quantum.c 26 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef PROTOCOL_LUFA
  18. # include "outputselect.h"
  19. #endif
  20. #ifdef BACKLIGHT_ENABLE
  21. # include "backlight.h"
  22. extern backlight_config_t backlight_config;
  23. #endif
  24. #ifdef FAUXCLICKY_ENABLE
  25. # include "fauxclicky.h"
  26. #endif
  27. #ifdef API_ENABLE
  28. # include "api.h"
  29. #endif
  30. #ifdef MIDI_ENABLE
  31. # include "process_midi.h"
  32. #endif
  33. #ifdef VELOCIKEY_ENABLE
  34. # include "velocikey.h"
  35. #endif
  36. #ifdef HAPTIC_ENABLE
  37. # include "haptic.h"
  38. #endif
  39. #ifdef ENCODER_ENABLE
  40. # include "encoder.h"
  41. #endif
  42. #ifdef AUDIO_ENABLE
  43. # ifndef GOODBYE_SONG
  44. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  45. # endif
  46. float goodbye_song[][2] = GOODBYE_SONG;
  47. # ifdef DEFAULT_LAYER_SONGS
  48. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  49. # endif
  50. #endif
  51. static void do_code16(uint16_t code, void (*f)(uint8_t)) {
  52. switch (code) {
  53. case QK_MODS ... QK_MODS_MAX:
  54. break;
  55. default:
  56. return;
  57. }
  58. uint8_t mods_to_send = 0;
  59. if (code & QK_RMODS_MIN) { // Right mod flag is set
  60. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
  61. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
  62. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
  63. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
  64. } else {
  65. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
  66. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
  67. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
  68. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
  69. }
  70. f(mods_to_send);
  71. }
  72. void register_code16(uint16_t code) {
  73. if (IS_MOD(code) || code == KC_NO) {
  74. do_code16(code, register_mods);
  75. } else {
  76. do_code16(code, register_weak_mods);
  77. }
  78. register_code(code);
  79. }
  80. void unregister_code16(uint16_t code) {
  81. unregister_code(code);
  82. if (IS_MOD(code) || code == KC_NO) {
  83. do_code16(code, unregister_mods);
  84. } else {
  85. do_code16(code, unregister_weak_mods);
  86. }
  87. }
  88. void tap_code16(uint16_t code) {
  89. register_code16(code);
  90. #if TAP_CODE_DELAY > 0
  91. wait_ms(TAP_CODE_DELAY);
  92. #endif
  93. unregister_code16(code);
  94. }
  95. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  96. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  97. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  98. void reset_keyboard(void) {
  99. clear_keyboard();
  100. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  101. process_midi_all_notes_off();
  102. #endif
  103. #ifdef AUDIO_ENABLE
  104. # ifndef NO_MUSIC_MODE
  105. music_all_notes_off();
  106. # endif
  107. uint16_t timer_start = timer_read();
  108. PLAY_SONG(goodbye_song);
  109. shutdown_user();
  110. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  111. stop_all_notes();
  112. #else
  113. shutdown_user();
  114. wait_ms(250);
  115. #endif
  116. #ifdef HAPTIC_ENABLE
  117. haptic_shutdown();
  118. #endif
  119. // this is also done later in bootloader.c - not sure if it's neccesary here
  120. #ifdef BOOTLOADER_CATERINA
  121. *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
  122. #endif
  123. bootloader_jump();
  124. }
  125. /* Convert record into usable keycode via the contained event. */
  126. uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
  127. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  128. * retains the correct keycode after a layer change, if the key is still pressed.
  129. */
  130. uint16_t get_event_keycode(keyevent_t event) {
  131. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  132. /* TODO: Use store_or_get_action() or a similar function. */
  133. if (!disable_action_cache) {
  134. uint8_t layer;
  135. if (event.pressed) {
  136. layer = layer_switch_get_layer(event.key);
  137. update_source_layers_cache(event.key, layer);
  138. } else {
  139. layer = read_source_layers_cache(event.key);
  140. }
  141. return keymap_key_to_keycode(layer, event.key);
  142. } else
  143. #endif
  144. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  145. }
  146. /* Main keycode processing function. Hands off handling to other functions,
  147. * then processes internal Quantum keycodes, then processes ACTIONs.
