keymap.c 16 KB

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  1. #include QMK_KEYBOARD_H
  2. #include "LUFA/Drivers/Peripheral/TWI.h"
  3. #ifdef SSD1306OLED
  4. #include "ssd1306.h"
  5. #endif
  6. extern keymap_config_t keymap_config;
  7. //Following line allows macro to read current RGB settings
  8. extern rgblight_config_t rgblight_config;
  9. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  10. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  11. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  12. // entirely and just use numbers.
  13. #define _QWERTY 0
  14. #define _COLEMAK 1
  15. #define _DVORAK 2
  16. #define _LOWER 3
  17. #define _RAISE 4
  18. #define _ADJUST 16
  19. enum custom_keycodes {
  20. QWERTY = SAFE_RANGE,
  21. COLEMAK,
  22. DVORAK,
  23. LOWER,
  24. RAISE,
  25. ADJUST,
  26. BACKLIT,
  27. RGBLED_TOGGLE,
  28. RGBLED_STEP_MODE,
  29. RGBLED_INCREASE_HUE,
  30. RGBLED_DECREASE_HUE,
  31. RGBLED_INCREASE_SAT,
  32. RGBLED_DECREASE_SAT,
  33. RGBLED_INCREASE_VAL,
  34. RGBLED_DECREASE_VAL,
  35. };
  36. enum macro_keycodes {
  37. KC_SAMPLEMACRO,
  38. };
  39. //Macros
  40. #define M_SAMPLE M(KC_SAMPLEMACRO)
  41. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  42. /* Qwerty
  43. * ,-----------------------------------------------------------------------------------.
  44. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  45. * |------+------+------+------+------+-------------+------+------+------+------+------|
  46. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  47. * |------+------+------+------+------+------|------+------+------+------+------+------|
  48. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  49. * |------+------+------+------+------+------+------+------+------+------+------+------|
  50. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  51. * `-----------------------------------------------------------------------------------'
  52. */
  53. [_QWERTY] = LAYOUT( \
  54. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  55. KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  56. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  57. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  58. ),
  59. /* Colemak
  60. * ,-----------------------------------------------------------------------------------.
  61. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  62. * |------+------+------+------+------+-------------+------+------+------+------+------|
  63. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  64. * |------+------+------+------+------+------|------+------+------+------+------+------|
  65. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  66. * |------+------+------+------+------+------+------+------+------+------+------+------|
  67. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  68. * `-----------------------------------------------------------------------------------'
  69. */
  70. [_COLEMAK] = LAYOUT( \
  71. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  72. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  73. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  74. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  75. ),
  76. /* Dvorak
  77. * ,-----------------------------------------------------------------------------------.
  78. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  79. * |------+------+------+------+------+-------------+------+------+------+------+------|
  80. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  81. * |------+------+------+------+------+------|------+------+------+------+------+------|
  82. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  83. * |------+------+------+------+------+------+------+------+------+------+------+------|
  84. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  85. * `-----------------------------------------------------------------------------------'
  86. */
  87. [_DVORAK] = LAYOUT( \
  88. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
  89. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  90. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  91. ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  92. ),
  93. /* Lower
  94. * ,-----------------------------------------------------------------------------------.
  95. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  96. * |------+------+------+------+------+-------------+------+------+------+------+------|
  97. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
  98. * |------+------+------+------+------+------|------+------+------+------+------+------|
  99. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  100. * |------+------+------+------+------+------+------+------+------+------+------+------|
  101. * | | | | | | | | Next | Vol- | Vol+ | Play |
  102. * `-----------------------------------------------------------------------------------'
  103. */
  104. [_LOWER] = LAYOUT( \
  105. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
  106. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  107. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
  108. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  109. ),
  110. /* Raise
  111. * ,-----------------------------------------------------------------------------------.
  112. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  113. * |------+------+------+------+------+-------------+------+------+------+------+------|
  114. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  115. * |------+------+------+------+------+------|------+------+------+------+------+------|
  116. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  117. * |------+------+------+------+------+------+------+------+------+------+------+------|
  118. * | | | | | | | | Next | Vol- | Vol+ | Play |
  119. * `-----------------------------------------------------------------------------------'
  120. */
  121. [_RAISE] = LAYOUT( \
  122. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  123. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  124. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
  125. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  126. ),
  127. /* Adjust (Lower + Raise)
  128. * ,-----------------------------------------------------------------------------------.
