keymap.c 16 KB

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  1. #include QMK_KEYBOARD_H
  2. #include "keymap_jp.h"
  3. #include "../common/oled_helper.h"
  4. extern keymap_config_t keymap_config;
  5. #ifdef RGBLIGHT_ENABLE
  6. //Following line allows macro to read current RGB settings
  7. extern rgblight_config_t rgblight_config;
  8. #endif
  9. extern uint8_t is_master;
  10. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  11. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  12. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  13. // entirely and just use numbers.
  14. enum layer_number {
  15. _BASE = 0,
  16. _BASES,
  17. _LOWER,
  18. _LOWRS,
  19. _RAISE,
  20. _ADJUST,
  21. };
  22. enum custom_keycodes {
  23. BASE = SAFE_RANGE,
  24. BASES,
  25. LOWER,
  26. LOWRS,
  27. RAISE,
  28. ADJUST,
  29. KANJI,
  30. RGBRST
  31. };
  32. enum tapdances{
  33. TD_SCCL = 0,
  34. TD_SLRO,
  35. };
  36. // Layer Mode aliases
  37. #define _____ KC_TRNS
  38. #define XXXXX KC_NO
  39. #define KC_TBSF LSFT_T(KC_TAB)
  40. // #define KC_SPSF LSFT_T(KC_SPC)
  41. #define KC_ALAP LALT_T(KC_APP)
  42. #define KC_JEQL LSFT(KC_MINS)
  43. #define KC_SFUC LSFT(KC_RO)
  44. #define KC_RSBR LSFT(KC_8)
  45. #define KC_REBR LSFT(KC_9)
  46. #define KC_ZSFT LSFT_T(KC_Z)
  47. #define KC_ESCT LCTL_T(KC_ESC)
  48. #define KC_TBAL LALT_T(KC_TAB)
  49. #define KC_11SF LSFT_T(KC_F11)
  50. #define KC_SCCL TD(TD_SCCL)
  51. #define KC_SLRO TD(TD_SLRO)
  52. qk_tap_dance_action_t tap_dance_actions[] = {
  53. [TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
  54. [TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
  55. };
  56. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  57. [_BASE] = LAYOUT_rs( \
  58. // Treadstone48 Rhymestone
  59. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
  60. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_P7, KC_P8, KC_P9, KC_PSLS, KC_NLCK,\
  61. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
  62. KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PAST, KC_TAB,\
  63. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  64. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_PENT,\
  65. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  66. KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, LOWER, KC_P0, KC_PDOT, KC_PPLS, KC_BSPC,\
  67. //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
  68. KC_DEL \
  69. // ExtraKey: Split backspace key or it is below the enter key.
  70. ),
  71. [_LOWER] = LAYOUT_rs( \
  72. // Treadstone48 Rhymestone
  73. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
  74. _____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_A, KC_B, KC_C, KC_JYEN, KC_HASH,\
  75. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
  76. _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____, KC_D, KC_E, KC_F, KC_PERC, KC_SFUC,\
  77. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  78. _____, KC_F11, KC_F12, BASES, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_RSBR, KC_REBR, KC_RBRC, KC_QUOT, _____,\
  79. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  80. _____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END, _____, XXXXX, KC_COMM, KC_JEQL, KC_DEL,\
  81. //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
  82. XXXXX \
  83. // ExtraKey: Split backspace key or it is below the enter key.
  84. ),
  85. [_BASES] = LAYOUT_rs( \
  86. // Treadstone48 Rhymestone
  87. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
  88. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_Q, KC_W, KC_E, KC_R, KC_T,\
  89. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
  90. KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT, KC_A, KC_S, KC_D, KC_F, KC_G,\
  91. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  92. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, KC_ZSFT, KC_X, KC_C, KC_V, KC_B,\
  93. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  94. KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, KC_ESCT, KC_TBAL, KC_LGUI, LOWRS, KC_BSPC,\
  95. //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
  96. KC_DEL \
  97. // ExtraKey: Split backspace key or it is below the enter key.
  98. ),
  99. [_LOWRS] = LAYOUT_rs( \
  100. // Treadstone48 Rhymestone
  101. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
  102. _____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,\
  103. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
  104. _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,\
  105. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  106. _____, KC_F11, KC_F12, BASE, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_11SF, KC_F12, BASE, KANJI, KC_ENT,\
  107. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  108. _____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END, _____, _____, _____, _____, KC_DEL,\
  109. //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
  110. XXXXX \
  111. // ExtraKey: Split backspace key or it is below the enter key.
  112. ),
  113. [_RAISE] = LAYOUT_rs( \
  114. // Treadstone48 Rhymestone
  115. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
  116. _____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
  117. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
  118. _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
  119. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  120. _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
  121. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  122. _____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
  123. //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
  124. XXXXX \
  125. // ExtraKey: Split backspace key or it is below the enter key.
  126. ),
  127. [_ADJUST] = LAYOUT_rs( \
  128. // Treadstone48 Rhymestone
  129. //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
  130. XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
  131. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
  132. XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
  133. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  134. _____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
  135. //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
  136. _____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
  137. //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
  138. XXXXX \
  139. // ExtraKey: Split backspace key or it is below the enter key.
