rgb_stuff.c 16 KB

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  1. #include "curry.h"
  2. #include "rgb_stuff.h"
  3. #include "eeprom.h"
  4. #if defined(RGBLIGHT_ENABLE)
  5. extern rgblight_config_t rgblight_config;
  6. bool has_initialized;
  7. void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); }
  8. #endif // RGBLIGHT_ENABLE
  9. #if defined(RGB_MATRIX_ENABLE)
  10. static uint32_t hypno_timer;
  11. # if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd)
  12. # define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
  13. # else
  14. # define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
  15. # endif
  16. void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }
  17. void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }
  18. void check_default_layer(uint8_t mode, uint8_t type) {
  19. switch (get_highest_layer(default_layer_state)) {
  20. case _QWERTY:
  21. rgb_matrix_layer_helper(HSV_CYAN, mode, rgb_matrix_config.speed, type);
  22. break;
  23. case _COLEMAK:
  24. rgb_matrix_layer_helper(HSV_MAGENTA, mode, rgb_matrix_config.speed, type);
  25. break;
  26. case _DVORAK:
  27. rgb_matrix_layer_helper(HSV_SPRINGGREEN, mode, rgb_matrix_config.speed, type);
  28. break;
  29. }
  30. }
  31. void rgb_matrix_indicators_user(void) {
  32. if (userspace_config.rgb_layer_change &&
  33. # ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
  34. !g_suspend_state &&
  35. # endif
  36. # if defined(RGBLIGHT_ENABLE)
  37. (!rgblight_config.enable && rgb_matrix_config.enable)
  38. # else
  39. rgb_matrix_config.enable
  40. # endif
  41. ) {
  42. switch (get_highest_layer(layer_state)) {
  43. case _RAISE:
  44. rgb_matrix_layer_helper(HSV_YELLOW, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
  45. break;
  46. case _LOWER:
  47. rgb_matrix_layer_helper(HSV_GREEN, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
  48. break;
  49. case _ADJUST:
  50. rgb_matrix_layer_helper(HSV_RED, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
  51. break;
  52. default: {
  53. check_default_layer(IS_LAYER_ON(_MODS), LED_FLAG_UNDERGLOW);
  54. break;
  55. }
  56. }
  57. check_default_layer(0, LED_FLAG_MODIFIER);
  58. }
  59. }
  60. #endif
  61. /* Custom indicators for modifiers.
  62. * This allows for certain lights to be lit up, based on what mods are active, giving some visual feedback.
  63. * This is especially useful for One Shot Mods, since it's not always obvious if they're still lit up.
  64. */
  65. #ifdef RGBLIGHT_ENABLE
  66. # ifdef INDICATOR_LIGHTS
  67. void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
  68. if (userspace_config.rgb_layer_change && get_highest_layer(layer_state) == 0) {
  69. if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
  70. # ifdef SHFT_LED1
  71. rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
  72. # endif // SHFT_LED1
  73. # ifdef SHFT_LED2
  74. rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
  75. # endif // SHFT_LED2
  76. } else {
  77. # ifdef SHFT_LED1
  78. rgblight_sethsv_default_helper(SHFT_LED1);
  79. # endif // SHFT_LED1
  80. # ifdef SHFT_LED2
  81. rgblight_sethsv_default_helper(SHFT_LED2);
  82. # endif // SHFT_LED2
  83. }
  84. if ((this_mod | this_osm) & MOD_MASK_CTRL) {
  85. # ifdef CTRL_LED1
  86. rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
  87. # endif // CTRL_LED1
  88. # ifdef CTRL_LED2
  89. rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
  90. # endif // CTRL_LED2
  91. } else {
  92. # ifdef CTRL_LED1
