quantum.c 41 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
  18. #include "rgb.h"
  19. #endif
  20. #ifdef PROTOCOL_LUFA
  21. #include "outputselect.h"
  22. #endif
  23. #ifndef TAPPING_TERM
  24. #define TAPPING_TERM 200
  25. #endif
  26. #ifndef BREATHING_PERIOD
  27. #define BREATHING_PERIOD 6
  28. #endif
  29. #include "backlight.h"
  30. extern backlight_config_t backlight_config;
  31. #ifdef FAUXCLICKY_ENABLE
  32. #include "fauxclicky.h"
  33. #endif
  34. #ifdef API_ENABLE
  35. #include "api.h"
  36. #endif
  37. #ifdef MIDI_ENABLE
  38. #include "process_midi.h"
  39. #endif
  40. #ifdef VELOCIKEY_ENABLE
  41. #include "velocikey.h"
  42. #endif
  43. #ifdef HAPTIC_ENABLE
  44. #include "haptic.h"
  45. #endif
  46. #ifdef ENCODER_ENABLE
  47. #include "encoder.h"
  48. #endif
  49. #ifdef AUDIO_ENABLE
  50. #ifndef GOODBYE_SONG
  51. #define GOODBYE_SONG SONG(GOODBYE_SOUND)
  52. #endif
  53. #ifndef AG_NORM_SONG
  54. #define AG_NORM_SONG SONG(AG_NORM_SOUND)
  55. #endif
  56. #ifndef AG_SWAP_SONG
  57. #define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
  58. #endif
  59. float goodbye_song[][2] = GOODBYE_SONG;
  60. float ag_norm_song[][2] = AG_NORM_SONG;
  61. float ag_swap_song[][2] = AG_SWAP_SONG;
  62. #ifdef DEFAULT_LAYER_SONGS
  63. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  64. #endif
  65. #endif
  66. static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
  67. switch (code) {
  68. case QK_MODS ... QK_MODS_MAX:
  69. break;
  70. default:
  71. return;
  72. }
  73. if (code & QK_LCTL)
  74. f(KC_LCTL);
  75. if (code & QK_LSFT)
  76. f(KC_LSFT);
  77. if (code & QK_LALT)
  78. f(KC_LALT);
  79. if (code & QK_LGUI)
  80. f(KC_LGUI);
  81. if (code < QK_RMODS_MIN) return;
  82. if (code & QK_RCTL)
  83. f(KC_RCTL);
  84. if (code & QK_RSFT)
  85. f(KC_RSFT);
  86. if (code & QK_RALT)
  87. f(KC_RALT);
  88. if (code & QK_RGUI)
  89. f(KC_RGUI);
  90. }
  91. static inline void qk_register_weak_mods(uint8_t kc) {
  92. add_weak_mods(MOD_BIT(kc));
  93. send_keyboard_report();
  94. }
  95. static inline void qk_unregister_weak_mods(uint8_t kc) {
  96. del_weak_mods(MOD_BIT(kc));
  97. send_keyboard_report();
  98. }
  99. static inline void qk_register_mods(uint8_t kc) {
  100. add_weak_mods(MOD_BIT(kc));
  101. send_keyboard_report();
  102. }
  103. static inline void qk_unregister_mods(uint8_t kc) {
  104. del_weak_mods(MOD_BIT(kc));
  105. send_keyboard_report();
  106. }
  107. void register_code16 (uint16_t code) {
  108. if (IS_MOD(code) || code == KC_NO) {
  109. do_code16 (code, qk_register_mods);
  110. } else {
  111. do_code16 (code, qk_register_weak_mods);
  112. }
  113. register_code (code);
  114. }
  115. void unregister_code16 (uint16_t code) {
  116. unregister_code (code);
  117. if (IS_MOD(code) || code == KC_NO) {
  118. do_code16 (code, qk_unregister_mods);
  119. } else {
  120. do_code16 (code, qk_unregister_weak_mods);
  121. }
  122. }
  123. void tap_code16(uint16_t code) {
  124. register_code16(code);
  125. #if TAP_CODE_DELAY > 0
  126. wait_ms(TAP_CODE_DELAY);
  127. #endif
  128. unregister_code16(code);
  129. }
  130. __attribute__ ((weak))
  131. bool process_action_kb(keyrecord_t *record) {
  132. return true;
  133. }
  134. __attribute__ ((weak))
  135. bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  136. return process_record_user(keycode, record);
  137. }
  138. __attribute__ ((weak))
  139. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  140. return true;
  141. }
  142. void reset_keyboard(void) {
  143. clear_keyboard();
  144. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  145. process_midi_all_notes_off();
  146. #endif
  147. #ifdef AUDIO_ENABLE
  148. #ifndef NO_MUSIC_MODE
  149. music_all_notes_off();
  150. #endif
  151. uint16_t timer_start = timer_read();
  152. PLAY_SONG(goodbye_song);
  153. shutdown_user();
  154. while(timer_elapsed(timer_start) < 250)
  155. wait_ms(1);
  156. stop_all_notes();
  157. #else
  158. shutdown_user();
  159. wait_ms(250);
  160. #endif
  161. #ifdef HAPTIC_ENABLE
  162. haptic_shutdown();
  163. #endif
  164. // this is also done later in bootloader.c - not sure if it's neccesary here
  165. #ifdef BOOTLOADER_CATERINA
  166. *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
  167. #endif
  168. bootloader_jump();
  169. }
  170. // Shift / paren setup
  171. #ifndef LSPO_KEY
  172. #define LSPO_KEY KC_9
  173. #endif
  174. #ifndef RSPC_KEY
  175. #define RSPC_KEY KC_0
  176. #endif
  177. #ifndef LSPO_MOD
  178. #define LSPO_MOD KC_LSFT
  179. #endif
  180. #ifndef RSPC_MOD
  181. #define RSPC_MOD KC_RSFT
  182. #endif
  183. // Shift / Enter setup
  184. #ifndef SFTENT_KEY
  185. #define SFTENT_KEY KC_ENT
  186. #endif
  187. static bool shift_interrupted[2] = {0, 0};
  188. static uint16_t scs_timer[2] = {0, 0};
  189. /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
  190. * Used to ensure that the correct keycode is released if the key is released.