  140. )
  141. };
  142. #define L_BASE _BASE
  143. #define L_BASES (1<<_BASES)
  144. #define L_LOWER (1<<_LOWER)
  145. #define L_LOWRS (1<<_LOWRS)
  146. #define L_RAISE (1<<_RAISE)
  147. #define L_ADJUST (1<<_ADJUST)
  148. #define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
  149. #ifdef SSD1306OLED
  150. typedef struct {
  151. uint8_t state;
  152. char name[8];
  153. }LAYER_DISPLAY_NAME;
  154. #define LAYER_DISPLAY_MAX 7
  155. const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
  156. {L_BASE, "Base"},
  157. {L_BASE + 1, "Base"},
  158. {L_BASES, "BaseSpl"},
  159. {L_LOWER, "Lower"},
  160. {L_LOWRS, "LowrSpl"},
  161. {L_RAISE, "Raise"},
  162. {L_ADJUST_TRI, "Adjust"}
  163. };
  164. static inline const char* get_leyer_status(void) {
  165. for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
  166. if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
  167. return layer_display_name[i].name;
  168. } else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
  169. return layer_display_name[i].name;
  170. }
  171. }
  172. return "?";
  173. }
  174. static char layer_status_buf[24] = "Layer state ready.\n";
  175. static inline void update_keymap_status(void) {
  176. snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
  177. keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
  178. }
  179. static inline void render_keymap_status(struct CharacterMatrix *matrix) {
  180. matrix_write(matrix, layer_status_buf);
  181. }
  182. #define UPDATE_KEYMAP_STATUS() update_keymap_status()
  183. #define RENDER_KEYMAP_STATUS(a) render_keymap_status(a)
  184. #else
  185. #define UPDATE_KEYMAP_STATUS()
  186. #define RENDER_KEYMAP_STATUS(a)
  187. #endif
  188. void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  189. pressed ? layer_on(layer1) : layer_off(layer1);
  190. IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
  191. }
  192. int RGB_current_mode;
  193. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  194. UPDATE_KEY_STATUS(keycode, record);
  195. bool result = false;
  196. switch (keycode) {
  197. case LOWER:
  198. update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
  199. break;
  200. case RAISE:
  201. update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
  202. break;
  203. case BASE:
  204. if (record->event.pressed) {
  205. default_layer_set(L_BASE);
  206. }
  207. break;
  208. case BASES:
  209. if (record->event.pressed) {
  210. default_layer_set(L_BASES);
  211. }
  212. break;
  213. case LOWRS:
  214. update_change_layer(record->event.pressed, _LOWRS, _RAISE, _ADJUST);
  215. break;
  216. case KANJI:
  217. if (record->event.pressed) {
  218. if (keymap_config.swap_lalt_lgui == false) {
  219. register_code(KC_LANG2);
  220. } else {
  221. SEND_STRING(SS_LALT("`"));
  222. }
  223. } else {
  224. unregister_code(KC_LANG2);
  225. }
  226. break;
  227. #ifdef RGBLIGHT_ENABLE
  228. case RGB_MOD:
  229. if (record->event.pressed) {
  230. rgblight_mode(RGB_current_mode);
  231. rgblight_step();
  232. RGB_current_mode = rgblight_config.mode;
  233. }
  234. break;
  235. case RGBRST:
  236. if (record->event.pressed) {
  237. eeconfig_update_rgblight_default();
  238. rgblight_enable();
  239. RGB_current_mode = rgblight_config.mode;
  240. }
  241. break;
  242. #endif
  243. default:
  244. result = true;
  245. break;
  246. }
  247. UPDATE_KEYMAP_STATUS();
  248. return result;
  249. }
  250. void matrix_init_user(void) {
  251. #ifdef RGBLIGHT_ENABLE
  252. RGB_current_mode = rgblight_config.mode;
  253. #endif
  254. //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
  255. #ifdef SSD1306OLED
  256. iota_gfx_init(!has_usb()); // turns on the display
  257. #endif
  258. }
  259. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  260. #ifdef SSD1306OLED
  261. void matrix_scan_user(void) {
  262. iota_gfx_task(); // this is what updates the display continuously
  263. }
  264. static inline void matrix_update(struct CharacterMatrix *dest,
  265. const struct CharacterMatrix *source) {
  266. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  267. memcpy(dest->display, source->display, sizeof(dest->display));
  268. dest->dirty = true;
  269. }
  270. }
  271. static inline void render_status(struct CharacterMatrix *matrix) {
  272. UPDATE_LED_STATUS();
  273. RENDER_LED_STATUS(matrix);
  274. RENDER_KEYMAP_STATUS(matrix);
  275. UPDATE_LOCK_STATUS();
  276. RENDER_LOCK_STATUS(matrix);
  277. RENDER_KEY_STATUS(matrix);
  278. }
  279. void iota_gfx_task_user(void) {
  280. struct CharacterMatrix matrix;
  281. #if DEBUG_TO_SCREEN
  282. if (debug_enable) {
  283. return;
  284. }
  285. #endif
  286. matrix_clear(&matrix);
  287. if (is_master) {
  288. render_status(&matrix);
  289. }
  290. matrix_update(&display, &matrix);
  291. }
  292. #endif