  148. */
  149. bool process_record_quantum(keyrecord_t *record) {
  150. uint16_t keycode = get_record_keycode(record);
  151. // This is how you use actions here
  152. // if (keycode == KC_LEAD) {
  153. // action_t action;
  154. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  155. // process_action(record, action);
  156. // return false;
  157. // }
  158. #ifdef VELOCIKEY_ENABLE
  159. if (velocikey_enabled() && record->event.pressed) {
  160. velocikey_accelerate();
  161. }
  162. #endif
  163. #ifdef TAP_DANCE_ENABLE
  164. preprocess_tap_dance(keycode, record);
  165. #endif
  166. if (!(
  167. #if defined(KEY_LOCK_ENABLE)
  168. // Must run first to be able to mask key_up events.
  169. process_key_lock(&keycode, record) &&
  170. #endif
  171. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  172. // Must run asap to ensure all keypresses are recorded.
  173. process_dynamic_macro(keycode, record) &&
  174. #endif
  175. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  176. process_clicky(keycode, record) &&
  177. #endif // AUDIO_CLICKY
  178. #ifdef HAPTIC_ENABLE
  179. process_haptic(keycode, record) &&
  180. #endif // HAPTIC_ENABLE
  181. #if defined(RGB_MATRIX_ENABLE)
  182. process_rgb_matrix(keycode, record) &&
  183. #endif
  184. process_record_kb(keycode, record) &&
  185. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  186. process_midi(keycode, record) &&
  187. #endif
  188. #ifdef AUDIO_ENABLE
  189. process_audio(keycode, record) &&
  190. #endif
  191. #ifdef STENO_ENABLE
  192. process_steno(keycode, record) &&
  193. #endif
  194. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  195. process_music(keycode, record) &&
  196. #endif
  197. #ifdef TAP_DANCE_ENABLE
  198. process_tap_dance(keycode, record) &&
  199. #endif
  200. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  201. process_unicode_common(keycode, record) &&
  202. #endif
  203. #ifdef LEADER_ENABLE
  204. process_leader(keycode, record) &&
  205. #endif
  206. #ifdef COMBO_ENABLE
  207. process_combo(keycode, record) &&
  208. #endif
  209. #ifdef PRINTING_ENABLE
  210. process_printer(keycode, record) &&
  211. #endif
  212. #ifdef AUTO_SHIFT_ENABLE
  213. process_auto_shift(keycode, record) &&
  214. #endif
  215. #ifdef TERMINAL_ENABLE
  216. process_terminal(keycode, record) &&
  217. #endif
  218. #ifdef SPACE_CADET_ENABLE
  219. process_space_cadet(keycode, record) &&
  220. #endif
  221. #ifdef MAGIC_KEYCODE_ENABLE
  222. process_magic(keycode, record) &&
  223. #endif
  224. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  225. process_rgb(keycode, record) &&
  226. #endif
  227. true)) {
  228. return false;
  229. }
  230. if (record->event.pressed) {
  231. switch (keycode) {
  232. case RESET:
  233. reset_keyboard();
  234. return false;
  235. #ifndef NO_DEBUG
  236. case DEBUG:
  237. debug_enable ^= 1;
  238. if (debug_enable) {
  239. print("DEBUG: enabled.\n");
  240. } else {
  241. print("DEBUG: disabled.\n");
  242. }
  243. #endif
  244. return false;
  245. case EEPROM_RESET:
  246. eeconfig_init();
  247. return false;
  248. #ifdef FAUXCLICKY_ENABLE
  249. case FC_TOG:
  250. FAUXCLICKY_TOGGLE;
  251. return false;
  252. case FC_ON:
  253. FAUXCLICKY_ON;
  254. return false;
  255. case FC_OFF:
  256. FAUXCLICKY_OFF;
  257. return false;
  258. #endif
  259. #ifdef VELOCIKEY_ENABLE
  260. case VLK_TOG:
  261. velocikey_toggle();
  262. return false;
  263. #endif
  264. #ifdef BLUETOOTH_ENABLE
  265. case OUT_AUTO:
  266. set_output(OUTPUT_AUTO);
  267. return false;
  268. case OUT_USB:
  269. set_output(OUTPUT_USB);
  270. return false;
  271. case OUT_BT:
  272. set_output(OUTPUT_BLUETOOTH);
  273. return false;
  274. #endif
  275. #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
  276. case BL_BRTG:
  277. backlight_toggle_breathing();
  278. return false;
  279. #endif
  280. }
  281. }
  282. // keycodes that depend on both pressed and non-pressed state
  283. switch (keycode) {
  284. case GRAVE_ESC: {
  285. /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
  286. * Used to ensure that the correct keycode is released if the key is released.