  93. rgblight_sethsv_default_helper(CTRL_LED1);
  94. # endif // CTRL_LED1
  95. # ifdef CTRL_LED2
  96. rgblight_sethsv_default_helper(CTRL_LED2);
  97. # endif // CTRL_LED2
  98. }
  99. if ((this_mod | this_osm) & MOD_MASK_GUI) {
  100. # ifdef GUI_LED1
  101. rgblight_sethsv_at(51, 255, 255, GUI_LED1);
  102. # endif // GUI_LED1
  103. # ifdef GUI_LED2
  104. rgblight_sethsv_at(51, 255, 255, GUI_LED2);
  105. # endif // GUI_LED2
  106. } else {
  107. # ifdef GUI_LED1
  108. rgblight_sethsv_default_helper(GUI_LED1);
  109. # endif // GUI_LED1
  110. # ifdef GUI_LED2
  111. rgblight_sethsv_default_helper(GUI_LED2);
  112. # endif // GUI_LED2
  113. }
  114. if ((this_mod | this_osm) & MOD_MASK_ALT) {
  115. # ifdef ALT_LED1
  116. rgblight_sethsv_at(240, 255, 255, ALT_LED1);
  117. # endif // ALT_LED1
  118. # ifdef GUI_LED2
  119. rgblight_sethsv_at(240, 255, 255, ALT_LED2);
  120. # endif // GUI_LED2
  121. } else {
  122. # ifdef GUI_LED1
  123. rgblight_sethsv_default_helper(ALT_LED1);
  124. # endif // GUI_LED1
  125. # ifdef GUI_LED2
  126. rgblight_sethsv_default_helper(ALT_LED2);
  127. # endif // GUI_LED2
  128. }
  129. }
  130. }
  131. /* Function for the indicators */
  132. void matrix_scan_indicator(void) {
  133. if (has_initialized) {
  134. set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
  135. }
  136. }
  137. # endif // INDICATOR_LIGHTS
  138. # ifdef RGBLIGHT_TWINKLE
  139. static rgblight_fadeout lights[RGBLED_NUM];
  140. __attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
  141. /* This function checks for used LEDs. This way, collisions don't occur and cause weird rendering */
  142. bool rgblight_twinkle_is_led_used(uint8_t index) {
  143. switch (index) {
  144. # ifdef INDICATOR_LIGHTS
  145. # ifdef SHFT_LED1
  146. case SHFT_LED1:
  147. return true;
  148. # endif // SHFT_LED1
  149. # ifdef SHFT_LED2
  150. case SHFT_LED2:
  151. return true;
  152. # endif // SHFT_LED2
  153. # ifdef CTRL_LED1
  154. case CTRL_LED1:
  155. return true;
  156. # endif // CTRL_LED1
  157. # ifdef CTRL_LED2
  158. case CTRL_LED2:
  159. return true;
  160. # endif // CTRL_LED2
  161. # ifdef GUI_LED1
  162. case GUI_LED1:
  163. return true;
  164. # endif // GUI_LED1
  165. # ifdef GUI_LED2
  166. case GUI_LED2:
  167. return true;
  168. # endif // GUI_LED2
  169. # ifdef ALT_LED1
  170. case ALT_LED1:
  171. return true;
  172. # endif // ALT_LED1
  173. # ifdef ALT_LED2
  174. case ALT_LED2:
  175. return true;
  176. # endif // ALT_LED2
  177. # endif // INDICATOR_LIGHTS
  178. default:
  179. return rgblight_twinkle_is_led_used_keymap(index);
  180. }
  181. }
  182. /* Handler for fading/twinkling effect */
  183. void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
  184. bool litup = false;
  185. for (uint8_t light_index = 0; light_index < RGBLED_NUM; ++light_index) {
  186. if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) {
  187. rgblight_fadeout *light = &lights[light_index];
  188. litup = true;
  189. if (light->life) {
  190. light->life -= 1;
  191. if (get_highest_layer(layer_state) == 0) {
  192. sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
  193. }
  194. light->timer = timer_read();
  195. } else {
  196. if (light->enabled && get_highest_layer(layer_state) == 0) {
  197. rgblight_sethsv_default_helper(light_index);
  198. }
  199. litup = light->enabled = false;
  200. }
  201. }
  202. }
  203. if (litup && get_highest_layer(layer_state) == 0) {
  204. rgblight_set();
  205. }
  206. }
  207. /* Triggers a LED to fade/twinkle.