  191. */
  192. static bool grave_esc_was_shifted = false;
  193. /* Convert record into usable keycode via the contained event. */
  194. uint16_t get_record_keycode(keyrecord_t *record) {
  195. return get_event_keycode(record->event);
  196. }
  197. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  198. * retains the correct keycode after a layer change, if the key is still pressed.
  199. */
  200. uint16_t get_event_keycode(keyevent_t event) {
  201. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  202. /* TODO: Use store_or_get_action() or a similar function. */
  203. if (!disable_action_cache) {
  204. uint8_t layer;
  205. if (event.pressed) {
  206. layer = layer_switch_get_layer(event.key);
  207. update_source_layers_cache(event.key, layer);
  208. } else {
  209. layer = read_source_layers_cache(event.key);
  210. }
  211. return keymap_key_to_keycode(layer, event.key);
  212. } else
  213. #endif
  214. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  215. }
  216. /* Main keycode processing function. Hands off handling to other functions,
  217. * then processes internal Quantum keycodes, then processes ACTIONs.
  218. */
  219. bool process_record_quantum(keyrecord_t *record) {
  220. uint16_t keycode = get_record_keycode(record);
  221. // This is how you use actions here
  222. // if (keycode == KC_LEAD) {
  223. // action_t action;
  224. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  225. // process_action(record, action);
  226. // return false;
  227. // }
  228. #ifdef VELOCIKEY_ENABLE
  229. if (velocikey_enabled() && record->event.pressed) { velocikey_accelerate(); }
  230. #endif
  231. #ifdef TAP_DANCE_ENABLE
  232. preprocess_tap_dance(keycode, record);
  233. #endif
  234. if (!(
  235. #if defined(KEY_LOCK_ENABLE)
  236. // Must run first to be able to mask key_up events.
  237. process_key_lock(&keycode, record) &&
  238. #endif
  239. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  240. process_clicky(keycode, record) &&
  241. #endif //AUDIO_CLICKY
  242. #ifdef HAPTIC_ENABLE
  243. process_haptic(keycode, record) &&
  244. #endif //HAPTIC_ENABLE
  245. #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYREACTIVE_ENABLED)
  246. process_rgb_matrix(keycode, record) &&
  247. #endif
  248. process_record_kb(keycode, record) &&
  249. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  250. process_midi(keycode, record) &&
  251. #endif
  252. #ifdef AUDIO_ENABLE
  253. process_audio(keycode, record) &&
  254. #endif
  255. #ifdef STENO_ENABLE
  256. process_steno(keycode, record) &&
  257. #endif
  258. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  259. process_music(keycode, record) &&
  260. #endif
  261. #ifdef TAP_DANCE_ENABLE
  262. process_tap_dance(keycode, record) &&
  263. #endif
  264. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  265. process_unicode_common(keycode, record) &&
  266. #endif
  267. #ifdef LEADER_ENABLE
  268. process_leader(keycode, record) &&
  269. #endif
  270. #ifdef COMBO_ENABLE
  271. process_combo(keycode, record) &&
  272. #endif
  273. #ifdef PRINTING_ENABLE
  274. process_printer(keycode, record) &&
  275. #endif
  276. #ifdef AUTO_SHIFT_ENABLE
  277. process_auto_shift(keycode, record) &&
  278. #endif
  279. #ifdef TERMINAL_ENABLE
  280. process_terminal(keycode, record) &&
  281. #endif
  282. true)) {
  283. return false;
  284. }
  285. // Shift / paren setup
  286. switch(keycode) {
  287. case RESET:
  288. if (record->event.pressed) {
  289. reset_keyboard();
  290. }
  291. return false;
  292. case DEBUG:
  293. if (record->event.pressed) {
  294. debug_enable = true;
  295. print("DEBUG: enabled.\n");
  296. }
  297. return false;
  298. case EEPROM_RESET:
  299. if (record->event.pressed) {
  300. eeconfig_init();
  301. }
  302. return false;
  303. #ifdef FAUXCLICKY_ENABLE
  304. case FC_TOG:
  305. if (record->event.pressed) {
  306. FAUXCLICKY_TOGGLE;
  307. }
  308. return false;
  309. case FC_ON:
  310. if (record->event.pressed) {
  311. FAUXCLICKY_ON;
  312. }
  313. return false;
  314. case FC_OFF:
  315. if (record->event.pressed) {
  316. FAUXCLICKY_OFF;
  317. }
  318. return false;
  319. #endif
  320. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  321. case RGB_TOG:
  322. // Split keyboards need to trigger on key-up for edge-case issue
  323. #ifndef SPLIT_KEYBOARD
  324. if (record->event.pressed) {
  325. #else
  326. if (!record->event.pressed) {
  327. #endif
  328. rgblight_toggle();
  329. }
  330. return false;
  331. case RGB_MODE_FORWARD:
  332. if (record->event.pressed) {
  333. uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
  334. if(shifted) {
  335. rgblight_step_reverse();
  336. }
  337. else {
  338. rgblight_step();
  339. }
  340. }
  341. return false;
  342. case RGB_MODE_REVERSE:
  343. if (record->event.pressed) {
  344. uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
  345. if(shifted) {
  346. rgblight_step();
  347. }
  348. else {
  349. rgblight_step_reverse();
  350. }
  351. }
  352. return false;
  353. case RGB_HUI:
  354. // Split keyboards need to trigger on key-up for edge-case issue
  355. #ifndef SPLIT_KEYBOARD
  356. if (record->event.pressed) {
  357. #else
  358. if (!record->event.pressed) {
  359. #endif
  360. rgblight_increase_hue();
  361. }
  362. return false;
  363. case RGB_HUD:
  364. // Split keyboards need to trigger on key-up for edge-case issue
  365. #ifndef SPLIT_KEYBOARD
  366. if (record->event.pressed) {
  367. #else
  368. if (!record->event.pressed) {
  369. #endif
  370. rgblight_decrease_hue();
  371. }
  372. return false;
  373. case RGB_SAI:
  374. // Split keyboards need to trigger on key-up for edge-case issue
  375. #ifndef SPLIT_KEYBOARD
  376. if (record->event.pressed) {
  377. #else
  378. if (!record->event.pressed) {
  379. #endif
  380. rgblight_increase_sat();
  381. }
  382. return false;
  383. case RGB_SAD:
  384. // Split keyboards need to trigger on key-up for edge-case issue
