voices.c 3.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132
  1. #include "voices.h"
  2. #include "stdlib.h"
  3. // these are imported from audio.c
  4. extern uint16_t envelope_index;
  5. extern float note_timbre;
  6. extern float polyphony_rate;
  7. voice_type voice = duty_osc;
  8. void set_voice(voice_type v) {
  9. voice = v;
  10. }
  11. void voice_iterate() {
  12. voice = (voice + 1) % number_of_voices;
  13. }
  14. void voice_deiterate() {
  15. voice = (voice - 1) % number_of_voices;
  16. }
  17. float voice_envelope(float frequency) {
  18. // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
  19. uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
  20. switch (voice) {
  21. case default_voice:
  22. note_timbre = TIMBRE_50;
  23. polyphony_rate = 0;
  24. break;
  25. case butts_fader:
  26. polyphony_rate = 0;
  27. switch (compensated_index) {
  28. case 0 ... 9:
  29. frequency = frequency / 4;
  30. note_timbre = TIMBRE_12;
  31. break;
  32. case 10 ... 19:
  33. frequency = frequency / 2;
  34. note_timbre = TIMBRE_12;
  35. break;
  36. case 20 ... 200:
  37. note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
  38. break;
  39. default:
  40. note_timbre = 0;
  41. break;
  42. }
  43. break;
  44. case octave_crunch:
  45. polyphony_rate = 0;
  46. switch (compensated_index) {
  47. case 0 ... 9:
  48. case 20 ... 24:
  49. case 30 ... 32:
  50. frequency = frequency / 2;
  51. note_timbre = TIMBRE_12;
  52. break;
  53. case 10 ... 19:
  54. case 25 ... 29:
  55. case 33 ... 35:
  56. frequency = frequency * 2;
  57. note_timbre = TIMBRE_12;
  58. break;
  59. default:
  60. note_timbre = TIMBRE_12;
  61. break;
  62. }
  63. break;
  64. case duty_osc:
  65. // This slows the loop down a substantial amount, so higher notes may freeze
  66. polyphony_rate = 0;
  67. switch (compensated_index) {
  68. default:
  69. #define OCS_SPEED 10
  70. #define OCS_AMP .25
  71. // sine wave is slow
  72. // note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
  73. // triangle wave is a bit faster
  74. note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
  75. break;
  76. }
  77. break;
  78. case duty_octave_down:
  79. polyphony_rate = 0;
  80. note_timbre = (envelope_index % 2) * .125 + .375 * 2;
  81. if ((envelope_index % 4) == 0)
  82. note_timbre = 0.5;
  83. if ((envelope_index % 8) == 0)
  84. note_timbre = 0;
  85. break;
  86. case duty_fifth_down:
  87. note_timbre = 0.5;
  88. if ((envelope_index % 3) == 0)
  89. note_timbre = 0.75;
  90. break;
  91. case duty_fourth_down:
  92. note_timbre = 0.0;
  93. if ((envelope_index % 12) == 0)
  94. note_timbre = 0.75;
  95. if (((envelope_index % 12) % 4) != 1)
  96. note_timbre = 0.75;
  97. break;
  98. case duty_third_down:
  99. note_timbre = 0.5;
  100. if ((envelope_index % 5) == 0)
  101. note_timbre = 0.75;
  102. break;
  103. case duty_fifth_third_down:
  104. note_timbre = 0.5;
  105. if ((envelope_index % 5) == 0)
  106. note_timbre = 0.75;
  107. if ((envelope_index % 3) == 0)
  108. note_timbre = 0.25;
  109. break;
  110. default:
  111. break;
  112. }
  113. return frequency;
  114. }