  129. * | | Reset| | | | | | | | | | Del |
  130. * |------+------+------+------+------+-------------+------+------+------+------+------|
  131. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  132. * |------+------+------+------+------+------|------+------+------+------+------+------|
  133. * | | | | | | | | | | | | |
  134. * |------+------+------+------+------+------+------+------+------+------+------+------|
  135. * | | | | | | | | | | | |
  136. * `-----------------------------------------------------------------------------------'
  137. */
  138. [_ADJUST] = LAYOUT( \
  139. _______, RESET, _______, M_SAMPLE, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  140. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  141. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  142. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  143. )
  144. };
  145. #ifdef AUDIO_ENABLE
  146. float tone_startup[][2] = SONG(STARTUP_SOUND);
  147. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  148. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  149. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  150. float tone_plover[][2] = SONG(PLOVER_SOUND);
  151. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  152. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  153. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  154. #endif
  155. // define variables for reactive RGB
  156. bool TOG_STATUS = false;
  157. int RGB_current_mode;
  158. void persistent_default_layer_set(uint16_t default_layer) {
  159. eeconfig_update_default_layer(default_layer);
  160. default_layer_set(default_layer);
  161. }
  162. // Setting ADJUST layer RGB back to default
  163. void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  164. if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
  165. rgblight_mode(RGB_current_mode);
  166. layer_on(layer3);
  167. } else {
  168. layer_off(layer3);
  169. }
  170. }
  171. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  172. switch (keycode) {
  173. case QWERTY:
  174. if (record->event.pressed) {
  175. #ifdef AUDIO_ENABLE
  176. PLAY_SONG(tone_qwerty);
  177. #endif
  178. persistent_default_layer_set(1UL<<_QWERTY);
  179. }
  180. return false;
  181. break;
  182. case COLEMAK:
  183. if (record->event.pressed) {
  184. #ifdef AUDIO_ENABLE
  185. PLAY_SONG(tone_colemak);
  186. #endif
  187. persistent_default_layer_set(1UL<<_COLEMAK);
  188. }
  189. return false;
  190. break;
  191. case DVORAK:
  192. if (record->event.pressed) {
  193. #ifdef AUDIO_ENABLE
  194. PLAY_SONG(tone_dvorak);
  195. #endif
  196. persistent_default_layer_set(1UL<<_DVORAK);
  197. }
  198. return false;
  199. break;
  200. case LOWER:
  201. if (record->event.pressed) {
  202. //not sure how to have keyboard check mode and set it to a variable, so my work around
  203. //uses another variable that would be set to true after the first time a reactive key is pressed.
  204. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  205. } else {
  206. TOG_STATUS = !TOG_STATUS;
  207. rgblight_mode(16);
  208. }
  209. layer_on(_LOWER);
  210. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  211. } else {
  212. rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  213. TOG_STATUS = false;
  214. layer_off(_LOWER);
  215. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  216. }
  217. return false;
  218. break;
  219. case RAISE:
  220. if (record->event.pressed) {
  221. //not sure how to have keyboard check mode and set it to a variable, so my work around
  222. //uses another variable that would be set to true after the first time a reactive key is pressed.