  385. #ifndef SPLIT_KEYBOARD
  386. if (record->event.pressed) {
  387. #else
  388. if (!record->event.pressed) {
  389. #endif
  390. rgblight_decrease_sat();
  391. }
  392. return false;
  393. case RGB_VAI:
  394. // Split keyboards need to trigger on key-up for edge-case issue
  395. #ifndef SPLIT_KEYBOARD
  396. if (record->event.pressed) {
  397. #else
  398. if (!record->event.pressed) {
  399. #endif
  400. rgblight_increase_val();
  401. }
  402. return false;
  403. case RGB_VAD:
  404. // Split keyboards need to trigger on key-up for edge-case issue
  405. #ifndef SPLIT_KEYBOARD
  406. if (record->event.pressed) {
  407. #else
  408. if (!record->event.pressed) {
  409. #endif
  410. rgblight_decrease_val();
  411. }
  412. return false;
  413. case RGB_SPI:
  414. if (record->event.pressed) {
  415. rgblight_increase_speed();
  416. }
  417. return false;
  418. case RGB_SPD:
  419. if (record->event.pressed) {
  420. rgblight_decrease_speed();
  421. }
  422. return false;
  423. case RGB_MODE_PLAIN:
  424. if (record->event.pressed) {
  425. rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
  426. }
  427. return false;
  428. case RGB_MODE_BREATHE:
  429. #ifdef RGBLIGHT_EFFECT_BREATHING
  430. if (record->event.pressed) {
  431. if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) &&
  432. (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
  433. rgblight_step();
  434. } else {
  435. rgblight_mode(RGBLIGHT_MODE_BREATHING);
  436. }
  437. }
  438. #endif
  439. return false;
  440. case RGB_MODE_RAINBOW:
  441. #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
  442. if (record->event.pressed) {
  443. if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) &&
  444. (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
  445. rgblight_step();
  446. } else {
  447. rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
  448. }
  449. }
  450. #endif
  451. return false;
  452. case RGB_MODE_SWIRL:
  453. #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
  454. if (record->event.pressed) {
  455. if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) &&
  456. (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
  457. rgblight_step();
  458. } else {
  459. rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
  460. }
  461. }
  462. #endif
  463. return false;
  464. case RGB_MODE_SNAKE:
  465. #ifdef RGBLIGHT_EFFECT_SNAKE
  466. if (record->event.pressed) {
  467. if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) &&
  468. (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
  469. rgblight_step();
  470. } else {
  471. rgblight_mode(RGBLIGHT_MODE_SNAKE);
  472. }
  473. }
  474. #endif
  475. return false;
  476. case RGB_MODE_KNIGHT:
  477. #ifdef RGBLIGHT_EFFECT_KNIGHT
  478. if (record->event.pressed) {
  479. if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) &&
  480. (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
  481. rgblight_step();
  482. } else {
  483. rgblight_mode(RGBLIGHT_MODE_KNIGHT);
  484. }
  485. }
  486. #endif
  487. return false;
  488. case RGB_MODE_XMAS:
  489. #ifdef RGBLIGHT_EFFECT_CHRISTMAS
  490. if (record->event.pressed) {
  491. rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
  492. }
  493. #endif
  494. return false;
  495. case RGB_MODE_GRADIENT:
  496. #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
  497. if (record->event.pressed) {
  498. if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) &&
  499. (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
  500. rgblight_step();
  501. } else {
  502. rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
  503. }
  504. }
  505. #endif
  506. return false;
  507. case RGB_MODE_RGBTEST:
  508. #ifdef RGBLIGHT_EFFECT_RGB_TEST
  509. if (record->event.pressed) {
  510. rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
  511. }
  512. #endif
  513. return false;
  514. #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  515. #ifdef VELOCIKEY_ENABLE
  516. case VLK_TOG:
  517. if (record->event.pressed) {
  518. velocikey_toggle();
  519. }
  520. return false;
  521. #endif
  522. #ifdef PROTOCOL_LUFA
  523. case OUT_AUTO:
  524. if (record->event.pressed) {
  525. set_output(OUTPUT_AUTO);
  526. }
  527. return false;
  528. case OUT_USB:
  529. if (record->event.pressed) {
  530. set_output(OUTPUT_USB);
  531. }
  532. return false;
  533. #ifdef BLUETOOTH_ENABLE
  534. case OUT_BT:
  535. if (record->event.pressed) {
  536. set_output(OUTPUT_BLUETOOTH);
  537. }
  538. return false;
  539. #endif
  540. #endif
  541. case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
  542. if (record->event.pressed) {
  543. // MAGIC actions (BOOTMAGIC without the boot)
  544. if (!eeconfig_is_enabled()) {
  545. eeconfig_init();
  546. }
  547. /* keymap config */
  548. keymap_config.raw = eeconfig_read_keymap();
  549. switch (keycode)
  550. {
  551. case MAGIC_SWAP_CONTROL_CAPSLOCK:
  552. keymap_config.swap_control_capslock = true;
  553. break;
  554. case MAGIC_CAPSLOCK_TO_CONTROL:
  555. keymap_config.capslock_to_control = true;
  556. break;
  557. case MAGIC_SWAP_LALT_LGUI:
  558. keymap_config.swap_lalt_lgui = true;
  559. break;
  560. case MAGIC_SWAP_RALT_RGUI:
  561. keymap_config.swap_ralt_rgui = true;
  562. break;
  563. case MAGIC_NO_GUI:
  564. keymap_config.no_gui = true;
  565. break;
  566. case MAGIC_SWAP_GRAVE_ESC:
  567. keymap_config.swap_grave_esc = true;
  568. break;
  569. case MAGIC_SWAP_BACKSLASH_BACKSPACE:
  570. keymap_config.swap_backslash_backspace = true;
  571. break;
  572. case MAGIC_HOST_NKRO:
  573. keymap_config.nkro = true;
  574. break;
  575. case MAGIC_SWAP_ALT_GUI:
  576. keymap_config.swap_lalt_lgui = true;
  577. keymap_config.swap_ralt_rgui = true;
  578. #ifdef AUDIO_ENABLE
  579. PLAY_SONG(ag_swap_song);
  580. #endif
  581. break;
  582. case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
