keymap.c 11 KB

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  1. #include "preonic.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  8. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  9. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  10. // entirely and just use numbers.
  11. #define _DVORAK 0
  12. #define _QWERTY 1
  13. #define _LOWER 2
  14. #define _RAISE 3
  15. #define _ADJUST 16
  16. enum preonic_keycodes {
  17. DVORAK = SAFE_RANGE,
  18. QWERTY,
  19. COLEMAK,
  20. LOWER,
  21. RAISE,
  22. BACKLIT
  23. };
  24. // Fillers to make layering more clear
  25. #define _______ KC_TRNS
  26. #define XXXXXXX KC_NO
  27. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  28. /* Dvorak
  29. * ,-----------------------------------------------------------------------------------.
  30. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  31. * |------+------+------+------+------+------+------+------+------+------+------+------|
  32. * | Tab | " | , | . | P | Y | F | G | C | R | L | / |
  33. * |------+------+------+------+------+-------------+------+------+------+------+------|
  34. * | Esc | A | O | E | U | I | D | H | T | N | S | - |
  35. * |------+------+------+------+------+------|------+------+------+------+------+------|
  36. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  37. * |------+------+------+------+------+------+------+------+------+------+------+------|
  38. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  39. * `-----------------------------------------------------------------------------------'
  40. */
  41. [_DVORAK] = {
  42. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  43. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
  44. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
  45. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
  46. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  47. },
  48. /* Qwerty
  49. * ,-----------------------------------------------------------------------------------.
  50. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  51. * |------+------+------+------+------+------+------+------+------+------+------+------|
  52. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
  53. * |------+------+------+------+------+-------------+------+------+------+------+------|
  54. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  55. * |------+------+------+------+------+------|------+------+------+------+------+------|
  56. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  57. * |------+------+------+------+------+------+------+------+------+------+------+------|
  58. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  59. * `-----------------------------------------------------------------------------------'
  60. */
  61. [_QWERTY] = {
  62. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  63. {_______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
  64. {_______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  65. {_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______},
  66. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  67. },
  68. /* Lower
  69. * ,-----------------------------------------------------------------------------------.
  70. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  71. * |------+------+------+------+------+------+------+------+------+------+------+------|
  72. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  73. * |------+------+------+------+------+-------------+------+------+------+------+------|
  74. * | | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
  75. * |------+------+------+------+------+------|------+------+------+------+------+------|
  76. * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
  77. * |------+------+------+------+------+------+------+------+------+------+------+------|
  78. * | | | | | | | | Next | Vol- | Vol+ | Play |
  79. * `-----------------------------------------------------------------------------------'
  80. */
  81. [_LOWER] = {
  82. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  83. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  84. {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_HOME, KC_PGUP},
  85. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_END, KC_PGDN},
  86. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  87. },
  88. /* Raise
  89. * ,-----------------------------------------------------------------------------------.
  90. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  91. * |------+------+------+------+------+-------------+------+------+------+------+------|
  92. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  93. * |------+------+------+------+------+-------------+------+------+------+------+------|
  94. * | | | | | | | | _ | + | { | } | | |
  95. * |------+------+------+------+------+------|------+------+------+------+------+------|
  96. * | | | | | | | | - | = | [ | ] | \ |
  97. * |------+------+------+------+------+------+------+------+------+------+------+------|
  98. * | | | | | | | | Next | Vol- | Vol+ | Play |
  99. * `-----------------------------------------------------------------------------------'
  100. */
  101. [_RAISE] = {
  102. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  103. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  104. {_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  105. {_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  106. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  107. },
  108. /* Adjust (Lower + Raise)
  109. * ,-----------------------------------------------------------------------------------.
  110. * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
  111. * |------+------+------+------+------+------+------+------+------+------+------+------|
  112. * | | Reset| | | | | | | | | | Del |
  113. * |------+------+------+------+------+-------------+------+------+------+------+------|
  114. * | | | |Aud on|AudOff|AGnorm|AGswap|Dvorak|Qwerty| | | |
  115. * |------+------+------+------+------+------|------+------+------+------+------+------|
  116. * | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
  117. * |------+------+------+------+------+------+------+------+------+------+------+------|
  118. * | | | | | | | | | | | |
  119. * `-----------------------------------------------------------------------------------'
  120. */
  121. [_ADJUST] = {
  122. {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
  123. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  124. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, DVORAK, QWERTY, _______, _______, _______},
  125. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  126. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  127. }
  128. };
  129. #ifdef AUDIO_ENABLE
  130. float tone_startup[][2] = {
  131. {NOTE_B5, 20},
  132. {NOTE_B6, 8},
  133. {NOTE_DS6, 20},
  134. {NOTE_B6, 8}
  135. };
  136. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  137. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  138. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  139. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  140. #endif
  141. void persistant_default_layer_set(uint16_t default_layer) {
  142. eeconfig_update_default_layer(default_layer);
  143. default_layer_set(default_layer);
  144. }
  145. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  146. switch (keycode) {
  147. case DVORAK:
  148. if (record->event.pressed) {
  149. #ifdef AUDIO_ENABLE
  150. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  151. #endif
  152. persistant_default_layer_set(1UL<<_DVORAK);
  153. }
  154. return false;
  155. break;
  156. case QWERTY:
  157. if (record->event.pressed) {
  158. #ifdef AUDIO_ENABLE
  159. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  160. #endif
  161. persistant_default_layer_set(1UL<<_QWERTY);
  162. }
  163. return false;
  164. break;
  165. case LOWER:
  166. if (record->event.pressed) {
  167. layer_on(_LOWER);
  168. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  169. } else {
  170. layer_off(_LOWER);
  171. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  172. }
  173. return false;
  174. break;
  175. case RAISE:
  176. if (record->event.pressed) {
  177. layer_on(_RAISE);
  178. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  179. } else {
  180. layer_off(_RAISE);
  181. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  182. }
  183. return false;
  184. break;
  185. case BACKLIT:
  186. if (record->event.pressed) {
  187. register_code(KC_RSFT);
  188. #ifdef BACKLIGHT_ENABLE
  189. backlight_step();
  190. #endif
  191. } else {
  192. unregister_code(KC_RSFT);
  193. }
  194. return false;
  195. break;
  196. }
  197. return true;
  198. };
  199. void matrix_init_user(void) {
  200. #ifdef AUDIO_ENABLE
  201. startup_user();
  202. #endif
  203. }
  204. #ifdef AUDIO_ENABLE
  205. void startup_user()
  206. {
  207. _delay_ms(20); // gets rid of tick
  208. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  209. }
  210. void shutdown_user()
  211. {
  212. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  213. _delay_ms(150);
  214. stop_all_notes();
  215. }
  216. void music_on_user(void)
  217. {
  218. music_scale_user();
  219. }
  220. void music_scale_user(void)
  221. {
  222. PLAY_NOTE_ARRAY(music_scale, false, 0);
  223. }
  224. #endif