keymap.c 12 KB

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  1. #include QMK_KEYBOARD_H
  2. enum ctrl_keycodes {
  3. L_BRI = SAFE_RANGE, //LED Brightness Increase //Working
  4. L_BRD, //LED Brightness Decrease //Working
  5. L_PTN, //LED Pattern Select Next //Working
  6. L_PTP, //LED Pattern Select Previous //Working
  7. L_PSI, //LED Pattern Speed Increase //Working
  8. L_PSD, //LED Pattern Speed Decrease //Working
  9. L_T_MD, //LED Toggle Mode //Working
  10. L_T_ONF, //LED Toggle On / Off //Broken
  11. L_ON, //LED On //Broken
  12. L_OFF, //LED Off //Broken
  13. L_T_BR, //LED Toggle Breath Effect //Working
  14. L_T_PTD, //LED Toggle Scrolling Pattern Direction //Working
  15. U_T_AGCR, //USB Toggle Automatic GCR control //Working
  16. DBG_TOG, //DEBUG Toggle On / Off //
  17. DBG_MTRX, //DEBUG Toggle Matrix Prints //
  18. DBG_KBD, //DEBUG Toggle Keyboard Prints //
  19. DBG_MOU, //DEBUG Toggle Mouse Prints //
  20. MD_BOOT //Restart into bootloader after hold timeout //Working
  21. };
  22. keymap_config_t keymap_config;
  23. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  24. [0] = LAYOUT(
  25. KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
  26. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
  27. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
  28. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
  29. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
  30. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
  31. ),
  32. [1] = LAYOUT(
  33. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \
  34. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \
  35. L_T_BR, L_PSD, L_BRI, L_PSI, _______, _______, _______, _______, U_T_AGCR,_______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
  36. L_T_PTD, L_PTP, L_BRD, L_PTN, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  37. _______, L_T_MD, L_T_ONF, _______, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, _______, \
  38. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  39. ),
  40. /*
  41. [X] = LAYOUT(
  42. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  43. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  44. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  45. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  46. _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, _______, \
  47. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  48. ),
  49. */
  50. };
  51. // Runs just one time when the keyboard initializes.
  52. void matrix_init_user(void) {
  53. };
  54. // Runs constantly in the background, in a loop.
  55. void matrix_scan_user(void) {
  56. };
  57. #define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
  58. #define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
  59. #define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
  60. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  61. static uint32_t key_timer;
  62. switch (keycode) {
  63. case L_BRI:
  64. if (record->event.pressed) {
  65. if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX;
  66. else gcr_desired += LED_GCR_STEP;
  67. if (led_animation_breathing) gcr_breathe = gcr_desired;
  68. }
  69. return false;
  70. case L_BRD:
  71. if (record->event.pressed) {
  72. if (LED_GCR_STEP > gcr_desired) gcr_desired = 0;
  73. else gcr_desired -= LED_GCR_STEP;
  74. if (led_animation_breathing) gcr_breathe = gcr_desired;
  75. }
  76. return false;
  77. case L_PTN:
  78. if (record->event.pressed) {
  79. if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
  80. else led_animation_id++;
  81. }
  82. return false;
  83. case L_PTP:
  84. if (record->event.pressed) {
  85. if (led_animation_id == 0) led_animation_id = led_setups_count - 1;
  86. else led_animation_id--;
  87. }
  88. return false;
  89. case L_PSI:
  90. if (record->event.pressed) {
  91. led_animation_speed += ANIMATION_SPEED_STEP;
  92. }
  93. return false;
  94. case L_PSD:
  95. if (record->event.pressed) {
  96. led_animation_speed -= ANIMATION_SPEED_STEP;
  97. if (led_animation_speed < 0) led_animation_speed = 0;
  98. }
  99. return false;
  100. case L_T_MD:
  101. if (record->event.pressed) {
  102. led_lighting_mode++;
  103. if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL;
  104. }
  105. return false;
  106. case L_T_ONF:
  107. if (record->event.pressed) {
  108. led_enabled = !led_enabled;
  109. I2C3733_Control_Set(led_enabled);
  110. }
  111. return false;
  112. case L_ON:
