Makefile 22 KB

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  1. ifndef VERBOSE
  2. .SILENT:
  3. endif
  4. # Never run this makefile in parallel, as it could screw things up
  5. # It won't affect the submakes, so you still get the speedup from specifying -jx
  6. .NOTPARALLEL:
  7. # Allow the silent with lower caps to work the same way as upper caps
  8. ifdef silent
  9. SILENT = $(silent)
  10. endif
  11. ifdef SILENT
  12. SUB_IS_SILENT := $(SILENT)
  13. endif
  14. # We need to make sure that silent is always turned off at the top level
  15. # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
  16. override SILENT := false
  17. ifndef SUB_IS_SILENT
  18. QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
  19. ifneq ($(QMK_VERSION),)
  20. $(info QMK Firmware $(QMK_VERSION))
  21. endif
  22. endif
  23. ON_ERROR := error_occurred=1
  24. BREAK_ON_ERRORS = no
  25. STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
  26. ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
  27. ROOT_DIR := $(dir $(ROOT_MAKEFILE))
  28. ifeq ($(ROOT_DIR),)
  29. ROOT_DIR := .
  30. endif
  31. ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
  32. ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
  33. ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
  34. ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
  35. STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
  36. BUILD_DIR := $(ROOT_DIR)/.build
  37. TEST_DIR := $(BUILD_DIR)/test
  38. ERROR_FILE := $(BUILD_DIR)/error_occurred
  39. MAKEFILE_INCLUDED=yes
  40. # Helper function to process the newt element of a space separated path
  41. # It works a bit like the traditional functional head tail
  42. # so the CURRENT_PATH_ELEMENT will become the new head
  43. # and the PATH_ELEMENTS are the rest that are still unprocessed
  44. define NEXT_PATH_ELEMENT
  45. $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
  46. $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
  47. endef
  48. # We change the / to spaces so that we more easily can work with the elements
  49. # separately
  50. PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
  51. # Initialize the path elements list for further processing
  52. $(eval $(call NEXT_PATH_ELEMENT))
  53. # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
  54. # variables depending on which directory you stand in.
  55. # It's really a very simple if else chain, if you squint enough,
  56. # but the makefile syntax makes it very verbose.
  57. # If we are in a subfolder of keyboards
  58. #
  59. # *** No longer needed **
  60. #
  61. # ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
  62. # $(eval $(call NEXT_PATH_ELEMENT))
  63. # KEYBOARD := $(CURRENT_PATH_ELEMENT)
  64. # $(eval $(call NEXT_PATH_ELEMENT))
  65. # # If we are in a subfolder of keymaps, or in other words in a keymap
  66. # # folder
  67. # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
  68. # $(eval $(call NEXT_PATH_ELEMENT))
  69. # KEYMAP := $(CURRENT_PATH_ELEMENT)
  70. # # else if we are not in the keyboard folder itself
  71. # else ifneq ($(CURRENT_PATH_ELEMENT),)
  72. # # the we can assume it's a subproject, as no other folders
  73. # # should have make files in them
  74. # SUBPROJECT := $(CURRENT_PATH_ELEMENT)
  75. # $(eval $(call NEXT_PATH_ELEMENT))
  76. # # if we are inside a keymap folder of a subproject
  77. # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
  78. # $(eval $(call NEXT_PATH_ELEMENT))
  79. # KEYMAP := $(CURRENT_PATH_ELEMENT)
  80. # endif
  81. # endif
  82. # endif
  83. define GET_KEYBOARDS
  84. All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
  85. All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
  86. All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
  87. All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
  88. KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
  89. KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
  90. KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
  91. KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
  92. KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
  93. endef
  94. $(eval $(call GET_KEYBOARDS))
  95. # Only consider folders with makefiles, to prevent errors in case there are extra folders
  96. #KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
  97. list-keyboards:
  98. echo $(KEYBOARDS)
  99. exit 0
  100. define PRINT_KEYBOARD
  101. $(info $(PRINTING_KEYBOARD))
  102. endef
  103. generate-keyboards-file:
  104. $(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
  105. exit 0
  106. clean:
  107. echo 'Deleting .build/ ...'
  108. rm -rf $(BUILD_DIR)
  109. echo 'Deleting *.bin and *.hex ...'
  110. rm -f *.bin *.hex
  111. echo 'Done.'