  208. * This function handles the selection of the LED and prepres for it to be used.
  209. */
  210. void start_rgb_light(void) {
  211. uint8_t indices[RGBLED_NUM];
  212. uint8_t indices_count = 0;
  213. uint8_t min_life = 0xFF;
  214. uint8_t min_life_index = -1;
  215. for (uint8_t index = 0; index < RGBLED_NUM; ++index) {
  216. if (rgblight_twinkle_is_led_used(index)) {
  217. continue;
  218. }
  219. if (lights[index].enabled) {
  220. if (min_life_index == -1 || lights[index].life < min_life) {
  221. min_life = lights[index].life;
  222. min_life_index = index;
  223. }
  224. continue;
  225. }
  226. indices[indices_count] = index;
  227. ++indices_count;
  228. }
  229. uint8_t light_index;
  230. if (!indices_count) {
  231. light_index = min_life_index;
  232. } else {
  233. light_index = indices[rand() % indices_count];
  234. }
  235. rgblight_fadeout *light = &lights[light_index];
  236. light->enabled = true;
  237. light->timer = timer_read();
  238. light->life = 0xC0 + rand() % 0x40;
  239. light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
  240. rgblight_sethsv_at(light->hue, 255, light->life, light_index);
  241. }
  242. # endif
  243. #endif // RGBLIGHT_ENABLE
  244. bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
  245. uint16_t temp_keycode = keycode;
  246. // Filter out the actual keycode from MT and LT keys.
  247. if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
  248. temp_keycode &= 0xFF;
  249. }
  250. #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
  251. hypno_timer = timer_read32();
  252. if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
  253. rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
  254. }
  255. #endif
  256. switch (temp_keycode) {
  257. #ifdef RGBLIGHT_TWINKLE
  258. case KC_A ... KC_SLASH:
  259. case KC_F1 ... KC_F12:
  260. case KC_INSERT ... KC_UP:
  261. case KC_KP_SLASH ... KC_KP_DOT:
  262. case KC_F13 ... KC_F24:
  263. case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
  264. if (record->event.pressed) {
  265. start_rgb_light();
  266. }
  267. break;
  268. #endif // RGBLIGHT_TWINKLE
  269. case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
  270. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  271. if (record->event.pressed) {
  272. userspace_config.rgb_layer_change ^= 1;
  273. dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
  274. eeconfig_update_user(userspace_config.raw);
  275. if (userspace_config.rgb_layer_change) {
  276. layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
  277. }
  278. }
  279. #endif // RGBLIGHT_ENABLE
  280. break;
  281. case RGB_IDL: // This allows me to use underglow as layer indication, or as normal
  282. #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
  283. if (record->event.pressed) {
  284. userspace_config.rgb_matrix_idle_anim ^= 1;
  285. dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
  286. eeconfig_update_user(userspace_config.raw);
  287. if (userspace_config.rgb_matrix_idle_anim) {
  288. rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
  289. }
  290. }
  291. #endif
  292. break;
  293. case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
  294. if (record->event.pressed) {
  295. bool is_eeprom_updated = false;
  296. #ifdef RGBLIGHT_ENABLE
  297. // This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
  298. if (userspace_config.rgb_layer_change) {
  299. userspace_config.rgb_layer_change = false;
  300. dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
  301. is_eeprom_updated = true;
  302. }
  303. #endif
  304. #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
  305. if (userspace_config.rgb_matrix_idle_anim) {
  306. userspace_config.rgb_matrix_idle_anim = false;
  307. dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
  308. is_eeprom_updated = true;
  309. }
  310. #endif
  311. if (is_eeprom_updated) {
  312. eeconfig_update_user(userspace_config.raw);
  313. }
  314. }
  315. break;
  316. }
  317. return true;
  318. }
