keymap.c 15 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include "planck.h"
  4. #include "action_layer.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. #include "eeconfig.h"
  9. extern keymap_config_t keymap_config;
  10. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  11. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  12. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  13. // entirely and just use numbers.
  14. #define _QWERTY 0
  15. #define _COLEMAK 1
  16. #define _DVORAK 2
  17. #define _LOWER 3
  18. #define _RAISE 4
  19. #define _PLOVER 5
  20. #define _TOUCHCURSOR 6
  21. #define _ADJUST 16
  22. enum planck_keycodes {
  23. QWERTY = SAFE_RANGE,
  24. COLEMAK,
  25. DVORAK,
  26. PLOVER,
  27. LOWER,
  28. RAISE,
  29. BACKLIT,
  30. EXT_PLV
  31. };
  32. // Fillers to make layering more clear
  33. #define _______ KC_TRNS
  34. #define XXXXXXX KC_NO
  35. // Custom macros
  36. #define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
  37. #define LT_TC LT(_TOUCHCURSOR, KC_SPC) // L-ayer T-ap T-ouch C-ursor
  38. // ^-- Requires KC_TRNS / _______ for the trigger key in the destination layer
  39. #define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
  40. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  41. /* Qwerty
  42. * ,-----------------------------------------------------------------------------------------.
  43. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  44. * |----------+------+------+------+------+-------------+------+------+------+------+--------|
  45. * | Ctrl/Esc | A | S | D | F | G | H | J | K | L | ; | " |
  46. * |----------+------+------+------+------+------|------+------+------+------+------+--------|
  47. * | Shift | Z | X | C | V | B | N | M | , | . | / |Sft/Ent |
  48. * |----------+------+------+------+------+------+------+------+------+------+------+--------|
  49. * | Brite | Ctrl | Alt | GUI |Lower | TC/Space |Raise | Left | Down | Up | Right |
  50. * `-----------------------------------------------------------------------------------------'
  51. */
  52. [_QWERTY] = {
  53. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  54. {CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  55. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
  56. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  57. },
  58. /* Colemak
  59. * ,-----------------------------------------------------------------------------------------.
  60. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  61. * |----------+------+------+------+------+-------------+------+------+------+------+--------|
  62. * | Ctrl/Esc | A | R | S | T | D | H | N | E | I | O | " |
  63. * |----------+------+------+------+------+------|------+------+------+------+------+--------|
  64. * | Shift | Z | X | C | V | B | K | M | , | . | / |Sft/Ent |
  65. * |----------+------+------+------+------+------+------+------+------+------+------+--------|
  66. * | Brite | Ctrl | Alt | GUI |Lower | TC/Space |Raise | Left | Down | Up | Right |
  67. * `-----------------------------------------------------------------------------------------'
  68. */
  69. [_COLEMAK] = {
  70. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  71. {CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  72. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
  73. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  74. },
  75. /* Dvorak
  76. * ,-----------------------------------------------------------------------------------------.
  77. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  78. * |----------+------+------+------+------+-------------+------+------+------+------+--------|
  79. * | Ctrl/Esc | A | O | E | U | I | D | H | T | N | S | / |
  80. * |----------+------+------+------+------+------|------+------+------+------+------+--------|
  81. * | Shift | ; | Q | J | K | X | B | M | W | V | Z |Sft/Ent |
  82. * |----------+------+------+------+------+------+------+------+------+------+------+--------|
  83. * | Brite | Ctrl | Alt | GUI |Lower | TC/Space |Raise | Left | Down | Up | Right |
  84. * `-----------------------------------------------------------------------------------------'
  85. */
  86. [_DVORAK] = {
  87. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  88. {CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  89. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT},
  90. {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  91. },
  92. /* Lower
  93. * ,-----------------------------------------------------------------------------------.
  94. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  95. * |------+------+------+------+------+-------------+------+------+------+------+------|
  96. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  97. * |------+------+------+------+------+------|------+------+------+------+------+------|
  98. * | | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ |
  99. * |------+------+------+------+------+------+------+------+------+------+------+------|
  100. * | | | | | | | | Next | Vol- | Vol+ | Play |
  101. * `-----------------------------------------------------------------------------------'
  102. */
  103. [_LOWER] = {
  104. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  105. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  106. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  107. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  108. },
  109. /* Raise
  110. * ,-----------------------------------------------------------------------------------.
  111. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  112. * |------+------+------+------+------+-------------+------+------+------+------+------|
  113. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | | |
  114. * |------+------+------+------+------+------|------+------+------+------+------+------|
  115. * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | 0 |Enter |
  116. * |------+------+------+------+------+------+------+------+------+------+------+------|
  117. * | | | | | | | | Next | Vol- | Vol+ | Play |
  118. * `-----------------------------------------------------------------------------------'
  119. */
  120. [_RAISE] = {
  121. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  122. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, _______, _______},
  123. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_0, _______},
  124. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  125. },
  126. /* TouchCursor layer (http://martin-stone.github.io/touchcursor/) plus personal customizations
  127. * ,-----------------------------------------------------------------------------------.