  583. keymap_config.swap_control_capslock = false;
  584. break;
  585. case MAGIC_UNCAPSLOCK_TO_CONTROL:
  586. keymap_config.capslock_to_control = false;
  587. break;
  588. case MAGIC_UNSWAP_LALT_LGUI:
  589. keymap_config.swap_lalt_lgui = false;
  590. break;
  591. case MAGIC_UNSWAP_RALT_RGUI:
  592. keymap_config.swap_ralt_rgui = false;
  593. break;
  594. case MAGIC_UNNO_GUI:
  595. keymap_config.no_gui = false;
  596. break;
  597. case MAGIC_UNSWAP_GRAVE_ESC:
  598. keymap_config.swap_grave_esc = false;
  599. break;
  600. case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
  601. keymap_config.swap_backslash_backspace = false;
  602. break;
  603. case MAGIC_UNHOST_NKRO:
  604. keymap_config.nkro = false;
  605. break;
  606. case MAGIC_UNSWAP_ALT_GUI:
  607. keymap_config.swap_lalt_lgui = false;
  608. keymap_config.swap_ralt_rgui = false;
  609. #ifdef AUDIO_ENABLE
  610. PLAY_SONG(ag_norm_song);
  611. #endif
  612. break;
  613. case MAGIC_TOGGLE_ALT_GUI:
  614. keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
  615. keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui;
  616. #ifdef AUDIO_ENABLE
  617. if (keymap_config.swap_ralt_rgui) {
  618. PLAY_SONG(ag_swap_song);
  619. } else {
  620. PLAY_SONG(ag_norm_song);
  621. }
  622. #endif
  623. break;
  624. case MAGIC_TOGGLE_NKRO:
  625. keymap_config.nkro = !keymap_config.nkro;
  626. break;
  627. default:
  628. break;
  629. }
  630. eeconfig_update_keymap(keymap_config.raw);
  631. clear_keyboard(); // clear to prevent stuck keys
  632. return false;
  633. }
  634. break;
  635. case KC_LSPO: {
  636. if (record->event.pressed) {
  637. shift_interrupted[0] = false;
  638. scs_timer[0] = timer_read ();
  639. register_mods(MOD_BIT(KC_LSFT));
  640. }
  641. else {
  642. #ifdef DISABLE_SPACE_CADET_ROLLOVER
  643. if (get_mods() & MOD_BIT(RSPC_MOD)) {
  644. shift_interrupted[0] = true;
  645. shift_interrupted[1] = true;
  646. }
  647. #endif
  648. if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
  649. #ifdef DISABLE_SPACE_CADET_MODIFIER
  650. unregister_mods(MOD_BIT(KC_LSFT));
  651. #else
  652. if( LSPO_MOD != KC_LSFT ){
  653. unregister_mods(MOD_BIT(KC_LSFT));
  654. register_mods(MOD_BIT(LSPO_MOD));
  655. }
  656. #endif
  657. register_code(LSPO_KEY);
  658. unregister_code(LSPO_KEY);
  659. #ifndef DISABLE_SPACE_CADET_MODIFIER
  660. if( LSPO_MOD != KC_LSFT ){
  661. unregister_mods(MOD_BIT(LSPO_MOD));
  662. }
  663. #endif
  664. }
  665. unregister_mods(MOD_BIT(KC_LSFT));
  666. }
  667. return false;
  668. }
  669. case KC_RSPC: {
  670. if (record->event.pressed) {
  671. shift_interrupted[1] = false;
  672. scs_timer[1] = timer_read ();
  673. register_mods(MOD_BIT(KC_RSFT));
  674. }
  675. else {
  676. #ifdef DISABLE_SPACE_CADET_ROLLOVER
  677. if (get_mods() & MOD_BIT(LSPO_MOD)) {
  678. shift_interrupted[0] = true;
  679. shift_interrupted[1] = true;
  680. }
  681. #endif
  682. if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
  683. #ifdef DISABLE_SPACE_CADET_MODIFIER
  684. unregister_mods(MOD_BIT(KC_RSFT));
  685. #else
  686. if( RSPC_MOD != KC_RSFT ){
  687. unregister_mods(MOD_BIT(KC_RSFT));
  688. register_mods(MOD_BIT(RSPC_MOD));
  689. }
  690. #endif
  691. register_code(RSPC_KEY);
  692. unregister_code(RSPC_KEY);
  693. #ifndef DISABLE_SPACE_CADET_MODIFIER
  694. if ( RSPC_MOD != KC_RSFT ){
  695. unregister_mods(MOD_BIT(RSPC_MOD));
  696. }
  697. #endif
  698. }
  699. unregister_mods(MOD_BIT(KC_RSFT));
  700. }
  701. return false;
  702. }
  703. case KC_SFTENT: {
  704. if (record->event.pressed) {
  705. shift_interrupted[1] = false;
  706. scs_timer[1] = timer_read ();
  707. register_mods(MOD_BIT(KC_RSFT));
  708. }
  709. else if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
  710. unregister_mods(MOD_BIT(KC_RSFT));
  711. register_code(SFTENT_KEY);
  712. unregister_code(SFTENT_KEY);
  713. }
  714. else {
  715. unregister_mods(MOD_BIT(KC_RSFT));
  716. }
  717. return false;
  718. }
  719. case GRAVE_ESC: {
  720. uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
  721. |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
  722. #ifdef GRAVE_ESC_ALT_OVERRIDE
  723. // if ALT is pressed, ESC is always sent
  724. // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
  725. if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
  726. shifted = 0;
  727. }
  728. #endif
  729. #ifdef GRAVE_ESC_CTRL_OVERRIDE
  730. // if CTRL is pressed, ESC is always sent
  731. // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
  732. if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
  733. shifted = 0;
  734. }
  735. #endif
  736. #ifdef GRAVE_ESC_GUI_OVERRIDE
  737. // if GUI is pressed, ESC is always sent
  738. if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
  739. shifted = 0;
  740. }
  741. #endif
  742. #ifdef GRAVE_ESC_SHIFT_OVERRIDE
  743. // if SHIFT is pressed, ESC is always sent
  744. if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
  745. shifted = 0;
  746. }
  747. #endif
  748. if (record->event.pressed) {
  749. grave_esc_was_shifted = shifted;
  750. add_key(shifted ? KC_GRAVE : KC_ESCAPE);
  751. }
  752. else {
  753. del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
  754. }
  755. send_keyboard_report();
  756. return false;
  757. }
  758. #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
  759. case BL_BRTG: {
  760. if (record->event.pressed)
  761. breathing_toggle();
  762. return false;
  763. }
  764. #endif
  765. default: {
  766. shift_interrupted[0] = true;
  767. shift_interrupted[1] = true;
  768. break;
  769. }
  770. }
  771. return process_action_kb(record);
  772. }
  773. __attribute__ ((weak))
  774. const bool ascii_to_shift_lut[0x80] PROGMEM = {
  775. 0, 0, 0, 0, 0, 0, 0, 0,
  776. 0, 0, 0, 0, 0, 0, 0, 0,
  777. 0, 0, 0, 0, 0, 0, 0, 0,
  778. 0, 0, 0, 0, 0, 0, 0, 0,
  779. 0, 1, 1, 1, 1, 1, 1, 0,
  780. 1, 1, 1, 1, 0, 0, 0, 0,
  781. 0, 0, 0, 0, 0, 0, 0, 0,
