config.h 3.8 KB

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  1. /*
  2. Copyright 2020 kamonanban
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0xFEED
  18. #define PRODUCT_ID 0x991D
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER kamonanban
  21. #define PRODUCT manta60
  22. #define DESCRIPTION A split keyboard with 27 ortholinear keys and 5-7 thumb/little finger keys
  23. /* key matrix size */
  24. #define MATRIX_ROWS 10
  25. #define MATRIX_COLS 7
  26. /*
  27. * Keyboard Matrix Assignments
  28. *
  29. * Change this to how you wired your keyboard
  30. * COLS: AVR pins used for columns, left to right
  31. * ROWS: AVR pins used for rows, top to bottom
  32. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  33. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  34. *
  35. */
  36. #define MATRIX_ROW_PINS { D4, C6, D7, E6 ,B4}
  37. #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
  38. #define UNUSED_PINS
  39. /* COL2ROW, ROW2COL*/
  40. #define DIODE_DIRECTION COL2ROW
  41. /*
  42. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  43. */
  44. #define SOFT_SERIAL_PIN D2
  45. #define SELECT_SOFT_SERIAL_SPEED 1
  46. #define RGBLIGHT_SPLIT
  47. #define RGB_DI_PIN D3
  48. #ifdef RGBLIGHT_ENABLE
  49. #define RGBLED_NUM 68 // Number of LEDs
  50. #define RGBLED_SPLIT { 34, 34 }
  51. #endif
  52. #ifdef RGB_DI_PIN
  53. #define RGBLIGHT_ANIMATIONS
  54. // /*== or choose animations ==*/
  55. // #define RGBLIGHT_EFFECT_BREATHING
  56. // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  57. // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  58. // #define RGBLIGHT_EFFECT_SNAKE
  59. // #define RGBLIGHT_EFFECT_KNIGHT
  60. // #define RGBLIGHT_EFFECT_CHRISTMAS
  61. // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  62. // #define RGBLIGHT_EFFECT_RGB_TEST
  63. // #define RGBLIGHT_EFFECT_ALTERNATING
  64. // /*== customize breathing effect ==*/
  65. // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  66. // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  67. // /*==== use exp() and sin() ====*/
  68. // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  69. // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  70. #endif
  71. #ifndef IOS_DEVICE_ENABLE
  72. /* The maximum brightness level */
  73. #define RGBLIGHT_LIMIT_VAL 128
  74. #define RGBLIGHT_VAL_STEP 16
  75. #else
  76. #define RGBLIGHT_LIMIT_VAL 32
  77. #define RGBLIGHT_VAL_STEP 4
  78. #endif
  79. #define RGBLIGHT_HUE_STEP 8
  80. #define RGBLIGHT_SAT_STEP 8
  81. #if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
  82. #define USB_MAX_POWER_CONSUMPTION 400
  83. #else
  84. #define USB_MAX_POWER_CONSUMPTION 100
  85. #endif
  86. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  87. #define DEBOUNCE 5
  88. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  89. //#define MATRIX_HAS_GHOST
  90. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  91. #define LOCKING_SUPPORT_ENABLE
  92. /* Locking resynchronize hack */
  93. #define LOCKING_RESYNC_ENABLE
  94. /*
  95. * Feature disable options
  96. * These options are also useful to firmware size reduction.
  97. */
  98. /* disable debug print */
  99. //#define NO_DEBUG
  100. /* disable print */
  101. //#define NO_PRINT
  102. /* disable action features */
  103. //#define NO_ACTION_LAYER
  104. //#define NO_ACTION_TAPPING
  105. //#define NO_ACTION_ONESHOT
  106. //#define NO_ACTION_MACRO
  107. //#define NO_ACTION_FUNCTION