keymap.c 5.7 KB

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  1. #include "iris.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. #define _QWERTY 0
  6. #define _LOWER 1
  7. #define _RAISE 2
  8. #define _ADJUST 16
  9. enum custom_keycodes {
  10. QWERTY = SAFE_RANGE,
  11. LOWER,
  12. RAISE,
  13. ADJUST,
  14. };
  15. #define KC_ KC_TRNS
  16. #define KC_LOWR LOWER
  17. #define KC_RASE RAISE
  18. #define KC_RST RESET
  19. #define KC_BL_S BL_STEP
  20. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  21. [_QWERTY] = LAYOUT_kc(
  22. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  23. ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
  24. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  25. TAB , Q , W , E , R , T , Y , U , I , O , P ,DEL ,
  26. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  27. RASE, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
  28. //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
  29. LSFT, Z , X , C , V , B ,SPC , PSCR , N , M ,COMM,DOT ,SLSH,RGHT,
  30. //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
  31. LCTL,LOWR,SPC , ENT ,LGUI,LALT
  32. // `----+----+----' `----+----+----'
  33. ),
  34. [_LOWER] = LAYOUT_kc(
  35. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  36. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
  37. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  38. , ,PGUP, , ,LBRC, RBRC, P7 , P8 , P9 ,PLUS, ,
  39. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  40. ,HOME,PGDN,END, ,LPRN, RPRN, P4 , P5 , P6 ,MINS,PIPE,
  41. //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
  42. , , , , , , , , , P1 , P2 , P3 ,EQL ,UNDS ,
  43. //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
  44. , ,DEL , BSPC , , P0
  45. // `----+----+----' `----+----+----'
  46. ),
  47. [_RAISE] = LAYOUT_kc(
  48. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  49. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
  50. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  51. , , UP , , ,LBRC, RBRC, ,NLCK,INS ,SLCK,MUTE,
  52. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  53. ,LEFT,DOWN,RGHT, ,LPRN, RPRN,MPRV,MPLY,MNXT, ,VOLU,
  54. //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
  55. , , , , , , , , , , , , ,VOLD,
  56. //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
  57. , , , , ,
  58. // `----+----+----' `----+----+----'
  59. ),
  60. [_ADJUST] = LAYOUT(
  61. //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
  62. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  63. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  64. RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
  65. //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
  66. RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
  67. //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
  68. BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  69. //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
  70. _______, _______, _______, _______, _______, _______
  71. // `--------+--------+--------' `--------+--------+--------'
  72. )
  73. };
  74. #ifdef AUDIO_ENABLE
  75. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  76. #endif
  77. void persistent_default_layer_set(uint16_t default_layer) {
  78. eeconfig_update_default_layer(default_layer);
  79. default_layer_set(default_layer);
  80. }
  81. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  82. switch (keycode) {
  83. case QWERTY:
  84. if (record->event.pressed) {
  85. #ifdef AUDIO_ENABLE
  86. PLAY_SONG(tone_qwerty);
  87. #endif
  88. persistent_default_layer_set(1UL<<_QWERTY);
  89. }
  90. return false;
  91. break;
  92. case LOWER:
  93. if (record->event.pressed) {
  94. layer_on(_LOWER);
  95. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  96. } else {
  97. layer_off(_LOWER);
  98. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  99. }
  100. return false;
  101. break;
  102. case RAISE:
  103. if (record->event.pressed) {
  104. layer_on(_RAISE);
  105. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  106. } else {
  107. layer_off(_RAISE);
  108. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  109. }
  110. return false;
  111. break;
  112. case ADJUST:
  113. if (record->event.pressed) {
  114. layer_on(_ADJUST);
  115. } else {
  116. layer_off(_ADJUST);
  117. }
  118. return false;
  119. break;
  120. }
  121. return true;
  122. }