keymap.c 7.7 KB

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  1. #include QMK_KEYBOARD_H
  2. extern keymap_config_t keymap_config;
  3. #define _QWERTY 0
  4. #define _COLEMAK 1
  5. #define _DVORAK 2
  6. #define _NUMB 3
  7. #define _CODE 4
  8. #define _SYS 5
  9. #define _FN4 6
  10. #define _ADJUST 16
  11. enum custom_keycodes {
  12. QWERTY = SAFE_RANGE,
  13. COLEMAK,
  14. DVORAK,
  15. NUMB,
  16. CODE,
  17. SYS,
  18. FN4,
  19. ADJUST,
  20. };
  21. #define KC_ KC_TRNS
  22. #define _______ KC_TRNS
  23. #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
  24. #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
  25. #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
  26. #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
  27. #define KC_X1 CODE
  28. #define KC_X2 NUMB
  29. #define KC_X3 SYS
  30. #define KC_X4 MT(MOD_LSFT, KC_ENT)
  31. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  32. [_QWERTY] = LAYOUT_kc(
  33. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  34. TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
  35. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  36. BSPC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
  37. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  38. LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
  39. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  40. X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
  41. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  42. ),
  43. [_COLEMAK] = LAYOUT_kc(
  44. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  45. TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
  46. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  47. BSPC, A , R , S , T , D , H , N , E , I , O ,QUOT,
  48. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  49. LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
  50. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  51. X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
  52. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  53. ),
  54. [_DVORAK] = LAYOUT_kc(
  55. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  56. TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
  57. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  58. BSPC, A , O , E , U , I , D , H , T , N , S ,SLSH,
  59. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  60. LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
  61. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  62. X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
  63. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  64. ),
  65. [_NUMB] = LAYOUT_kc(
  66. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  67. TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,PMNS,
  68. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  69. GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,UNDS,
  70. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  71. , ,MPRV,MPLY,MNXT, , ,VOLD,VOLU,MUTE, , ,
  72. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  73. , , , , ,LALT, , , , , ,
  74. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  75. ),
  76. [_CODE] = LAYOUT_kc(
  77. //,----+------+----+----+----+----. ,----+----+----+----+----+----.
  78. ESC , , , UP , , , PGUP,HOME,LPRN,RPRN,BSLS,PIPE,
  79. //|----+------+----+----+----+----| |----+----+----+----+----+----|
  80. CAPS,SELECT,LEFT,DOWN,RGHT,DEL , PGDN, END,LBRC,RBRC,MINS,UNDS,
  81. //|----+------+----+----+----+----| |----+----+----+----+----+----|
  82. , UNDO ,CUT ,COPY,PASTE, , LEFT,RGHT,LCBR,RCBR,PLUS,PEQL,
  83. //|----+------+----+----+----+----| |----+----+----+----+----+----|
  84. , , , , ,LALT, , , , , ,
  85. //`----+------+----+----+----+----' `----+----+----+----+----+----'
  86. ),
  87. [_SYS] = LAYOUT_kc(
  88. //,----+----+----+----+----+----. ,----+----+----+----+----+----.
  89. F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
  90. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  91. , , , , , , , , , , , ,
  92. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  93. , , , , , , , , , , , ,
  94. //|----+----+----+----+----+----| |----+----+----+----+----+----|
  95. , , , , , , , , , , ,
  96. //`----+----+----+----+----+----' `----+----+----+----+----+----'
  97. ),
  98. /* Adjust (Lower + Raise)
  99. * ,-----------------------------------------------------------------------------------.
  100. * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
  101. * |------+------+------+------+------+-------------+------+------+------+------+------|
  102. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  103. * |------+------+------+------+------+------|------+------+------+------+------+------|
  104. * | | | | | | | | | | | | |
  105. * |------+------+------+------+------+------+------+------+------+------+------+------|
  106. * | | | | | | | | | | | |
  107. * `-----------------------------------------------------------------------------------'
  108. */
  109. [_ADJUST] = LAYOUT_ortho_4x12( \
  110. _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
  111. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  112. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  113. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
  114. )
  115. };
  116. #ifdef AUDIO_ENABLE
  117. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  118. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  119. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  120. #endif
  121. void persistent_default_layer_set(uint16_t default_layer) {
  122. eeconfig_update_default_layer(default_layer);
  123. default_layer_set(default_layer);
  124. }
  125. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  126. switch (keycode) {
  127. case QWERTY:
  128. if (record->event.pressed) {
  129. #ifdef AUDIO_ENABLE
  130. PLAY_SONG(tone_qwerty);
  131. #endif
  132. persistent_default_layer_set(1UL<<_QWERTY);
  133. }
  134. return false;
  135. break;
  136. case COLEMAK:
  137. if (record->event.pressed) {
  138. #ifdef AUDIO_ENABLE
  139. PLAY_SONG(tone_colemak);
  140. #endif
  141. persistent_default_layer_set(1UL<<_COLEMAK);
  142. }
  143. return false;
  144. break;
  145. case DVORAK:
  146. if (record->event.pressed) {
  147. #ifdef AUDIO_ENABLE
  148. PLAY_SONG(tone_dvorak);
  149. #endif
  150. persistent_default_layer_set(1UL<<_DVORAK);
  151. }
  152. return false;
  153. break;
  154. case NUMB:
  155. if (record->event.pressed) {
  156. layer_on(_NUMB);
  157. update_tri_layer(_NUMB, _CODE, _ADJUST);
  158. } else {
  159. layer_off(_NUMB);
  160. update_tri_layer(_NUMB, _CODE, _ADJUST);
  161. }
  162. return false;
  163. break;
  164. case CODE:
  165. if (record->event.pressed) {
  166. layer_on(_CODE);
  167. update_tri_layer(_NUMB, _CODE, _ADJUST);
  168. } else {
  169. layer_off(_CODE);
  170. update_tri_layer(_NUMB, _CODE, _ADJUST);
  171. }
  172. return false;
  173. break;
  174. case ADJUST:
  175. if (record->event.pressed) {
  176. layer_on(_ADJUST);
  177. } else {
  178. layer_off(_ADJUST);
  179. }
  180. return false;
  181. break;
  182. }
  183. return true;
  184. }