keymap.c 17 KB

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  1. #include QMK_KEYBOARD_H
  2. #include "muse.h"
  3. extern keymap_config_t keymap_config;
  4. enum planck_layers {
  5. _QWERTY,
  6. _COLEMAK,
  7. _DVORAK,
  8. _LOWER,
  9. _RAISE,
  10. _PLOVER,
  11. _ADJUST,
  12. _FN1,
  13. _DPAD,
  14. _DPADNUM
  15. };
  16. enum planck_keycodes {
  17. QWERTY = SAFE_RANGE,
  18. COLEMAK,
  19. DVORAK,
  20. PLOVER,
  21. BACKLIT,
  22. EXT_PLV,
  23. FN1,
  24. DP_ON,
  25. DP_OFF
  26. };
  27. #define LOWER MO(_LOWER)
  28. #define RAISE MO(_RAISE)
  29. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  30. /* Qwerty
  31. * ,-----------------------------------------------------------------------------------.
  32. * | ESC | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  33. * |------+------+------+------+------+-------------+------+------+------+------+------|
  34. * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
  35. * |------+------+------+------+------+------|------+------+------+------+------+------|
  36. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  37. * |------+------+------+------+------+------+------+------+------+------+------+------|
  38. * | App | Ctrl | GUI | Alt |Lower | SpaceFn |Raise | Left | Down | Up |Right |
  39. * `-----------------------------------------------------------------------------------'
  40. */
  41. [_QWERTY] = LAYOUT_planck_grid(
  42. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  43. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  44. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT),
  45. KC_APP, KC_LCTL, KC_LGUI, KC_LALT, LOWER, LT(_FN1, KC_SPC),
  46. LT(_FN1, KC_SPC), RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
  47. ),
  48. /* Colemak
  49. * ,-----------------------------------------------------------------------------------.
  50. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  51. * |------+------+------+------+------+-------------+------+------+------+------+------|
  52. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  53. * |------+------+------+------+------+------|------+------+------+------+------+------|
  54. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  55. * |------+------+------+------+------+------+------+------+------+------+------+------|
  56. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  57. * `-----------------------------------------------------------------------------------'
  58. */
  59. [_COLEMAK] = LAYOUT_planck_grid(
  60. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
  61. KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  62. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
  63. BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  64. ),
  65. /* Dvorak
  66. * ,-----------------------------------------------------------------------------------.
  67. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  68. * |------+------+------+------+------+-------------+------+------+------+------+------|
  69. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  70. * |------+------+------+------+------+------|------+------+------+------+------+------|
  71. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  72. * |------+------+------+------+------+------+------+------+------+------+------+------|
  73. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  74. * `-----------------------------------------------------------------------------------'
  75. */
  76. [_DVORAK] = LAYOUT_planck_grid(
  77. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
  78. KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
  79. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
  80. BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  81. ),
  82. /* Lower
  83. * ,-----------------------------------------------------------------------------------.
  84. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
  85. * |------+------+------+------+------+-------------+------+------+------+------+------|
  86. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  87. * |------+------+------+------+------+------|------+------+------+------+------+------|
  88. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
  89. * |------+------+------+------+------+------+------+------+------+------+------+------|
  90. * | | | | | | | | Next | Vol- | Vol+ | Play |
  91. * `-----------------------------------------------------------------------------------'
  92. */
  93. [_LOWER] = LAYOUT_planck_grid(
  94. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
  95. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  96. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______,
  97. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  98. ),
  99. /* Raise
  100. * ,-----------------------------------------------------------------------------------.
  101. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
  102. * |------+------+------+------+------+-------------+------+------+------+------+------|
  103. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  104. * |------+------+------+------+------+------|------+------+------+------+------+------|
  105. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | |
  106. * |------+------+------+------+------+------+------+------+------+------+------+------|
  107. * | | | | | | | | Next | Vol- | Vol+ | Play |
  108. * `-----------------------------------------------------------------------------------'
  109. */
  110. [_RAISE] = LAYOUT_planck_grid(
  111. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
  112. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  113. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______,
  114. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  115. ),
  116. /* Plover layer (http://opensteno.org)
  117. * ,-----------------------------------------------------------------------------------.
  118. * | # | # | # | # | # | # | # | # | # | # | # | # |
  119. * |------+------+------+------+------+-------------+------+------+------+------+------|
  120. * | | S | T | P | H | * | * | F | P | L | T | D |
  121. * |------+------+------+------+------+------|------+------+------+------+------+------|
  122. * | | S | K | W | R | * | * | R | B | G | S | Z |
  123. * |------+------+------+------+------+------+------+------+------+------+------+------|
  124. * | Exit | | | A | O | | E | U | | | |
  125. * `-----------------------------------------------------------------------------------'
  126. */
  127. [_PLOVER] = LAYOUT_planck_grid(
  128. KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 ,
  129. XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
  130. XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  131. EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX
  132. ),
  133. /* Adjust (Lower + Raise)
  134. * ,-----------------------------------------------------------------------------------.