  223. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  224. } else {
  225. TOG_STATUS = !TOG_STATUS;
  226. rgblight_mode(15);
  227. }
  228. layer_on(_RAISE);
  229. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  230. } else {
  231. rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  232. layer_off(_RAISE);
  233. TOG_STATUS = false;
  234. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  235. }
  236. return false;
  237. break;
  238. case BACKLIT:
  239. if (record->event.pressed) {
  240. register_code(KC_RSFT);
  241. #ifdef BACKLIGHT_ENABLE
  242. backlight_step();
  243. #endif
  244. } else {
  245. unregister_code(KC_RSFT);
  246. }
  247. return false;
  248. break;
  249. //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
  250. case RGB_MOD:
  251. if (record->event.pressed) {
  252. rgblight_mode(RGB_current_mode);
  253. rgblight_step();
  254. RGB_current_mode = rgblight_config.mode;
  255. }
  256. return false;
  257. break;
  258. }
  259. return true;
  260. }
  261. void matrix_init_user(void) {
  262. #ifdef AUDIO_ENABLE
  263. startup_user();
  264. #endif
  265. RGB_current_mode = rgblight_config.mode;
  266. }
  267. //SSD1306 OLED init and update loop, make sure to add #define SSD1306OLED in config.h
  268. #ifdef SSD1306OLED
  269. void matrix_master_OLED_init (void) {
  270. TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
  271. iota_gfx_init(); // turns on the display
  272. }
  273. void matrix_scan_user(void) {
  274. iota_gfx_task(); // this is what updates the display continuously
  275. }
  276. #endif
  277. #ifdef AUDIO_ENABLE
  278. void startup_user()
  279. {
  280. _delay_ms(20); // gets rid of tick
  281. PLAY_SONG(tone_startup);
  282. }
  283. void shutdown_user()
  284. {
  285. PLAY_SONG(tone_goodbye);
  286. _delay_ms(150);
  287. stop_all_notes();
  288. }
  289. void music_on_user(void)
  290. {
  291. music_scale_user();
  292. }
  293. void music_scale_user(void)
  294. {
  295. PLAY_SONG(music_scale);
  296. }
  297. #endif
  298. /*
  299. * Macro definition
  300. */
  301. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  302. {
  303. if (!eeconfig_is_enabled()) {
  304. eeconfig_init();
  305. }
  306. switch (id) {
  307. case KC_SAMPLEMACRO:
  308. if (record->event.pressed){
  309. return MACRO (I(10), T(H), T(E), T(L), T(L), T(O), T(SPACE), T(W), T(O), T(R), T(L), T(D), END);
  310. }
  311. }
  312. return MACRO_NONE;
  313. }
  314. void matrix_update(struct CharacterMatrix *dest,
  315. const struct CharacterMatrix *source) {
  316. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  317. memcpy(dest->display, source->display, sizeof(dest->display));
  318. dest->dirty = true;
  319. }
  320. }
  321. //assign the right code to your layers for OLED display
  322. #define L_BASE 0
  323. #define L_LOWER 8
  324. #define L_RAISE 16
  325. #define L_FNLAYER 64
  326. #define L_NUMLAY 128
  327. #define L_NLOWER 136
  328. #define L_NFNLAYER 192
  329. #define L_MOUSECURSOR 256
  330. #define L_ADJUST 65560
  331. void iota_gfx_task_user(void) {
  332. #if DEBUG_TO_SCREEN
  333. if (debug_enable) {
  334. return;
  335. }
  336. #endif
  337. struct CharacterMatrix matrix;
  338. matrix_clear(&matrix);
  339. matrix_write_P(&matrix, PSTR("USB: "));
  340. #ifdef PROTOCOL_LUFA
  341. switch (USB_DeviceState) {
  342. case DEVICE_STATE_Unattached:
  343. matrix_write_P(&matrix, PSTR("Unattached"));
  344. break;
  345. case DEVICE_STATE_Suspended:
  346. matrix_write_P(&matrix, PSTR("Suspended"));
  347. break;
  348. case DEVICE_STATE_Configured:
  349. matrix_write_P(&matrix, PSTR("Connected"));
  350. break;
  351. case DEVICE_STATE_Powered:
  352. matrix_write_P(&matrix, PSTR("Powered"));
  353. break;
  354. case DEVICE_STATE_Default:
  355. matrix_write_P(&matrix, PSTR("Default"));
  356. break;
  357. case DEVICE_STATE_Addressed:
  358. matrix_write_P(&matrix, PSTR("Addressed"));
  359. break;
  360. default:
  361. matrix_write_P(&matrix, PSTR("Invalid"));
  362. }
  363. #endif
  364. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  365. char buf[40];
  366. snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
  367. matrix_write_P(&matrix, PSTR("\n\nLayer: "));
  368. switch (layer_state) {
  369. case L_BASE:
  370. matrix_write_P(&matrix, PSTR("Default"));
  371. break;
  372. case L_RAISE:
  373. matrix_write_P(&matrix, PSTR("Raise"));
  374. break;
  375. case L_LOWER:
  376. matrix_write_P(&matrix, PSTR("Lower"));
  377. break;
  378. case L_ADJUST:
  379. matrix_write_P(&matrix, PSTR("ADJUST"));
  380. break;
  381. default:
  382. matrix_write(&matrix, buf);
  383. }
  384. // Host Keyboard LED Status
  385. char led[40];
  386. snprintf(led, sizeof(led), "\n%s %s %s",
  387. (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
  388. (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
  389. (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
  390. matrix_write(&matrix, led);
  391. matrix_update(&display, &matrix);
  392. }