  782. 0, 0, 1, 0, 1, 0, 1, 1,
  783. 1, 1, 1, 1, 1, 1, 1, 1,
  784. 1, 1, 1, 1, 1, 1, 1, 1,
  785. 1, 1, 1, 1, 1, 1, 1, 1,
  786. 1, 1, 1, 0, 0, 0, 1, 1,
  787. 0, 0, 0, 0, 0, 0, 0, 0,
  788. 0, 0, 0, 0, 0, 0, 0, 0,
  789. 0, 0, 0, 0, 0, 0, 0, 0,
  790. 0, 0, 0, 1, 1, 1, 1, 0
  791. };
  792. __attribute__ ((weak))
  793. const bool ascii_to_alt_lut[0x80] PROGMEM = {
  794. 0, 0, 0, 0, 0, 0, 0, 0,
  795. 0, 0, 0, 0, 0, 0, 0, 0,
  796. 0, 0, 0, 0, 0, 0, 0, 0,
  797. 0, 0, 0, 0, 0, 0, 0, 0,
  798. 0, 0, 0, 0, 0, 0, 0, 0,
  799. 0, 0, 0, 0, 0, 0, 0, 0,
  800. 0, 0, 0, 0, 0, 0, 0, 0,
  801. 0, 0, 0, 0, 0, 0, 0, 0,
  802. 0, 0, 0, 0, 0, 0, 0, 0,
  803. 0, 0, 0, 0, 0, 0, 0, 0,
  804. 0, 0, 0, 0, 0, 0, 0, 0,
  805. 0, 0, 0, 0, 0, 0, 0, 0,
  806. 0, 0, 0, 0, 0, 0, 0, 0,
  807. 0, 0, 0, 0, 0, 0, 0, 0,
  808. 0, 0, 0, 0, 0, 0, 0, 0,
  809. 0, 0, 0, 0, 0, 0, 0, 0
  810. };
  811. __attribute__ ((weak))
  812. const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
  813. 0, 0, 0, 0, 0, 0, 0, 0,
  814. KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
  815. 0, 0, 0, 0, 0, 0, 0, 0,
  816. 0, 0, 0, KC_ESC, 0, 0, 0, 0,
  817. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  818. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  819. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  820. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  821. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  822. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  823. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  824. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  825. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  826. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  827. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  828. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
  829. };
  830. void send_string(const char *str) {
  831. send_string_with_delay(str, 0);
  832. }
  833. void send_string_P(const char *str) {
  834. send_string_with_delay_P(str, 0);
  835. }
  836. void send_string_with_delay(const char *str, uint8_t interval) {
  837. while (1) {
  838. char ascii_code = *str;
  839. if (!ascii_code) break;
  840. if (ascii_code == SS_TAP_CODE) {
  841. // tap
  842. uint8_t keycode = *(++str);
  843. register_code(keycode);
  844. unregister_code(keycode);
  845. } else if (ascii_code == SS_DOWN_CODE) {
  846. // down
  847. uint8_t keycode = *(++str);
  848. register_code(keycode);
  849. } else if (ascii_code == SS_UP_CODE) {
  850. // up
  851. uint8_t keycode = *(++str);
  852. unregister_code(keycode);
  853. } else {
  854. send_char(ascii_code);
  855. }
  856. ++str;
  857. // interval
  858. { uint8_t ms = interval; while (ms--) wait_ms(1); }
  859. }
  860. }
  861. void send_string_with_delay_P(const char *str, uint8_t interval) {
  862. while (1) {
  863. char ascii_code = pgm_read_byte(str);
  864. if (!ascii_code) break;
  865. if (ascii_code == SS_TAP_CODE) {
  866. // tap
  867. uint8_t keycode = pgm_read_byte(++str);
  868. register_code(keycode);
  869. unregister_code(keycode);
  870. } else if (ascii_code == SS_DOWN_CODE) {
  871. // down
  872. uint8_t keycode = pgm_read_byte(++str);
  873. register_code(keycode);
  874. } else if (ascii_code == SS_UP_CODE) {
  875. // up
  876. uint8_t keycode = pgm_read_byte(++str);
  877. unregister_code(keycode);
  878. } else {
  879. send_char(ascii_code);
  880. }
  881. ++str;
  882. // interval
  883. { uint8_t ms = interval; while (ms--) wait_ms(1); }
  884. }
  885. }
  886. void send_char(char ascii_code) {
  887. uint8_t keycode;
  888. bool is_shifted = false;
  889. bool is_alted = false;
  890. keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  891. if (pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code])) {
  892. is_shifted = true;
  893. }
  894. if (pgm_read_byte(&ascii_to_alt_lut[(uint8_t)ascii_code])) {
  895. is_alted = true;
  896. }
  897. if (is_shifted) {
  898. register_code(KC_LSFT);
  899. }
  900. if (is_alted) {
  901. register_code(KC_RALT);
  902. }
  903. tap_code(keycode);
  904. if (is_alted) {
  905. unregister_code(KC_RALT);
  906. }
  907. if (is_shifted) {
  908. unregister_code(KC_LSFT);
  909. }
  910. }
  911. void set_single_persistent_default_layer(uint8_t default_layer) {
  912. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  913. PLAY_SONG(default_layer_songs[default_layer]);
  914. #endif
  915. eeconfig_update_default_layer(1U<<default_layer);
  916. default_layer_set(1U<<default_layer);
  917. }
  918. uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  919. uint32_t mask12 = (1UL << layer1) | (1UL << layer2);
  920. uint32_t mask3 = 1UL << layer3;
  921. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  922. }
  923. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  924. layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
  925. }
  926. void tap_random_base64(void) {
  927. #if defined(__AVR_ATmega32U4__)
  928. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  929. #else
  930. uint8_t key = rand() % 64;
  931. #endif
  932. switch (key) {
  933. case 0 ... 25:
  934. register_code(KC_LSFT);
  935. register_code(key + KC_A);
  936. unregister_code(key + KC_A);
  937. unregister_code(KC_LSFT);
  938. break;
  939. case 26 ... 51:
  940. register_code(key - 26 + KC_A);
  941. unregister_code(key - 26 + KC_A);
  942. break;
  943. case 52:
  944. register_code(KC_0);
  945. unregister_code(KC_0);
  946. break;
  947. case 53 ... 61:
  948. register_code(key - 53 + KC_1);
  949. unregister_code(key - 53 + KC_1);
  950. break;
  951. case 62:
  952. register_code(KC_LSFT);
  953. register_code(KC_EQL);
  954. unregister_code(KC_EQL);
  955. unregister_code(KC_LSFT);
  956. break;
  957. case 63:
  958. register_code(KC_SLSH);
  959. unregister_code(KC_SLSH);
  960. break;
  961. }
  962. }
  963. __attribute__((weak))
  964. void bootmagic_lite(void) {
  965. // The lite version of TMK's bootmagic based on Wilba.
