keymap.c 11 KB

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  1. #include "preonic.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. #ifdef AUDIO_ENABLE
  5. #include "audio.h"
  6. #endif
  7. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  8. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  9. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  10. // entirely and just use numbers.
  11. #define _QWERTY 0
  12. #define _LOWER 3
  13. #define _RAISE 4
  14. #define _FUNCTION 15
  15. #define _ADJUST 16
  16. enum preonic_keycodes {
  17. QWERTY = SAFE_RANGE,
  18. LOWER,
  19. RAISE,
  20. BACKLIT
  21. };
  22. // Fillers to make layering more clear
  23. #define _______ KC_TRNS
  24. #define XXXXXXX KC_NO
  25. // Defines for task manager and such
  26. #define CALTDEL LCTL(LALT(KC_DEL))
  27. #define TSKMGR LCTL(LSFT(KC_ESC))
  28. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  29. /* Qwerty
  30. * ,-----------------------------------------------------------------------------------.
  31. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  32. * |------+------+------+------+------+------+------+------+------+------+------+------|
  33. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  34. * |------+------+------+------+------+-------------+------+------+------+------+------|
  35. * | Func | A | S | D | F | G | H | J | K | L | ; | Enter|
  36. * |------+------+------+------+------+------|------+------+------+------+------+------|
  37. * | Shift| Z | X | C | V | B | N | M | , | . | / | ' |
  38. * |------+------+------+------+------+------+------+------+------+------+------+------|
  39. * | Ctrl | ` | GUI | ALT |Lower | Space |Raise | Left | Down | Up |Right |
  40. * `-----------------------------------------------------------------------------------'
  41. */
  42. [_QWERTY] = {
  43. {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  44. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  45. {MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
  46. {OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT},
  47. {KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  48. },
  49. /* Lower
  50. * ,-----------------------------------------------------------------------------------.
  51. * | ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
  52. * |------+------+------+------+------+-------------+------+------+------+------+------|
  53. * | Esc | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  54. * |------+------+------+------+------+-------------+------+------+------+------+------|
  55. * | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } |Enter |
  56. * |------+------+------+------+------+------|------+------+------+------+------+------|
  57. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | Mute | | | |
  58. * |------+------+------+------+------+------+------+------+------+------+------+------|
  59. * | | | | |Lower | Bksp |Raise | Next | Vol- | Vol+ | Play |
  60. * `-----------------------------------------------------------------------------------'
  61. */
  62. [_LOWER] = {
  63. {KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
  64. {KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
  65. {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______},
  66. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE},
  67. {_______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  68. },
  69. /* Raise
  70. * ,-----------------------------------------------------------------------------------.
  71. * | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
  72. * |------+------+------+------+------+------+------+------+------+------+------+------|
  73. * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
  74. * |------+------+------+------+------+-------------+------+------+------+------+------|
  75. * | | 4 | 5 | 6 | + | F5 | F6 | - | = | [ | ] |Enter |
  76. * |------+------+------+------+------+------|------+------+------+------+------+------|
  77. * |Enter | 7 | 8 | 9 | - | F11 | F12 |ISO # |ISO / | Mute | | \ |
  78. * |------+------+------+------+------+------+------+------+------+------+------+------|
  79. * | | , | 0 | . |Lower | Bksp |Raise | Next | Vol- | Vol+ | Play |
  80. * `-----------------------------------------------------------------------------------'
  81. */
  82. [_RAISE] = {
  83. {KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
  84. {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
  85. {_______, KC_4, KC_5, KC_6, KC_PLUS, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______},
  86. {KC_ENT, KC_7, KC_8, KC_9, KC_MINS, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_MUTE, _______, KC_BSLS},
  87. {_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  88. },
  89. /* Adjust (Lower + Raise)
  90. * ,-----------------------------------------------------------------------------------.