  287. */
  288. static bool grave_esc_was_shifted = false;
  289. uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)));
  290. #ifdef GRAVE_ESC_ALT_OVERRIDE
  291. // if ALT is pressed, ESC is always sent
  292. // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
  293. if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
  294. shifted = 0;
  295. }
  296. #endif
  297. #ifdef GRAVE_ESC_CTRL_OVERRIDE
  298. // if CTRL is pressed, ESC is always sent
  299. // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
  300. if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
  301. shifted = 0;
  302. }
  303. #endif
  304. #ifdef GRAVE_ESC_GUI_OVERRIDE
  305. // if GUI is pressed, ESC is always sent
  306. if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
  307. shifted = 0;
  308. }
  309. #endif
  310. #ifdef GRAVE_ESC_SHIFT_OVERRIDE
  311. // if SHIFT is pressed, ESC is always sent
  312. if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
  313. shifted = 0;
  314. }
  315. #endif
  316. if (record->event.pressed) {
  317. grave_esc_was_shifted = shifted;
  318. add_key(shifted ? KC_GRAVE : KC_ESCAPE);
  319. } else {
  320. del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
  321. }
  322. send_keyboard_report();
  323. return false;
  324. }
  325. }
  326. return process_action_kb(record);
  327. }
  328. __attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  329. 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
  330. __attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  331. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
  332. __attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL SOH STX ETX EOT ENQ ACK BEL
  333. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  334. // BS TAB LF VT FF CR SO SI
  335. KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  336. // DLE DC1 DC2 DC3 DC4 NAK SYN ETB
  337. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  338. // CAN EM SUB ESC FS GS RS US
  339. XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  340. // ! " # $ % & '
  341. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  342. // ( ) * + , - . /
  343. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  344. // 0 1 2 3 4 5 6 7
  345. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  346. // 8 9 : ; < = > ?
  347. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  348. // @ A B C D E F G
  349. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  350. // H I J K L M N O
  351. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  352. // P Q R S T U V W
  353. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  354. // X Y Z [ \ ] ^ _
  355. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  356. // ` a b c d e f g
  357. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  358. // h i j k l m n o
  359. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  360. // p q r s t u v w
  361. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  362. // x y z { | } ~ DEL
  363. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
  364. void send_string(const char *str) { send_string_with_delay(str, 0); }
  365. void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
  366. void send_string_with_delay(const char *str, uint8_t interval) {
  367. while (1) {
  368. char ascii_code = *str;
  369. if (!ascii_code) break;
  370. if (ascii_code == SS_TAP_CODE) {
  371. // tap
  372. uint8_t keycode = *(++str);
  373. register_code(keycode);
  374. unregister_code(keycode);
  375. } else if (ascii_code == SS_DOWN_CODE) {
  376. // down
  377. uint8_t keycode = *(++str);
  378. register_code(keycode);
  379. } else if (ascii_code == SS_UP_CODE) {
  380. // up
  381. uint8_t keycode = *(++str);
  382. unregister_code(keycode);
  383. } else {
  384. send_char(ascii_code);
  385. }
  386. ++str;
  387. // interval
  388. {
  389. uint8_t ms = interval;
  390. while (ms--) wait_ms(1);
  391. }
  392. }
  393. }
  394. void send_string_with_delay_P(const char *str, uint8_t interval) {
  395. while (1) {
  396. char ascii_code = pgm_read_byte(str);
  397. if (!ascii_code) break;
  398. if (ascii_code == SS_TAP_CODE) {
  399. // tap
  400. uint8_t keycode = pgm_read_byte(++str);
  401. register_code(keycode);
  402. unregister_code(keycode);
  403. } else if (ascii_code == SS_DOWN_CODE) {
  404. // down
  405. uint8_t keycode = pgm_read_byte(++str);
  406. register_code(keycode);