  112. exit 0
  113. #Compatibility with the old make variables, anything you specify directly on the command line
  114. # always overrides the detected folders
  115. ifdef keyboard
  116. KEYBOARD := $(keyboard)
  117. endif
  118. ifdef keymap
  119. KEYMAP := $(keymap)
  120. endif
  121. # Uncomment these for debugging
  122. # $(info Keyboard: $(KEYBOARD))
  123. # $(info Keymap: $(KEYMAP))
  124. # $(info Subproject: $(SUBPROJECT))
  125. # $(info Keyboards: $(KEYBOARDS))
  126. # Set the default goal depending on where we are running make from
  127. # this handles the case where you run make without any arguments
  128. .DEFAULT_GOAL := all:all
  129. ifneq ($(KEYMAP),)
  130. .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
  131. else ifneq ($(KEYBOARD),)
  132. # Inside a keyboard folder, build all keymaps for all subprojects
  133. # Note that this is different from the old behaviour, which would
  134. # build only the default keymap of the default keyboard
  135. .DEFAULT_GOAL := $(KEYBOARD):all
  136. endif
  137. # Compare the start of the RULE variable with the first argument($1)
  138. # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
  139. # and $1 is removed from the RULE variable
  140. # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
  141. # The function is a bit tricky, since there's no built in $(startswith) function
  142. define COMPARE_AND_REMOVE_FROM_RULE_HELPER
  143. ifeq ($1,$$(RULE))
  144. RULE:=
  145. RULE_FOUND := true
  146. else
  147. STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
  148. ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
  149. RULE_FOUND := true
  150. RULE := $$(STARTCOLON_REMOVED)
  151. else
  152. RULE_FOUND := false
  153. endif
  154. endif
  155. endef
  156. # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
  157. # a function that returns the value
  158. COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
  159. # Recursively try to find a match for the start of the rule to be checked
  160. # $1 The list to be checked
  161. # If a match is found, then RULE_FOUND is set to true
  162. # and MATCHED_ITEM to the item that was matched
  163. define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
  164. ifneq ($1,)
  165. ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
  166. MATCHED_ITEM := $$(firstword $1)
  167. else
  168. $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
  169. endif
  170. endif
  171. endef
  172. # A recursive helper function for finding the longest match
  173. # $1 The list to be checked
  174. # It works by always removing the currently matched item from the list
  175. # and call itself recursively, until a match is found
  176. define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
  177. # Stop the recursion when the list is empty
  178. ifneq ($1,)
  179. RULE_BEFORE := $$(RULE)
  180. $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
  181. # If a match is found in the current list, otherwise just return what we had before
  182. ifeq ($$(RULE_FOUND),true)
  183. # Save the best match so far and call itself recursively
  184. BEST_MATCH := $$(MATCHED_ITEM)
  185. BEST_MATCH_RULE := $$(RULE)
  186. RULE_FOUND := false
  187. RULE := $$(RULE_BEFORE)
  188. $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
  189. endif
  190. endif
  191. endef
  192. # Recursively try to find the longest match for the start of the rule to be checked
  193. # $1 The list to be checked
  194. # If a match is found, then RULE_FOUND is set to true
  195. # and MATCHED_ITEM to the item that was matched
  196. define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
  197. BEST_MATCH :=
  198. $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
  199. ifneq ($$(BEST_MATCH),)
  200. RULE_FOUND := true
  201. RULE := $$(BEST_MATCH_RULE)
  202. MATCHED_ITEM := $$(BEST_MATCH)
  203. else
  204. RULE_FOUND := false
  205. MATCHED_ITEM :=
  206. endif
  207. endef
  208. # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
  209. TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
  210. define ALL_IN_LIST_LOOP
  211. OLD_RULE$1 := $$(RULE)
  212. $$(eval $$(call $1,$$(ITEM$1)))
  213. RULE := $$(OLD_RULE$1)
  214. endef
  215. define PARSE_ALL_IN_LIST
  216. $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
  217. endef
  218. # The entry point for rule parsing
  219. # parses a rule in the format <keyboard>:<keymap>:<target>
  220. # but this particular function only deals with the first <keyboard> part
  221. define PARSE_RULE
  222. RULE := $1
  223. COMMANDS :=
  224. # If the rule starts with all, then continue the parsing from
  225. # PARSE_ALL_KEYBOARDS
  226. ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
  227. $$(eval $$(call PARSE_ALL_KEYBOARDS))
  228. else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
  229. $$(eval $$(call PARSE_TEST))
  230. # If the rule starts with the name of a known keyboard, then continue
  231. # the parsing from PARSE_KEYBOARD
  232. else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
  233. $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
  234. # Otherwise use the KEYBOARD variable, which is determined either by
  235. # the current directory you run make from, or passed in as an argument
  236. else ifneq ($$(KEYBOARD),)
  237. $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
  238. else
  239. $$(info make: *** No rule to make target '$1'. Stop.)