  91. * | ESC | F1 | F2 | F3 |ALTF4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
  92. * |------+------+------+------+------+------+------+------+------+------+------+------|
  93. * |Taskmg| | | | | | | | | | |caltde|
  94. * |------+------+------+------+------+-------------+------+------+------+------+------|
  95. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty| | | | |
  96. * |------+------+------+------+------+------|------+------+------+------+------+------|
  97. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  98. * |------+------+------+------+------+------+------+------+------+------+------+------|
  99. * | | | | | | | | | | | |RESET |
  100. * `-----------------------------------------------------------------------------------'
  101. */
  102. [_ADJUST] = {
  103. {KC_ESC, KC_F1, KC_F2, KC_F3, LALT(KC_F4), KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
  104. {TSKMGR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL},
  105. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______},
  106. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  107. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET}
  108. },
  109. /* Function
  110. * ,-----------------------------------------------------------------------------------.
  111. * | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
  112. * |------+------+------+------+------+------+------+------+------+------+------+------|
  113. * | | | | | | | | | up | | | |
  114. * |------+------+------+------+------+-------------+------+------+------+------+------|
  115. * | | | | | | | | Left | Down |Right | | |
  116. * |------+------+------+------+------+------|------+------+------+------+------+------|
  117. * | Caps | | | | | | | | | | | |
  118. * |------+------+------+------+------+------+------+------+------+------+------+------|
  119. * | | | | | | | | | | | |
  120. * `-----------------------------------------------------------------------------------'
  121. */
  122. [_FUNCTION] = {
  123. {KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
  124. {_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______},
  125. {_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
  126. {KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  127. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  128. }
  129. };
  130. #ifdef AUDIO_ENABLE
  131. float tone_startup[][2] = {
  132. {NOTE_B5, 20},
  133. {NOTE_B6, 8},
  134. {NOTE_DS6, 20},
  135. {NOTE_B6, 8}
  136. };
  137. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  138. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  139. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  140. float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
  141. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  142. #endif
  143. void persistant_default_layer_set(uint16_t default_layer) {
  144. eeconfig_update_default_layer(default_layer);
  145. default_layer_set(default_layer);
  146. }
  147. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  148. switch (keycode) {
  149. case QWERTY:
  150. if (record->event.pressed) {
  151. #ifdef AUDIO_ENABLE
  152. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  153. #endif
  154. persistant_default_layer_set(1UL<<_QWERTY);
  155. }
  156. return false;
  157. break;
  158. case LOWER:
  159. if (record->event.pressed) {
  160. layer_on(_LOWER);
  161. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  162. } else {
  163. layer_off(_LOWER);
  164. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  165. }
  166. return false;
  167. break;
  168. case RAISE:
  169. if (record->event.pressed) {
  170. layer_on(_RAISE);
  171. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  172. } else {
  173. layer_off(_RAISE);
  174. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  175. }
  176. return false;
  177. break;
  178. case BACKLIT:
  179. if (record->event.pressed) {
  180. register_code(KC_RSFT);
  181. #ifdef BACKLIGHT_ENABLE
  182. backlight_step();
  183. #endif
  184. } else {
  185. unregister_code(KC_RSFT);
  186. }
  187. return false;
  188. break;
  189. }
  190. return true;
  191. };
  192. void matrix_init_user(void) {
  193. #ifdef AUDIO_ENABLE
  194. startup_user();
  195. #endif
  196. }
  197. #ifdef AUDIO_ENABLE
  198. void startup_user()
  199. {
  200. _delay_ms(20); // gets rid of tick
  201. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  202. }
  203. void shutdown_user()
  204. {
  205. PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
  206. _delay_ms(150);
  207. stop_all_notes();
  208. }
  209. void music_on_user(void)
  210. {
  211. music_scale_user();
  212. }
  213. void music_scale_user(void)
  214. {
  215. PLAY_NOTE_ARRAY(music_scale, false, 0);
  216. }
  217. #endif