  966. // 100% less potential for accidentally making the
  967. // keyboard do stupid things.
  968. // We need multiple scans because debouncing can't be turned off.
  969. matrix_scan();
  970. #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
  971. wait_ms(DEBOUNCING_DELAY * 2);
  972. #elif defined(DEBOUNCE) && DEBOUNCE > 0
  973. wait_ms(DEBOUNCE * 2);
  974. #else
  975. wait_ms(30);
  976. #endif
  977. matrix_scan();
  978. // If the Esc and space bar are held down on power up,
  979. // reset the EEPROM valid state and jump to bootloader.
  980. // Assumes Esc is at [0,0].
  981. // This isn't very generalized, but we need something that doesn't
  982. // rely on user's keymaps in firmware or EEPROM.
  983. if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
  984. eeconfig_disable();
  985. // Jump to bootloader.
  986. bootloader_jump();
  987. }
  988. }
  989. void matrix_init_quantum() {
  990. #ifdef BOOTMAGIC_LITE
  991. bootmagic_lite();
  992. #endif
  993. if (!eeconfig_is_enabled()) {
  994. eeconfig_init();
  995. }
  996. #ifdef BACKLIGHT_ENABLE
  997. #ifdef LED_MATRIX_ENABLE
  998. led_matrix_init();
  999. #else
  1000. backlight_init_ports();
  1001. #endif
  1002. #endif
  1003. #ifdef AUDIO_ENABLE
  1004. audio_init();
  1005. #endif
  1006. #ifdef RGB_MATRIX_ENABLE
  1007. rgb_matrix_init();
  1008. #endif
  1009. #ifdef ENCODER_ENABLE
  1010. encoder_init();
  1011. #endif
  1012. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  1013. unicode_input_mode_init();
  1014. #endif
  1015. #ifdef HAPTIC_ENABLE
  1016. haptic_init();
  1017. #endif
  1018. matrix_init_kb();
  1019. }
  1020. void matrix_scan_quantum() {
  1021. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  1022. matrix_scan_music();
  1023. #endif
  1024. #ifdef TAP_DANCE_ENABLE
  1025. matrix_scan_tap_dance();
  1026. #endif
  1027. #ifdef COMBO_ENABLE
  1028. matrix_scan_combo();
  1029. #endif
  1030. #if defined(BACKLIGHT_ENABLE)
  1031. #if defined(LED_MATRIX_ENABLE)
  1032. led_matrix_task();
  1033. #elif defined(BACKLIGHT_PIN)
  1034. backlight_task();
  1035. #endif
  1036. #endif
  1037. #ifdef RGB_MATRIX_ENABLE
  1038. rgb_matrix_task();
  1039. #endif
  1040. #ifdef ENCODER_ENABLE
  1041. encoder_read();
  1042. #endif
  1043. #ifdef HAPTIC_ENABLE
  1044. haptic_task();
  1045. #endif
  1046. matrix_scan_kb();
  1047. }
  1048. #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
  1049. static const uint8_t backlight_pin = BACKLIGHT_PIN;
  1050. // depending on the pin, we use a different output compare unit
  1051. #if BACKLIGHT_PIN == B7
  1052. # define TCCRxA TCCR1A
  1053. # define TCCRxB TCCR1B
  1054. # define COMxx1 COM1C1
  1055. # define OCRxx OCR1C
  1056. # define ICRx ICR1
  1057. #elif BACKLIGHT_PIN == B6
  1058. # define TCCRxA TCCR1A
  1059. # define TCCRxB TCCR1B
  1060. # define COMxx1 COM1B1
  1061. # define OCRxx OCR1B
  1062. # define ICRx ICR1
  1063. #elif BACKLIGHT_PIN == B5
  1064. # define TCCRxA TCCR1A
  1065. # define TCCRxB TCCR1B
  1066. # define COMxx1 COM1A1
  1067. # define OCRxx OCR1A
  1068. # define ICRx ICR1
  1069. #elif BACKLIGHT_PIN == C6
  1070. # define TCCRxA TCCR3A
  1071. # define TCCRxB TCCR3B
  1072. # define COMxx1 COM1A1
  1073. # define OCRxx OCR3A
  1074. # define ICRx ICR3
  1075. #elif defined(__AVR_ATmega32A__) && BACKLIGHT_PIN == D4
  1076. # define TCCRxA TCCR1A
  1077. # define TCCRxB TCCR1B
  1078. # define COMxx1 COM1B1
  1079. # define OCRxx OCR1B
  1080. # define ICRx ICR1
  1081. # define TIMSK1 TIMSK
  1082. #else
  1083. # define NO_HARDWARE_PWM
  1084. #endif
  1085. #ifndef BACKLIGHT_ON_STATE
  1086. #define BACKLIGHT_ON_STATE 0
  1087. #endif
  1088. #ifdef NO_HARDWARE_PWM // pwm through software
  1089. __attribute__ ((weak))
  1090. void backlight_init_ports(void)
  1091. {
  1092. // Setup backlight pin as output and output to on state.