  128. * | | | |Shift | GUI | ~ |Insert| Home | Up | End | Bksp | |
  129. * |------+------+------+------+------+-------------+------+------+------+------+------|
  130. | | Alt |Space | | | | PgUp | Left | Down |Right | | |
  131. * |------+------+------+------+------+------|------+------+------+------+------+------|
  132. | | | | | | ` | PgDn | Del | | | | |
  133. * |------+------+------+------+------+------+------+------+------+------+------+------|
  134. | | | | | | | | | | | |
  135. * `-----------------------------------------------------------------------------------'
  136. */
  137. [_TOUCHCURSOR] = {
  138. {_______, _______, _______, KC_LSFT, KC_LGUI, KC_TILD, KC_INS, KC_HOME, KC_UP, KC_END, KC_BSPC, _______},
  139. {_______, KC_LALT, KC_SPC, _______, _______, _______, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
  140. {_______, _______, _______, _______, _______, KC_GRV, KC_PGDN, KC_DEL, _______, _______, _______, _______},
  141. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  142. },
  143. /* Plover layer (http://opensteno.org)
  144. * ,-----------------------------------------------------------------------------------.
  145. * | # | # | # | # | # | # | # | # | # | # | # | # |
  146. * |------+------+------+------+------+-------------+------+------+------+------+------|
  147. * | | S | T | P | H | * | * | F | P | L | T | D |
  148. * |------+------+------+------+------+------|------+------+------+------+------+------|
  149. * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
  150. * |------+------+------+------+------+------+------+------+------+------+------+------|
  151. * | Exit | | | A | O | | E | U | | | |
  152. * `-----------------------------------------------------------------------------------'
  153. */
  154. [_PLOVER] = {
  155. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  156. {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
  157. {XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  158. {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
  159. },
  160. /* Adjust (Lower + Raise)
  161. * ,-----------------------------------------------------------------------------------.
  162. * | | Reset| | | | | | | | | | Del |
  163. * |------+------+------+------+------+-------------+------+------+------+------+------|
  164. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  165. * |------+------+------+------+------+------|------+------+------+------+------+------|
  166. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  167. * |------+------+------+------+------+------+------+------+------+------+------+------|
  168. * | | | | | | | | | | | |
  169. * `-----------------------------------------------------------------------------------'
  170. */
  171. [_ADJUST] = {
  172. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  173. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  174. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  175. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  176. }
  177. };
  178. #ifdef AUDIO_ENABLE
  179. float tone_startup[][2] = SONG(STARTUP_SOUND);
  180. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  181. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  182. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  183. float tone_plover[][2] = SONG(PLOVER_SOUND);
  184. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  185. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  186. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  187. #endif
  188. void persistant_default_layer_set(uint16_t default_layer) {
  189. eeconfig_update_default_layer(default_layer);
  190. default_layer_set(default_layer);
  191. }
  192. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  193. switch (keycode) {
  194. case QWERTY:
  195. if (record->event.pressed) {
  196. #ifdef AUDIO_ENABLE
  197. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  198. #endif
  199. persistant_default_layer_set(1UL<<_QWERTY);
  200. }
  201. return false;
  202. break;
  203. case COLEMAK:
  204. if (record->event.pressed) {
  205. #ifdef AUDIO_ENABLE
  206. PLAY_NOTE_ARRAY(tone_colemak, false, 0);
  207. #endif
  208. persistant_default_layer_set(1UL<<_COLEMAK);
  209. }
  210. return false;
  211. break;
  212. case DVORAK:
  213. if (record->event.pressed) {
  214. #ifdef AUDIO_ENABLE
  215. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  216. #endif
  217. persistant_default_layer_set(1UL<<_DVORAK);
  218. }
  219. return false;
  220. break;
  221. case LOWER:
  222. if (record->event.pressed) {
  223. layer_on(_LOWER);
  224. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  225. } else {
  226. layer_off(_LOWER);
  227. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  228. }
  229. return false;
  230. break;
  231. case RAISE:
  232. if (record->event.pressed) {
  233. layer_on(_RAISE);
  234. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  235. } else {
  236. layer_off(_RAISE);
  237. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  238. }
  239. return false;
  240. break;
  241. case BACKLIT:
  242. if (record->event.pressed) {
  243. register_code(KC_RSFT);
  244. #ifdef BACKLIGHT_ENABLE
  245. backlight_step();
  246. #endif
  247. } else {
  248. unregister_code(KC_RSFT);
  249. }
  250. return false;
  251. break;
  252. case PLOVER:
  253. if (record->event.pressed) {
  254. #ifdef AUDIO_ENABLE
  255. stop_all_notes();
  256. PLAY_NOTE_ARRAY(tone_plover, false, 0);
  257. #endif
  258. layer_off(_RAISE);
  259. layer_off(_LOWER);
  260. layer_off(_ADJUST);
  261. layer_on(_PLOVER);
  262. if (!eeconfig_is_enabled()) {
  263. eeconfig_init();
  264. }
  265. keymap_config.raw = eeconfig_read_keymap();
  266. keymap_config.nkro = 1;
  267. eeconfig_update_keymap(keymap_config.raw);
  268. }
  269. return false;
  270. break;
  271. case EXT_PLV:
  272. if (record->event.pressed) {
  273. #ifdef AUDIO_ENABLE
  274. PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
  275. #endif
  276. layer_off(_PLOVER);
  277. }
  278. return false;
  279. break;
  280. }
  281. return true;
  282. }
  283. void matrix_init_user(void) {
  284. #ifdef AUDIO_ENABLE
  285. startup_user();
  286. #endif
  287. }
  288. #ifdef AUDIO_ENABLE
  289. void startup_user()
  290. {
  291. _delay_ms(20); // gets rid of tick
  292. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  293. }
  294. void shutdown_user()
  295. {
  296. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  297. _delay_ms(150);
  298. stop_all_notes();
  299. }
  300. void music_on_user(void)
  301. {
  302. music_scale_user();
  303. }
  304. void music_scale_user(void)
  305. {
  306. PLAY_NOTE_ARRAY(music_scale, false, 0);
  307. }
  308. #endif