  135. * | | Reset| | | | | | | | | | Del |
  136. * |------+------+------+------+------+-------------+------+------+------+------+------|
  137. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  138. * |------+------+------+------+------+------|------+------+------+------+------+------|
  139. * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
  140. * |------+------+------+------+------+------+------+------+------+------+------+------|
  141. * | | | | | | | | | | | |
  142. * `-----------------------------------------------------------------------------------'
  143. */
  144. [_ADJUST] = LAYOUT_planck_grid(
  145. _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
  146. _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______,
  147. _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______,
  148. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  149. ),
  150. // Two personal additional layers below
  151. /* Personal custom Fn layer
  152. * ,-----------------------------------------------------------------------------------.
  153. * | | Vol+ | PgUp | Up | PdDn | Ins | | | Up | | PScr | |
  154. * |------+------+------+------+------+-------------+------+------+------+------+------|
  155. * | | Vol- | Left | Down | Right| Home | | Left | Down |Right | | Del |
  156. * |------+------+------+------+------+------|------+------+------+------+------+------|
  157. * | | Prev | Play | Next | Brite| End | | | Vol- | Vol+ | Mute | |
  158. * |------+------+------+------+------+------+------+------+------+------+------+------|
  159. * | Caps | | | | | Space | | DP_ON| | | |
  160. * `-----------------------------------------------------------------------------------'
  161. */
  162. [_FN1] = LAYOUT_planck_grid(
  163. _______, KC_VOLU, KC_PGUP, KC_UP, KC_PGDN, KC_INS, _______, _______, KC_UP, _______, KC_PSCR, _______,
  164. _______, KC_VOLD, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL ,
  165. _______, KC_MPRV, KC_MPLY, KC_MNXT, BACKLIT, KC_END, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______,
  166. KC_CAPS, _______, _______, _______, _______, _______, _______, _______, DP_ON, _______, _______, _______
  167. ),
  168. /* DPAD layer, to activate arrow cluster at the bottom right corner
  169. * ,-----------------------------------------------------------------------------------.
  170. * | ESC | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  171. * |------+------+------+------+------+-------------+------+------+------+------+------|
  172. * | Tab | A | S | D | F | G | H | J | K | L | ; | " |
  173. * |------+------+------+------+------+------|------+------+------+------+------+------|
  174. * | Shift| Z | X | C | V | B | N | M | , | . | Up |Enter |
  175. * |------+------+------+------+------+------+------+------+------+------+------+------|
  176. * | Ctrl | GUI | Alt | |DNUM | Space | |DP_OFF| Left | Down |Right |
  177. * `-----------------------------------------------------------------------------------'
  178. */
  179. [_DPAD] = LAYOUT_planck_grid(
  180. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
  181. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
  182. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT ,
  183. KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, MO(_DPADNUM),
  184. KC_SPC, KC_SPC, LOWER, DP_OFF, KC_LEFT, KC_DOWN, KC_RGHT
  185. ),
  186. // Extended layer for weapon switching
  187. [_DPADNUM] = LAYOUT_planck_grid(
  188. XXXXXXX, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXXXX,
  189. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
  190. _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
  191. _______, _______, _______, XXXXXXX, MO(_DPADNUM),
  192. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  193. )
  194. };
  195. #ifdef AUDIO_ENABLE
  196. float plover_song[][2] = SONG(PLOVER_SOUND);
  197. float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
  198. // Borrowing audio from unused audio
  199. // Caps Lock on and off sound too similar
  200. float caps_song_on[][2] = SONG(NUM_LOCK_ON_SOUND);
  201. float caps_song_off[][2] = SONG(SCROLL_LOCK_ON_SOUND);
  202. float dpad_song_on[][2] = SONG(ZELDA_PUZZLE);
  203. float dpad_song_off[][2] = SONG(SONIC_RING);
  204. #endif
  205. uint32_t layer_state_set_user(uint32_t state) {
  206. // LED control, lighting up when Fn layer is activated
  207. state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
  208. switch (biton32(state)) {
  209. case _QWERTY:
  210. backlight_set(0);