  407. } else if (ascii_code == SS_UP_CODE) {
  408. // up
  409. uint8_t keycode = pgm_read_byte(++str);
  410. unregister_code(keycode);
  411. } else {
  412. send_char(ascii_code);
  413. }
  414. ++str;
  415. // interval
  416. {
  417. uint8_t ms = interval;
  418. while (ms--) wait_ms(1);
  419. }
  420. }
  421. }
  422. void send_char(char ascii_code) {
  423. uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  424. bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
  425. bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
  426. if (is_shifted) {
  427. register_code(KC_LSFT);
  428. }
  429. if (is_altgred) {
  430. register_code(KC_RALT);
  431. }
  432. tap_code(keycode);
  433. if (is_altgred) {
  434. unregister_code(KC_RALT);
  435. }
  436. if (is_shifted) {
  437. unregister_code(KC_LSFT);
  438. }
  439. }
  440. void set_single_persistent_default_layer(uint8_t default_layer) {
  441. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  442. PLAY_SONG(default_layer_songs[default_layer]);
  443. #endif
  444. eeconfig_update_default_layer(1U << default_layer);
  445. default_layer_set(1U << default_layer);
  446. }
  447. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  448. layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
  449. layer_state_t mask3 = 1UL << layer3;
  450. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  451. }
  452. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  453. void tap_random_base64(void) {
  454. #if defined(__AVR_ATmega32U4__)
  455. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  456. #else
  457. uint8_t key = rand() % 64;
  458. #endif
  459. switch (key) {
  460. case 0 ... 25:
  461. register_code(KC_LSFT);
  462. register_code(key + KC_A);
  463. unregister_code(key + KC_A);
  464. unregister_code(KC_LSFT);
  465. break;
  466. case 26 ... 51:
  467. register_code(key - 26 + KC_A);
  468. unregister_code(key - 26 + KC_A);
  469. break;
  470. case 52:
  471. register_code(KC_0);
  472. unregister_code(KC_0);
  473. break;
  474. case 53 ... 61:
  475. register_code(key - 53 + KC_1);
  476. unregister_code(key - 53 + KC_1);
  477. break;
  478. case 62:
  479. register_code(KC_LSFT);
  480. register_code(KC_EQL);
  481. unregister_code(KC_EQL);
  482. unregister_code(KC_LSFT);
  483. break;
  484. case 63:
  485. register_code(KC_SLSH);
  486. unregister_code(KC_SLSH);
  487. break;
  488. }
  489. }
  490. __attribute__((weak)) void bootmagic_lite(void) {
  491. // The lite version of TMK's bootmagic based on Wilba.
  492. // 100% less potential for accidentally making the
  493. // keyboard do stupid things.
  494. // We need multiple scans because debouncing can't be turned off.
  495. matrix_scan();
  496. #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
  497. wait_ms(DEBOUNCING_DELAY * 2);
  498. #elif defined(DEBOUNCE) && DEBOUNCE > 0
  499. wait_ms(DEBOUNCE * 2);
  500. #else
  501. wait_ms(30);
  502. #endif
  503. matrix_scan();
  504. // If the Esc and space bar are held down on power up,
  505. // reset the EEPROM valid state and jump to bootloader.
  506. // Assumes Esc is at [0,0].
  507. // This isn't very generalized, but we need something that doesn't
  508. // rely on user's keymaps in firmware or EEPROM.
  509. if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
  510. eeconfig_disable();
  511. // Jump to bootloader.
  512. bootloader_jump();
  513. }
  514. }
  515. void matrix_init_quantum() {
  516. #ifdef BOOTMAGIC_LITE
  517. bootmagic_lite();
  518. #endif
  519. if (!eeconfig_is_enabled()) {
  520. eeconfig_init();
  521. }
  522. #ifdef BACKLIGHT_ENABLE
  523. # ifdef LED_MATRIX_ENABLE
  524. led_matrix_init();
  525. # else
  526. backlight_init_ports();
  527. # endif
  528. #endif
  529. #ifdef AUDIO_ENABLE
  530. audio_init();
  531. #endif
  532. #ifdef RGB_MATRIX_ENABLE
  533. rgb_matrix_init();
  534. #endif
  535. #ifdef ENCODER_ENABLE
  536. encoder_init();
  537. #endif
  538. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  539. unicode_input_mode_init();
  540. #endif
  541. #ifdef HAPTIC_ENABLE
  542. haptic_init();
  543. #endif
  544. #ifdef OUTPUT_AUTO_ENABLE
  545. set_output(OUTPUT_AUTO);
  546. #endif
  547. #ifdef DIP_SWITCH_ENABLE
  548. dip_switch_init();
  549. #endif
  550. matrix_init_kb();
  551. }
  552. void matrix_scan_quantum() {
  553. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  554. matrix_scan_music();