  319. void keyboard_post_init_rgb(void) {
  320. #if defined(RGBLIGHT_ENABLE)
  321. # if defined(RGBLIGHT_STARTUP_ANIMATION)
  322. bool is_enabled = rgblight_config.enable;
  323. if (userspace_config.rgb_layer_change) {
  324. rgblight_enable_noeeprom();
  325. }
  326. if (rgblight_config.enable) {
  327. layer_state_set_user(layer_state);
  328. uint16_t old_hue = rgblight_config.hue;
  329. rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
  330. for (uint16_t i = 255; i > 0; i--) {
  331. rgblight_sethsv_noeeprom((i + old_hue) % 255, 255, 255);
  332. matrix_scan();
  333. wait_ms(10);
  334. }
  335. }
  336. if (!is_enabled) {
  337. rgblight_disable_noeeprom();
  338. }
  339. # endif
  340. layer_state_set_user(layer_state);
  341. #endif
  342. #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
  343. if (userspace_config.rgb_matrix_idle_anim) {
  344. rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
  345. }
  346. #endif
  347. }
  348. void matrix_scan_rgb(void) {
  349. #ifdef RGBLIGHT_ENABLE
  350. # ifdef RGBLIGHT_TWINKLE
  351. scan_rgblight_fadeout();
  352. # endif // RGBLIGHT_ENABLE
  353. # ifdef INDICATOR_LIGHTS
  354. matrix_scan_indicator();
  355. # endif
  356. #endif
  357. #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
  358. if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && timer_elapsed32(hypno_timer) > 15000) {
  359. rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
  360. }
  361. #endif
  362. }
  363. #ifdef RGBLIGHT_ENABLE
  364. void rgblight_set_hsv_and_mode(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode) {
  365. rgblight_sethsv_noeeprom(hue, sat, val);
  366. wait_us(175); // Add a slight delay between color and mode to ensure it's processed correctly
  367. rgblight_mode_noeeprom(mode);
  368. }
  369. #endif
  370. layer_state_t layer_state_set_rgb(layer_state_t state) {
  371. #ifdef RGBLIGHT_ENABLE
  372. if (userspace_config.rgb_layer_change) {
  373. switch (get_highest_layer(state)) {
  374. case _RAISE:
  375. rgblight_set_hsv_and_mode(HSV_YELLOW, RGBLIGHT_MODE_BREATHING + 3);
  376. break;
  377. case _LOWER:
  378. rgblight_set_hsv_and_mode(HSV_GREEN, RGBLIGHT_MODE_BREATHING + 3);
  379. break;
  380. case _ADJUST:
  381. rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_KNIGHT + 2);
  382. break;
  383. default: // for any other layers, or the default layer
  384. {
  385. uint8_t mode = get_highest_layer(state) == _MODS ? RGBLIGHT_MODE_BREATHING : RGBLIGHT_MODE_STATIC_LIGHT;
  386. switch (get_highest_layer(default_layer_state)) {
  387. case _COLEMAK:
  388. rgblight_set_hsv_and_mode(HSV_MAGENTA, mode);
  389. break;
  390. case _DVORAK:
  391. rgblight_set_hsv_and_mode(HSV_SPRINGGREEN, mode);
  392. break;
  393. default:
  394. rgblight_set_hsv_and_mode(HSV_CYAN, mode);
  395. break;
  396. }
  397. break;
  398. }
  399. }
  400. }
  401. #endif // RGBLIGHT_ENABLE
  402. return state;
  403. }
  404. #ifdef RGB_MATRIX_ENABLE
  405. # include "lib/lib8tion/lib8tion.h"
  406. extern led_config_t g_led_config;
  407. void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
  408. HSV hsv = {hue, sat, val};
  409. if (hsv.v > rgb_matrix_config.hsv.v) {
  410. hsv.v = rgb_matrix_config.hsv.v;
  411. }
  412. switch (mode) {
  413. case 1: // breathing
  414. {
  415. uint16_t time = scale16by8(g_rgb_counters.tick, speed / 8);
  416. hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
  417. RGB rgb = hsv_to_rgb(hsv);
  418. for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
  419. if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
  420. rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  421. }
  422. }
  423. break;
  424. }
  425. default: // Solid Color
  426. {
  427. RGB rgb = hsv_to_rgb(hsv);
  428. for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
  429. if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
  430. rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
  431. }
  432. }
  433. break;
  434. }
  435. }
  436. }
  437. #endif