  1093. // DDRx |= n
  1094. _SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
  1095. #if BACKLIGHT_ON_STATE == 0
  1096. // PORTx &= ~n
  1097. _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
  1098. #else
  1099. // PORTx |= n
  1100. _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
  1101. #endif
  1102. }
  1103. __attribute__ ((weak))
  1104. void backlight_set(uint8_t level) {}
  1105. uint8_t backlight_tick = 0;
  1106. #ifndef BACKLIGHT_CUSTOM_DRIVER
  1107. void backlight_task(void) {
  1108. if ((0xFFFF >> ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
  1109. #if BACKLIGHT_ON_STATE == 0
  1110. // PORTx &= ~n
  1111. _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
  1112. #else
  1113. // PORTx |= n
  1114. _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
  1115. #endif
  1116. } else {
  1117. #if BACKLIGHT_ON_STATE == 0
  1118. // PORTx |= n
  1119. _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
  1120. #else
  1121. // PORTx &= ~n
  1122. _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
  1123. #endif
  1124. }
  1125. backlight_tick = (backlight_tick + 1) % 16;
  1126. }
  1127. #endif
  1128. #ifdef BACKLIGHT_BREATHING
  1129. #ifndef BACKLIGHT_CUSTOM_DRIVER
  1130. #error "Backlight breathing only available with hardware PWM. Please disable."
  1131. #endif
  1132. #endif
  1133. #else // pwm through timer
  1134. #define TIMER_TOP 0xFFFFU
  1135. // See http://jared.geek.nz/2013/feb/linear-led-pwm
  1136. static uint16_t cie_lightness(uint16_t v) {
  1137. if (v <= 5243) // if below 8% of max
  1138. return v / 9; // same as dividing by 900%
  1139. else {
  1140. uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare
  1141. // to get a useful result with integer division, we shift left in the expression above
  1142. // and revert what we've done again after squaring.
  1143. y = y * y * y >> 8;
  1144. if (y > 0xFFFFUL) // prevent overflow
  1145. return 0xFFFFU;
  1146. else
  1147. return (uint16_t) y;
  1148. }
  1149. }
  1150. // range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val.
  1151. static inline void set_pwm(uint16_t val) {
  1152. OCRxx = val;
  1153. }
  1154. #ifndef BACKLIGHT_CUSTOM_DRIVER
  1155. __attribute__ ((weak))
  1156. void backlight_set(uint8_t level) {
  1157. if (level > BACKLIGHT_LEVELS)
  1158. level = BACKLIGHT_LEVELS;
  1159. if (level == 0) {
  1160. // Turn off PWM control on backlight pin
  1161. TCCRxA &= ~(_BV(COMxx1));
  1162. } else {
  1163. // Turn on PWM control of backlight pin
  1164. TCCRxA |= _BV(COMxx1);
  1165. }
  1166. // Set the brightness
  1167. set_pwm(cie_lightness(TIMER_TOP * (uint32_t)level / BACKLIGHT_LEVELS));
  1168. }
  1169. void backlight_task(void) {}
  1170. #endif // BACKLIGHT_CUSTOM_DRIVER
  1171. #ifdef BACKLIGHT_BREATHING
  1172. #define BREATHING_NO_HALT 0
  1173. #define BREATHING_HALT_OFF 1
  1174. #define BREATHING_HALT_ON 2
  1175. #define BREATHING_STEPS 128
  1176. static uint8_t breathing_period = BREATHING_PERIOD;
  1177. static uint8_t breathing_halt = BREATHING_NO_HALT;
  1178. static uint16_t breathing_counter = 0;
  1179. bool is_breathing(void) {
  1180. return !!(TIMSK1 & _BV(TOIE1));
  1181. }
  1182. #define breathing_interrupt_enable() do {TIMSK1 |= _BV(TOIE1);} while (0)
  1183. #define breathing_interrupt_disable() do {TIMSK1 &= ~_BV(TOIE1);} while (0)
  1184. #define breathing_min() do {breathing_counter = 0;} while (0)
  1185. #define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
  1186. void breathing_enable(void)
  1187. {
  1188. breathing_counter = 0;
  1189. breathing_halt = BREATHING_NO_HALT;
  1190. breathing_interrupt_enable();
  1191. }
  1192. void breathing_pulse(void)
  1193. {
  1194. if (get_backlight_level() == 0)
  1195. breathing_min();
  1196. else
  1197. breathing_max();
  1198. breathing_halt = BREATHING_HALT_ON;
  1199. breathing_interrupt_enable();
  1200. }
  1201. void breathing_disable(void)
  1202. {
  1203. breathing_interrupt_disable();
  1204. // Restore backlight level
  1205. backlight_set(get_backlight_level());
  1206. }
  1207. void breathing_self_disable(void)
  1208. {
  1209. if (get_backlight_level() == 0)
  1210. breathing_halt = BREATHING_HALT_OFF;
  1211. else
  1212. breathing_halt = BREATHING_HALT_ON;
  1213. }
  1214. void breathing_toggle(void) {
  1215. if (is_breathing())
  1216. breathing_disable();
  1217. else
  1218. breathing_enable();
  1219. }
  1220. void breathing_period_set(uint8_t value)
  1221. {
  1222. if (!value)
  1223. value = 1;
  1224. breathing_period = value;
  1225. }
  1226. void breathing_period_default(void) {
  1227. breathing_period_set(BREATHING_PERIOD);
  1228. }
  1229. void breathing_period_inc(void)
  1230. {
  1231. breathing_period_set(breathing_period+1);
  1232. }
  1233. void breathing_period_dec(void)
  1234. {
  1235. breathing_period_set(breathing_period-1);
  1236. }
  1237. /* To generate breathing curve in python:
  1238. * from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
  1239. */
  1240. static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
  1241. // Use this before the cie_lightness function.
