keycode) {
  285. case KC_1:
  286. if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
  287. if (record->event.pressed) {
  288. register_code(KC_2);
  289. } else {
  290. unregister_code(KC_2);
  291. }
  292. return false;
  293. }
  294. break;
  295. case KC_2:
  296. if (IS_LAYER_ON(_GAMEPAD) && userspace_config.swapped_numbers) {
  297. if (record->event.pressed) {
  298. register_code(KC_1);
  299. } else {
  300. unregister_code(KC_1);
  301. }
  302. return false;
  303. }
  304. break;
  305. case KC_SWAP_NUM:
  306. if (record->event.pressed) {
  307. userspace_config.swapped_numbers ^= 1;
  308. eeconfig_update_user(userspace_config.raw);
  309. }
  310. break;
  311. }
  312. // switch (keycode) {
  313. // case KC_P00:
  314. // if (!record->event.pressed) {
  315. // register_code(KC_KP_0);
  316. // unregister_code(KC_KP_0);
  317. // register_code(KC_KP_0);
  318. // unregister_code(KC_KP_0);
  319. // }
  320. // return false;
  321. // break;
  322. //}
  323. return true;
  324. }
  325. void matrix_scan_keymap(void) { // runs frequently to update info
  326. uint8_t modifiers = get_mods();
  327. uint8_t led_usb_state = host_keyboard_leds();
  328. uint8_t one_shot = get_oneshot_mods();
  329. if (!skip_leds) {
  330. ergodox_board_led_off();
  331. ergodox_right_led_1_off();
  332. ergodox_right_led_2_off();
  333. ergodox_right_led_3_off();
  334. // Since we're not using the LEDs here for layer indication anymore,
  335. // then lets use them for modifier indicators. Shame we don't have 4...
  336. // Also, no "else", since we want to know each, independently.
  337. if ((modifiers | one_shot) & MOD_MASK_SHIFT || led_usb_state & (1 << USB_LED_CAPS_LOCK)) {
  338. ergodox_right_led_2_on();
  339. ergodox_right_led_2_set(50);
  340. }
  341. if ((modifiers | one_shot) & MOD_MASK_CTRL) {
  342. ergodox_right_led_1_on();
  343. ergodox_right_led_1_set(10);
  344. }
  345. if ((modifiers | one_shot) & MOD_MASK_ALT) {
  346. ergodox_right_led_3_on();
  347. ergodox_right_led_3_set(10);
  348. }
  349. }
  350. }
  351. bool indicator_is_this_led_used_keyboard(uint8_t index) {
  352. switch (index) {
  353. case 13 ... 14:
  354. return true;
  355. break;
  356. default:
  357. return false;
  358. }
  359. }
  360. #ifdef RGB_MATRIX_ENABLE
  361. void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }
  362. void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }
  363. void rgb_matrix_indicators_user(void) {
  364. if (userspace_config.rgb_layer_change &&
  365. # ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
  366. !g_suspend_state &&
  367. # endif
  368. # if defined(RGBLIGHT_ENABLE)
  369. (!rgblight_config.enable && rgb_matrix_config.enable)
  370. # else
  371. rgb_matrix_config.enable
  372. # endif
  373. ) {
  374. switch (biton32(layer_state)) {
  375. case _GAMEPAD:
  376. rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  377. rgb_matrix_set_color(32, 0x00, 0xFF, 0x00); // Q
  378. rgb_matrix_set_color(31, 0x00, 0xFF, 0xFF); // W
  379. rgb_matrix_set_color(30, 0xFF, 0x00, 0x00); // E
  380. rgb_matrix_set_color(29, 0xFF, 0x80, 0x00); // R
  381. rgb_matrix_set_color(37, 0x00, 0xFF, 0xFF); // A
  382. rgb_matrix_set_color(36, 0x00, 0xFF, 0xFF); // S
  383. rgb_matrix_set_color(35, 0x00, 0xFF, 0xFF); // D
  384. rgb_matrix_set_color(34, 0x7A, 0x00, 0xFF); // F
  385. rgb_matrix_set_color(userspace_config.swapped_numbers ? 27 : 26, 0xFF, 0xFF, 0xFF); // 1
  386. rgb_matrix_set_color(userspace_config.swapped_numbers ? 26 : 27, 0x00, 0xFF, 0x00); // 2
  387. rgb_matrix_set_color(25, 0x7A, 0x00, 0xFF); // 3
  388. break;
  389. case _DIABLO:
  390. rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER);
  391. break;
  392. case _RAISE:
  393. rgb_matrix_layer_helper(HSV_YELLOW, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  394. break;
  395. case _LOWER:
  396. rgb_matrix_layer_helper(HSV_GREEN, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  397. break;
  398. case _ADJUST:
  399. rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  400. break;
  401. default: {
  402. bool mods_enabled = IS_LAYER_ON(_MODS);
  403. switch (biton32(default_layer_state)) {
  404. case _QWERTY:
  405. rgb_matrix_layer_helper(HSV_CYAN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  406. break;
  407. case _COLEMAK:
  408. rgb_matrix_layer_helper(HSV_MAGENTA, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  409. break;
  410. case _DVORAK:
  411. rgb_matrix_layer_helper(HSV_SPRINGGREEN, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  412. break;
  413. case _WORKMAN:
  414. rgb_matrix_layer_helper(HSV_GOLDENROD, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  415. break;
  416. case _NORMAN:
  417. rgb_matrix_layer_helper(HSV_CORAL, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  418. break;
  419. case _MALTRON:
  420. rgb_matrix_layer_helper(HSV_YELLOW, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  421. break;
  422. case _EUCALYN:
  423. rgb_matrix_layer_helper(HSV_PINK, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  424. break;
  425. case _CARPLAX:
  426. rgb_matrix_layer_helper(HSV_BLUE, mods_enabled, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
  427. break;
  428. }
  429. break;
  430. }
  431. }
  432. }
  433. }
  434. #endif // RGB_MATRIX_INIT
  435. uint16_t get_tapping_term(uint16_t keycode) {
  436. if (keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) {
  437. if (mod_config(keycode & 0xf) & MOD_MASK_ALT) {
  438. return (2 * TAPPING_TERM);
  439. }
  440. }
  441. return TAPPING_TERM;
  442. }