  555. #endif
  556. #ifdef TAP_DANCE_ENABLE
  557. matrix_scan_tap_dance();
  558. #endif
  559. #ifdef COMBO_ENABLE
  560. matrix_scan_combo();
  561. #endif
  562. #if defined(BACKLIGHT_ENABLE)
  563. # if defined(LED_MATRIX_ENABLE)
  564. led_matrix_task();
  565. # elif defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS)
  566. backlight_task();
  567. # endif
  568. #endif
  569. #ifdef RGB_MATRIX_ENABLE
  570. rgb_matrix_task();
  571. #endif
  572. #ifdef ENCODER_ENABLE
  573. encoder_read();
  574. #endif
  575. #ifdef HAPTIC_ENABLE
  576. haptic_task();
  577. #endif
  578. #ifdef DIP_SWITCH_ENABLE
  579. dip_switch_read(false);
  580. #endif
  581. matrix_scan_kb();
  582. }
  583. #ifdef HD44780_ENABLED
  584. # include "hd44780.h"
  585. #endif
  586. // Functions for spitting out values
  587. //
  588. void send_dword(uint32_t number) { // this might not actually work
  589. uint16_t word = (number >> 16);
  590. send_word(word);
  591. send_word(number & 0xFFFFUL);
  592. }
  593. void send_word(uint16_t number) {
  594. uint8_t byte = number >> 8;
  595. send_byte(byte);
  596. send_byte(number & 0xFF);
  597. }
  598. void send_byte(uint8_t number) {
  599. uint8_t nibble = number >> 4;
  600. send_nibble(nibble);
  601. send_nibble(number & 0xF);
  602. }
  603. void send_nibble(uint8_t number) {
  604. switch (number) {
  605. case 0:
  606. register_code(KC_0);
  607. unregister_code(KC_0);
  608. break;
  609. case 1 ... 9:
  610. register_code(KC_1 + (number - 1));
  611. unregister_code(KC_1 + (number - 1));
  612. break;
  613. case 0xA ... 0xF:
  614. register_code(KC_A + (number - 0xA));
  615. unregister_code(KC_A + (number - 0xA));
  616. break;
  617. }
  618. }
  619. __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
  620. hex = hex & 0xF;
  621. if (hex == 0x0) {
  622. return KC_0;
  623. } else if (hex < 0xA) {
  624. return KC_1 + (hex - 0x1);
  625. } else {
  626. return KC_A + (hex - 0xA);
  627. }
  628. }
  629. void api_send_unicode(uint32_t unicode) {
  630. #ifdef API_ENABLE
  631. uint8_t chunk[4];
  632. dword_to_bytes(unicode, chunk);
  633. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  634. #endif
  635. }
  636. /** \brief Lock LED set callback - keymap/user level
  637. *
  638. * \deprecated Use led_update_user() instead.
  639. */
  640. __attribute__((weak)) void led_set_user(uint8_t usb_led) {}
  641. /** \brief Lock LED set callback - keyboard level
  642. *
  643. * \deprecated Use led_update_kb() instead.
  644. */
  645. __attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
  646. /** \brief Lock LED update callback - keymap/user level
  647. *
  648. * \return True if led_update_kb() should run its own code, false otherwise.
  649. */
  650. __attribute__((weak)) bool led_update_user(led_t led_state) { return true; }
  651. /** \brief Lock LED update callback - keyboard level
  652. *
  653. * \return Ignored for now.
  654. */
  655. __attribute__((weak)) bool led_update_kb(led_t led_state) { return led_update_user(led_state); }
  656. __attribute__((weak)) void led_init_ports(void) {}
  657. __attribute__((weak)) void led_set(uint8_t usb_led) {
  658. #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
  659. // Use backlight as Caps Lock indicator
  660. uint8_t bl_toggle_lvl = 0;
  661. if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
  662. // Turning Caps Lock ON and backlight is disabled in config
  663. // Toggling backlight to the brightest level
  664. bl_toggle_lvl = BACKLIGHT_LEVELS;
  665. } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
  666. // Turning Caps Lock OFF and backlight is enabled in config
  667. // Toggling backlight and restoring config level
  668. bl_toggle_lvl = backlight_config.level;
  669. }
  670. // Set level without modify backlight_config to keep ability to restore state
  671. backlight_set(bl_toggle_lvl);
  672. #endif
  673. led_set_kb(usb_led);
  674. led_update_kb((led_t)usb_led);
  675. }
  676. //------------------------------------------------------------------------------
  677. // Override these functions in your keymap file to play different tunes on
  678. // different events such as startup and bootloader jump
  679. __attribute__((weak)) void startup_user() {}
  680. __attribute__((weak)) void shutdown_user() {}
  681. //------------------------------------------------------------------------------