  1242. static inline uint16_t scale_backlight(uint16_t v) {
  1243. return v / BACKLIGHT_LEVELS * get_backlight_level();
  1244. }
  1245. /* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run
  1246. * about 244 times per second.
  1247. */
  1248. ISR(TIMER1_OVF_vect)
  1249. {
  1250. uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS;
  1251. // resetting after one period to prevent ugly reset at overflow.
  1252. breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
  1253. uint8_t index = breathing_counter / interval % BREATHING_STEPS;
  1254. if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) ||
  1255. ((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1)))
  1256. {
  1257. breathing_interrupt_disable();
  1258. }
  1259. set_pwm(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U)));
  1260. }
  1261. #endif // BACKLIGHT_BREATHING
  1262. __attribute__ ((weak))
  1263. void backlight_init_ports(void)
  1264. {
  1265. // Setup backlight pin as output and output to on state.
  1266. // DDRx |= n
  1267. _SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
  1268. #if BACKLIGHT_ON_STATE == 0
  1269. // PORTx &= ~n
  1270. _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
  1271. #else
  1272. // PORTx |= n
  1273. _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
  1274. #endif
  1275. // I could write a wall of text here to explain... but TL;DW
  1276. // Go read the ATmega32u4 datasheet.
  1277. // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
  1278. // Pin PB7 = OCR1C (Timer 1, Channel C)
  1279. // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
  1280. // (i.e. start high, go low when counter matches.)
  1281. // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
  1282. // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
  1283. /*
  1284. 14.8.3:
  1285. "In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]."
  1286. "In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)."
  1287. */
  1288. TCCRxA = _BV(COMxx1) | _BV(WGM11); // = 0b00001010;
  1289. TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
  1290. // Use full 16-bit resolution. Counter counts to ICR1 before reset to 0.
  1291. ICRx = TIMER_TOP;
  1292. backlight_init();
  1293. #ifdef BACKLIGHT_BREATHING
  1294. breathing_enable();
  1295. #endif
  1296. }
  1297. #endif // NO_HARDWARE_PWM
  1298. #else // backlight
  1299. __attribute__ ((weak))
  1300. void backlight_init_ports(void) {}
  1301. __attribute__ ((weak))
  1302. void backlight_set(uint8_t level) {}
  1303. #endif // backlight
  1304. #ifdef HD44780_ENABLED
  1305. #include "hd44780.h"
  1306. #endif
  1307. // Functions for spitting out values
  1308. //
  1309. void send_dword(uint32_t number) { // this might not actually work
  1310. uint16_t word = (number >> 16);
  1311. send_word(word);
  1312. send_word(number & 0xFFFFUL);
  1313. }
  1314. void send_word(uint16_t number) {
  1315. uint8_t byte = number >> 8;
  1316. send_byte(byte);
  1317. send_byte(number & 0xFF);
  1318. }
  1319. void send_byte(uint8_t number) {
  1320. uint8_t nibble = number >> 4;
  1321. send_nibble(nibble);
  1322. send_nibble(number & 0xF);
  1323. }
  1324. void send_nibble(uint8_t number) {
  1325. switch (number) {
  1326. case 0:
  1327. register_code(KC_0);
  1328. unregister_code(KC_0);
  1329. break;
  1330. case 1 ... 9:
  1331. register_code(KC_1 + (number - 1));
  1332. unregister_code(KC_1 + (number - 1));
  1333. break;
  1334. case 0xA ... 0xF:
  1335. register_code(KC_A + (number - 0xA));
  1336. unregister_code(KC_A + (number - 0xA));
  1337. break;
  1338. }
  1339. }
  1340. __attribute__((weak))
  1341. uint16_t hex_to_keycode(uint8_t hex)
  1342. {
  1343. hex = hex & 0xF;
  1344. if (hex == 0x0) {
  1345. return KC_0;
  1346. } else if (hex < 0xA) {
  1347. return KC_1 + (hex - 0x1);
  1348. } else {
  1349. return KC_A + (hex - 0xA);
  1350. }
  1351. }
  1352. void api_send_unicode(uint32_t unicode) {
  1353. #ifdef API_ENABLE
  1354. uint8_t chunk[4];
  1355. dword_to_bytes(unicode, chunk);
  1356. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  1357. #endif
  1358. }
  1359. __attribute__ ((weak))
  1360. void led_set_user(uint8_t usb_led) {
  1361. }
  1362. __attribute__ ((weak))
  1363. void led_set_kb(uint8_t usb_led) {
  1364. led_set_user(usb_led);
  1365. }
  1366. __attribute__ ((weak))
  1367. void led_init_ports(void)
  1368. {
  1369. }
  1370. __attribute__ ((weak))
  1371. void led_set(uint8_t usb_led)
  1372. {
  1373. // Example LED Code
  1374. //
  1375. // // Using PE6 Caps Lock LED
  1376. // if (usb_led & (1<<USB_LED_CAPS_LOCK))
  1377. // {
  1378. // // Output high.
  1379. // DDRE |= (1<<6);
  1380. // PORTE |= (1<<6);
  1381. // }
  1382. // else
  1383. // {
  1384. // // Output low.
  1385. // DDRE &= ~(1<<6);
  1386. // PORTE &= ~(1<<6);
  1387. // }
  1388. #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
  1389. // Use backlight as Caps Lock indicator
  1390. uint8_t bl_toggle_lvl = 0;
  1391. if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
  1392. // Turning Caps Lock ON and backlight is disabled in config
  1393. // Toggling backlight to the brightest level
  1394. bl_toggle_lvl = BACKLIGHT_LEVELS;
  1395. } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
  1396. // Turning Caps Lock OFF and backlight is enabled in config
  1397. // Toggling backlight and restoring config level
  1398. bl_toggle_lvl = backlight_config.level;
  1399. }
  1400. // Set level without modify backlight_config to keep ability to restore state
  1401. backlight_set(bl_toggle_lvl);
  1402. #endif
  1403. led_set_kb(usb_led);
  1404. }
  1405. //------------------------------------------------------------------------------
  1406. // Override these functions in your keymap file to play different tunes on
  1407. // different events such as startup and bootloader jump
  1408. __attribute__ ((weak))
  1409. void startup_user() {}
  1410. __attribute__ ((weak))
  1411. void shutdown_user() {}
  1412. //------------------------------------------------------------------------------