keymap_plain.c 3.2 KB

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  1. #include "keymap_common.h"
  2. const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  3. /* 0: qwerty */
  4. [0] = KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
  5. TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, \
  6. ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, MPLY, \
  7. LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
  8. LCTL, LALT, LGUI, FN2, SPC, FN1, RGUI, RALT, LEFT, DOWN, UP, RGHT),
  9. [1] = KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
  10. TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, DEL, \
  11. ESC, A, R, S, T, D, H, N, E, I, O, QUOT, ENT, MPLY, \
  12. LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
  13. LCTL, LALT, LGUI, FN2, SPC, FN1, RGUI, RALT, LEFT, DOWN, UP, RGHT),
  14. [2] = KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
  15. TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, BSLS, DEL, \
  16. ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, ENT, MPLY, \
  17. LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
  18. LCTL, LALT, LGUI, TRNS, SPC, FN1, RGUI, RALT, MNXT, VOLD, VOLU, MPLY),
  19. [3] = KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
  20. TAB, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, LBRC, RBRC, BSLS, DEL, \
  21. ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28, ENT, MPLY, \
  22. LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
  23. LCTL, LALT, LGUI, FN2, SPC, TRNS, RGUI, RALT, MNXT, VOLD, VOLU, MPLY),
  24. };
  25. const uint16_t PROGMEM fn_actions[] = {
  26. [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay
  27. [2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay
  28. // [1] = ACTION_LAYER_ON_OFF(1),
  29. // [2] = ACTION_LAYER_ON_OFF(2),
  30. [3] = ACTION_DEFAULT_LAYER_SET(0),
  31. [4] = ACTION_DEFAULT_LAYER_SET(1),
  32. [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
  33. [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
  34. [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
  35. [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
  36. [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
  37. [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
  38. [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
  39. [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
  40. [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
  41. [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
  42. [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
  43. [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
  44. [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
  45. [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
  46. [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
  47. [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
  48. };