  211. break;
  212. case _FN1:
  213. backlight_set(3);
  214. break;
  215. case _DPAD:
  216. backlight_set(3);
  217. break;
  218. }
  219. return state;
  220. }
  221. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  222. switch (keycode) {
  223. case QWERTY:
  224. if (record->event.pressed) {
  225. print("mode just switched to qwerty and this is a huge string\n");
  226. set_single_persistent_default_layer(_QWERTY);
  227. }
  228. return false;
  229. break;
  230. case COLEMAK:
  231. if (record->event.pressed) {
  232. set_single_persistent_default_layer(_COLEMAK);
  233. }
  234. return false;
  235. break;
  236. case DVORAK:
  237. if (record->event.pressed) {
  238. set_single_persistent_default_layer(_DVORAK);
  239. }
  240. return false;
  241. break;
  242. case BACKLIT:
  243. if (record->event.pressed) {
  244. register_code(KC_RSFT);
  245. #ifdef BACKLIGHT_ENABLE
  246. backlight_step();
  247. #endif
  248. #ifdef KEYBOARD_planck_rev5
  249. PORTE &= ~(1<<6);
  250. #endif
  251. } else {
  252. unregister_code(KC_RSFT);
  253. #ifdef KEYBOARD_planck_rev5
  254. PORTE |= (1<<6);
  255. #endif
  256. }
  257. return false;
  258. break;
  259. case PLOVER:
  260. if (record->event.pressed) {
  261. #ifdef AUDIO_ENABLE
  262. stop_all_notes();
  263. PLAY_SONG(plover_song);
  264. #endif
  265. layer_off(_RAISE);
  266. layer_off(_LOWER);
  267. layer_off(_ADJUST);
  268. layer_on(_PLOVER);
  269. if (!eeconfig_is_enabled()) {
  270. eeconfig_init();
  271. }
  272. keymap_config.raw = eeconfig_read_keymap();
  273. keymap_config.nkro = 1;
  274. eeconfig_update_keymap(keymap_config.raw);
  275. }
  276. return false;
  277. break;
  278. case EXT_PLV:
  279. if (record->event.pressed) {
  280. #ifdef AUDIO_ENABLE
  281. PLAY_SONG(plover_gb_song);
  282. #endif
  283. layer_off(_PLOVER);
  284. }
  285. return false;
  286. break;
  287. // Play audio upon switching Caps Lock and custom layers
  288. case KC_CAPS:
  289. if (record->event.pressed) {
  290. #ifdef AUDIO_ENABLE
  291. if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
  292. PLAY_SONG(caps_song_off);
  293. } else {
  294. PLAY_SONG(caps_song_on);
  295. }
  296. #endif
  297. }
  298. return true;
  299. case DP_ON:
  300. if (record->event.pressed) {
  301. } else {
  302. #ifdef AUDIO_ENABLE
  303. PLAY_SONG(dpad_song_on);
  304. #endif
  305. layer_off(_FN1);
  306. layer_on(_DPAD);
  307. }
  308. case DP_OFF:
  309. if (record->event.pressed) {
  310. #ifdef AUDIO_ENABLE
  311. PLAY_SONG(dpad_song_off);
  312. #endif
  313. layer_off(_DPAD);
  314. }
  315. }
  316. return true;
  317. }
  318. bool muse_mode = false;
  319. uint8_t last_muse_note = 0;
  320. uint16_t muse_counter = 0;
  321. uint8_t muse_offset = 70;
  322. uint16_t muse_tempo = 50;
  323. void encoder_update(bool clockwise) {
  324. if (muse_mode) {
  325. if (IS_LAYER_ON(_RAISE)) {
  326. if (clockwise) {
  327. muse_offset++;
  328. } else {
  329. muse_offset--;
  330. }
  331. } else {
  332. if (clockwise) {
  333. muse_tempo+=1;
  334. } else {
  335. muse_tempo-=1;
  336. }
  337. }
  338. } else {
  339. if (clockwise) {
  340. register_code(KC_PGDN);
  341. unregister_code(KC_PGDN);
  342. } else {
  343. register_code(KC_PGUP);
  344. unregister_code(KC_PGUP);
  345. }
  346. }
  347. }
  348. void dip_update(uint8_t index, bool active) {
  349. switch (index) {
  350. case 0:
  351. if (active) {
  352. #ifdef AUDIO_ENABLE
  353. PLAY_SONG(plover_song);
  354. #endif
  355. layer_on(_ADJUST);
  356. } else {
  357. #ifdef AUDIO_ENABLE
  358. PLAY_SONG(plover_gb_song);
  359. #endif
  360. layer_off(_ADJUST);
  361. }
  362. break;
  363. case 1:
  364. if (active) {
  365. muse_mode = true;
  366. } else {
  367. muse_mode = false;
  368. #ifdef AUDIO_ENABLE
  369. stop_all_notes();
  370. #endif
  371. }
  372. }
  373. }
  374. void matrix_scan_user(void) {
  375. #ifdef AUDIO_ENABLE
  376. if (muse_mode) {
  377. if (muse_counter == 0) {
  378. uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
  379. if (muse_note != last_muse_note) {
  380. stop_note(compute_freq_for_midi_note(last_muse_note));
  381. play_note(compute_freq_for_midi_note(muse_note), 0xF);
  382. last_muse_note = muse_note;
  383. }
  384. }
  385. muse_counter = (muse_counter + 1) % muse_tempo;
  386. }
  387. #endif
  388. }
  389. bool music_mask_user(uint16_t keycode) {
  390. switch (keycode) {
  391. case RAISE:
  392. case LOWER:
  393. return false;
  394. default:
  395. return true;
  396. }
  397. }