  240. $$(info |)
  241. $$(info | QMK's make format recently changed to use folder locations and colons:)
  242. $$(info | make project_folder:keymap[:target])
  243. $$(info | Examples:)
  244. $$(info | make planck/rev4:default:dfu)
  245. $$(info | make planck:default)
  246. $$(info |)
  247. endif
  248. endef
  249. # $1 = Keyboard
  250. # Parses a rule in the format <keymap>:<target>
  251. # the keyboard is already known when entering this function
  252. define PARSE_KEYBOARD
  253. # If we want to compile the default subproject, then we need to
  254. # include the correct makefile to determine the actual name of it
  255. CURRENT_KB := $1
  256. # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
  257. DEFAULT_FOLDER := $$(CURRENT_KB)
  258. # We assume that every rules.mk will contain the full default value
  259. $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
  260. ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
  261. $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
  262. endif
  263. CURRENT_KB := $$(DEFAULT_FOLDER)
  264. # 5/4/3/2/1
  265. KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
  266. KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
  267. KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
  268. KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
  269. KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
  270. KEYMAPS :=
  271. # get a list of all keymaps
  272. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
  273. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
  274. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
  275. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
  276. KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
  277. # this might be needed, but in a different form
  278. #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
  279. $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
  280. KEYBOARD_LAYOUTS :=
  281. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
  282. LAYOUTS :=
  283. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
  284. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  285. endif
  286. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
  287. LAYOUTS :=
  288. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
  289. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  290. endif
  291. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
  292. LAYOUTS :=
  293. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
  294. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  295. endif
  296. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
  297. LAYOUTS :=
  298. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
  299. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  300. endif
  301. ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
  302. LAYOUTS :=
  303. $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
  304. KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
  305. endif
  306. LAYOUT_KEYMAPS :=
  307. $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
  308. KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
  309. # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
  310. # compile all the keymaps
  311. ifeq ($$(RULE),)
  312. $$(eval $$(call PARSE_ALL_KEYMAPS))
  313. # The same if all was specified
  314. else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
  315. $$(eval $$(call PARSE_ALL_KEYMAPS))
  316. # Try to match the specified keyamp with the list of known keymaps
  317. else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
  318. $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
  319. # Otherwise try to match the keymap from the current folder, or arguments to the make command
  320. else ifneq ($$(KEYMAP),)
  321. $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
  322. # Otherwise, make all keymaps, again this is consistent with how it works without
  323. # any arguments
  324. else
  325. $$(eval $$(call PARSE_ALL_KEYMAPS))
  326. endif
  327. endef
  328. # if we are going to compile all keyboards, match the rest of the rule
  329. # for each of them
  330. define PARSE_ALL_KEYBOARDS
  331. $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
  332. endef
  333. # $1 Subproject
  334. # When entering this, the keyboard and subproject are known, so now we need
  335. # to determine which keymaps are going to get compiled
  336. # define PARSE_SUBPROJECT
  337. # endef
  338. # If we want to parse all subprojects, but the keyboard doesn't have any,
  339. # then use defaultsp instead
  340. # define PARSE_ALL_SUBPROJECTS
  341. # ifeq ($$(SUBPROJECTS),)
  342. # $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
  343. # else
  344. # $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
  345. # endif
  346. # endef
  347. # $1 Keymap
  348. # This is the meat of compiling a keyboard, when entering this, everything is known
  349. # keyboard, subproject, and keymap
  350. # Note that we are not directly calling the command here, but instead building a list,
  351. # which will later be processed
  352. define PARSE_KEYMAP
  353. CURRENT_KM = $1
  354. # The rest of the rule is the target
  355. # Remove the leading ":" from the target, as it acts as a separator
  356. MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
  357. # We need to generate an unique indentifer to append to the COMMANDS list
  358. CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
  359. COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
  360. # If we are compiling a keyboard without a subproject, we want to display just the name
  361. # of the keyboard, otherwise keyboard/subproject
  362. KB_SP := $$(CURRENT_KB)
  363. # Format it in bold
  364. KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
  365. # Specify the variables that we are passing forward to submake
  366. MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
  367. # And the first part of the make command
  368. MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