  113. if (record->event.pressed) {
  114. led_enabled = 1;
  115. I2C3733_Control_Set(led_enabled);
  116. }
  117. return false;
  118. case L_OFF:
  119. if (record->event.pressed) {
  120. led_enabled = 0;
  121. I2C3733_Control_Set(led_enabled);
  122. }
  123. return false;
  124. case L_T_BR:
  125. if (record->event.pressed) {
  126. led_animation_breathing = !led_animation_breathing;
  127. if (led_animation_breathing) {
  128. gcr_breathe = gcr_desired;
  129. led_animation_breathe_cur = BREATHE_MIN_STEP;
  130. breathe_dir = 1;
  131. }
  132. }
  133. return false;
  134. case L_T_PTD:
  135. if (record->event.pressed) {
  136. led_animation_direction = !led_animation_direction;
  137. }
  138. return false;
  139. case U_T_AGCR:
  140. if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
  141. TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
  142. }
  143. return false;
  144. case DBG_TOG:
  145. if (record->event.pressed) {
  146. TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
  147. }
  148. return false;
  149. case DBG_MTRX:
  150. if (record->event.pressed) {
  151. TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
  152. }
  153. return false;
  154. case DBG_KBD:
  155. if (record->event.pressed) {
  156. TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
  157. }
  158. return false;
  159. case DBG_MOU:
  160. if (record->event.pressed) {
  161. TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
  162. }
  163. return false;
  164. case MD_BOOT:
  165. if (record->event.pressed) {
  166. key_timer = timer_read32();
  167. } else {
  168. if (timer_elapsed32(key_timer) >= 500) {
  169. reset_keyboard();
  170. }
  171. }
  172. return false;
  173. default:
  174. return true; //Process all other keycodes normally
  175. }
  176. }
  177. led_instruction_t led_instructions[] = {
  178. //LEDs are normally inactive, no processing is performed on them
  179. //Flags are used in matching criteria for an LED to be active and indicate how to color it
  180. //Flags can be found in tmk_core/protocol/arm_atsam/led_matrix.h (prefixed with LED_FLAG_)
  181. //LED IDs can be found in config_led.h in the keyboard's directory
  182. //Examples are below
  183. //All LEDs use the user's selected pattern (this is the factory default)
  184. { .flags = LED_FLAG_USE_ROTATE_PATTERN },
  185. //Specific LEDs use the user's selected pattern while all others are off
  186. // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN, .id0 = 0xFFFFFFFF, .id1 = 0xAAAAAAAA, .id2 = 0x55555555, .id3 = 0x11111111 },
  187. //Specific LEDs use specified RGB values while all others are off
  188. // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 },
  189. //All LEDs use the user's selected pattern
  190. //On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green
  191. //When layer 1 is active, key LEDs use red (id0 32 - 17: 1111 1111 1111 1111 0000 0000 0000 0000 = 0xFFFF0000) (except top row 16 - 1)
  192. //When layer 1 is active, key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
  193. //When layer 1 is active, key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF)
  194. //When layer 1 is active, edge LEDs use green (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000)
  195. //When layer 1 is active, edge LEDs use green (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF)
  196. // { .flags = LED_FLAG_USE_ROTATE_PATTERN },
  197. // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id0 = 0xFFFF0000, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255, .layer = 1 },
  198. // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id2 = 0xFF800000, .id3 = 0x00FFFFFF, .g = 127, .layer = 1 },
  199. //All key LEDs use red while edge LEDs use the active pattern
  200. //All key LEDs use red (id0 32 - 1: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
  201. //All key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
  202. //All key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF)
  203. //Edge uses active pattern (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000)
  204. //Edge uses active pattern (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF)
  205. // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFFFFFFFF, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255 },
  206. // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN , .id2 = 0xFF800000, .id3 = 0x00FFFFFF },
  207. //end must be set to 1 to indicate end of instruction set
  208. { .end = 1 }
  209. };