keymap.c 1.9 KB

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  1. #include "ps2avrGB.h"
  2. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  3. KEYMAP( \
  4. ESC, NO, NO, NO, NO, NO, NO, MPRV,MPLY,MNXT,MUTE,VOLD,VOLU,PSCR,HOME,END, \
  5. GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, DEL, \
  6. TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, FN1, \
  7. FN2, A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, PGUP,\
  8. LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, UP, PGDN,\
  9. FN0, LALT,LGUI, SPC, RGUI,RALT,RCTL,LEFT,DOWN,RGHT \
  10. ),
  11. KEYMAP( \
  12. NO, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, NO, NO, NO, \
  13. NO, NO, NO, NO, NO, NO, NO, MPRV,MPLY,MNXT,MUTE,VOLD,VOLU,DEL, NO, \
  14. NO, NO, NO, NO, NO, NO, NO, PGUP,NO, NO, NO, NO, NO, NO, TRNS,\
  15. FN2, NO, NO, PGDN,NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, NO, NO, \
  16. TRNS,NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, TRNS, NO, NO, \
  17. TRNS,TRNS,TRNS, NO, TRNS,TRNS,TRNS,NO, NO, NO \
  18. ),
  19. KEYMAP( \
  20. NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, \
  21. NO, NO, NO, NO, END, NO, NO, NO, NO, NO, HOME,NO, NO, NO, NO, \
  22. NO, BTN1,MS_U,BTN2,NO, NO, NO, PGUP,FN1, NO, NO, NO, NO, NO, TRNS,\
  23. FN2, MS_L,MS_D,MS_R,NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, NO, NO, \
  24. TRNS,NO, DEL, NO, NO, NO, NO, NO, NO, NO, NO, TRNS, NO, NO, \
  25. TRNS,TRNS,TRNS, NO, TRNS,TRNS,TRNS,NO, NO, NO \
  26. ),
  27. };
  28. const uint16_t PROGMEM fn_actions[] = {
  29. [0] = ACTION_LAYER_MOMENTARY(1),
  30. [1] = ACTION_LAYER_TOGGLE(2),
  31. [2] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
  32. };