  369. # The message to display
  370. MAKE_MSG := $$(MSG_MAKE_KB)
  371. # We run the command differently, depending on if we want more output or not
  372. # The true version for silent output and the false version otherwise
  373. $$(eval $$(call BUILD))
  374. endef
  375. define BUILD
  376. MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
  377. COMMANDS += $$(COMMAND)
  378. COMMAND_true_$$(COMMAND) := \
  379. printf "$$(MAKE_MSG)" | \
  380. $$(MAKE_MSG_FORMAT); \
  381. LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
  382. if [ $$$$? -gt 0 ]; \
  383. then $$(PRINT_ERROR_PLAIN); \
  384. elif [ "$$$$LOG" != "" ] ; \
  385. then $$(PRINT_WARNING_PLAIN); \
  386. else \
  387. $$(PRINT_OK); \
  388. fi;
  389. COMMAND_false_$$(COMMAND) := \
  390. printf "$$(MAKE_MSG)\n\n"; \
  391. $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
  392. if [ $$$$? -gt 0 ]; \
  393. then error_occurred=1; \
  394. fi;
  395. endef
  396. # Just parse all the keymaps for a specific keyboard
  397. define PARSE_ALL_KEYMAPS
  398. $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
  399. endef
  400. define BUILD_TEST
  401. TEST_NAME := $1
  402. MAKE_TARGET := $2
  403. COMMAND := $1
  404. MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
  405. MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
  406. MAKE_MSG := $$(MSG_MAKE_TEST)
  407. $$(eval $$(call BUILD))
  408. ifneq ($$(MAKE_TARGET),clean)
  409. TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
  410. TESTS += $$(TEST_NAME)
  411. TEST_MSG := $$(MSG_TEST)
  412. $$(TEST_NAME)_COMMAND := \
  413. printf "$$(TEST_MSG)\n"; \
  414. $$(TEST_EXECUTABLE); \
  415. if [ $$$$? -gt 0 ]; \
  416. then error_occurred=1; \
  417. fi; \
  418. printf "\n";
  419. endif
  420. endef
  421. define PARSE_TEST
  422. TESTS :=
  423. TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
  424. TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
  425. ifeq ($$(TEST_NAME),all)
  426. MATCHED_TESTS := $$(TEST_LIST)
  427. else
  428. MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
  429. endif
  430. $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
  431. endef
  432. # Set the silent mode depending on if we are trying to compile multiple keyboards or not
  433. # By default it's on in that case, but it can be overridden by specifying silent=false
  434. # from the command line
  435. define SET_SILENT_MODE
  436. ifdef SUB_IS_SILENT
  437. SILENT_MODE := $(SUB_IS_SILENT)
  438. else ifeq ($$(words $$(COMMANDS)),1)
  439. SILENT_MODE := false
  440. else
  441. SILENT_MODE := true
  442. endif
  443. endef
  444. include $(ROOT_DIR)/message.mk
  445. ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
  446. HANDLE_ERROR = exit 1
  447. else
  448. HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
  449. endif
  450. # The empty line is important here, as it will force a new shell to be created for each command
  451. # Otherwise the command line will become too long with a lot of keyboards and keymaps
  452. define RUN_COMMAND
  453. +error_occurred=0;\
  454. $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
  455. if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
  456. endef
  457. define RUN_TEST
  458. +error_occurred=0;\
  459. $($(TEST)_COMMAND)\
  460. if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
  461. endef
  462. # Let's match everything, we handle all the rule parsing ourselves
  463. .PHONY: %
  464. %:
  465. # Check if we have the CMP tool installed
  466. cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
  467. # Check if the submodules are dirty, and display a warning if they are
  468. ifndef SKIP_GIT
  469. if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
  470. if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
  471. if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
  472. git submodule status --recursive 2>/dev/null | \
  473. while IFS= read -r x; do \
  474. case "$$x" in \
  475. \ *) ;; \
  476. *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
  477. esac \
  478. done
  479. endif
  480. rm -f $(ERROR_FILE) > /dev/null 2>&1
  481. $(eval $(call PARSE_RULE,$@))
  482. $(eval $(call SET_SILENT_MODE))
  483. # Run all the commands in the same shell, notice the + at the first line
  484. # it has to be there to allow parallel execution of the submake
  485. # This always tries to compile everything, even if error occurs in the middle
  486. # But we return the error code at the end, to trigger travis failures
  487. # The sort at this point is to remove duplicates
  488. $(foreach COMMAND,$(sort $(COMMANDS)),$(RUN_COMMAND))
  489. if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
  490. $(foreach TEST,$(sort $(TESTS)),$(RUN_TEST))
  491. if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
  492. # These no longer work because of the colon system
  493. # All should compile everything
  494. # .PHONY: all
  495. # all: all-keyboards test-all
  496. # Define some shortcuts, mostly for compatibility with the old syntax
  497. # .PHONY: all-keyboards
  498. # all-keyboards: all\:all\:all
  499. # .PHONY: all-keyboards-defaults
  500. # all-keyboards-defaults: all\:default
  501. # .PHONY: test
  502. # test: test-all
  503. # .PHONY: test-clean
  504. # test-clean: test-all-clean
  505. lib/%:
  506. git submodule sync $?
  507. git submodule update --init $?
  508. git-submodule:
  509. git submodule sync --recursive
  510. git submodule update --init --recursive --progress
  511. ifdef SKIP_VERSION
  512. SKIP_GIT := yes
  513. endif
  514. # Generate the version.h file
  515. ifndef SKIP_GIT
  516. GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
  517. else
  518. GIT_VERSION := NA
  519. endif
  520. ifndef SKIP_VERSION
  521. BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
  522. $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
  523. $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
  524. else
  525. BUILD_DATE := NA
  526. endif
  527. include $(ROOT_DIR)/testlist.mk