quantum.c 33 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef PROTOCOL_LUFA
  18. #include "outputselect.h"
  19. #endif
  20. #ifndef TAPPING_TERM
  21. #define TAPPING_TERM 200
  22. #endif
  23. #ifndef BREATHING_PERIOD
  24. #define BREATHING_PERIOD 6
  25. #endif
  26. #include "backlight.h"
  27. extern backlight_config_t backlight_config;
  28. #ifdef FAUXCLICKY_ENABLE
  29. #include "fauxclicky.h"
  30. #endif
  31. #ifdef API_ENABLE
  32. #include "api.h"
  33. #endif
  34. #ifdef MIDI_ENABLE
  35. #include "process_midi.h"
  36. #endif
  37. #ifdef AUDIO_ENABLE
  38. #ifndef GOODBYE_SONG
  39. #define GOODBYE_SONG SONG(GOODBYE_SOUND)
  40. #endif
  41. #ifndef AG_NORM_SONG
  42. #define AG_NORM_SONG SONG(AG_NORM_SOUND)
  43. #endif
  44. #ifndef AG_SWAP_SONG
  45. #define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
  46. #endif
  47. float goodbye_song[][2] = GOODBYE_SONG;
  48. float ag_norm_song[][2] = AG_NORM_SONG;
  49. float ag_swap_song[][2] = AG_SWAP_SONG;
  50. #ifdef DEFAULT_LAYER_SONGS
  51. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  52. #endif
  53. #endif
  54. static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
  55. switch (code) {
  56. case QK_MODS ... QK_MODS_MAX:
  57. break;
  58. default:
  59. return;
  60. }
  61. if (code & QK_LCTL)
  62. f(KC_LCTL);
  63. if (code & QK_LSFT)
  64. f(KC_LSFT);
  65. if (code & QK_LALT)
  66. f(KC_LALT);
  67. if (code & QK_LGUI)
  68. f(KC_LGUI);
  69. if (code < QK_RMODS_MIN) return;
  70. if (code & QK_RCTL)
  71. f(KC_RCTL);
  72. if (code & QK_RSFT)
  73. f(KC_RSFT);
  74. if (code & QK_RALT)
  75. f(KC_RALT);
  76. if (code & QK_RGUI)
  77. f(KC_RGUI);
  78. }
  79. static inline void qk_register_weak_mods(uint8_t kc) {
  80. add_weak_mods(MOD_BIT(kc));
  81. send_keyboard_report();
  82. }
  83. static inline void qk_unregister_weak_mods(uint8_t kc) {
  84. del_weak_mods(MOD_BIT(kc));
  85. send_keyboard_report();
  86. }
  87. static inline void qk_register_mods(uint8_t kc) {
  88. add_weak_mods(MOD_BIT(kc));
  89. send_keyboard_report();
  90. }
  91. static inline void qk_unregister_mods(uint8_t kc) {
  92. del_weak_mods(MOD_BIT(kc));
  93. send_keyboard_report();
  94. }
  95. void register_code16 (uint16_t code) {
  96. if (IS_MOD(code) || code == KC_NO) {
  97. do_code16 (code, qk_register_mods);
  98. } else {
  99. do_code16 (code, qk_register_weak_mods);
  100. }
  101. register_code (code);
  102. }
  103. void unregister_code16 (uint16_t code) {
  104. unregister_code (code);
  105. if (IS_MOD(code) || code == KC_NO) {
  106. do_code16 (code, qk_unregister_mods);
  107. } else {
  108. do_code16 (code, qk_unregister_weak_mods);
  109. }
  110. }
  111. __attribute__ ((weak))
  112. bool process_action_kb(keyrecord_t *record) {
  113. return true;
  114. }
  115. __attribute__ ((weak))
  116. bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  117. return process_record_user(keycode, record);
  118. }
  119. __attribute__ ((weak))
  120. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  121. return true;
  122. }
  123. void reset_keyboard(void) {
  124. clear_keyboard();
  125. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  126. process_midi_all_notes_off();
  127. #endif
  128. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  129. music_all_notes_off();
  130. uint16_t timer_start = timer_read();
  131. PLAY_SONG(goodbye_song);
  132. shutdown_user();
  133. while(timer_elapsed(timer_start) < 250)
  134. wait_ms(1);
  135. stop_all_notes();
  136. #else
  137. wait_ms(250);
  138. #endif
  139. // this is also done later in bootloader.c - not sure if it's neccesary here
  140. #ifdef BOOTLOADER_CATERINA
  141. *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
  142. #endif
  143. bootloader_jump();
  144. }
  145. // Shift / paren setup
  146. #ifndef LSPO_KEY
  147. #define LSPO_KEY KC_9
  148. #endif
  149. #ifndef RSPC_KEY
  150. #define RSPC_KEY KC_0
  151. #endif
  152. // Shift / Enter setup
  153. #ifndef SFTENT_KEY
  154. #define SFTENT_KEY KC_ENT
  155. #endif
  156. static bool shift_interrupted[2] = {0, 0};
  157. static uint16_t scs_timer[2] = {0, 0};
  158. /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
  159. * Used to ensure that the correct keycode is released if the key is released.
  160. */
  161. static bool grave_esc_was_shifted = false;
  162. bool process_record_quantum(keyrecord_t *record) {
  163. /* This gets the keycode from the key pressed */
  164. keypos_t key = record->event.key;
  165. uint16_t keycode;
  166. #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
  167. /* TODO: Use store_or_get_action() or a similar function. */
  168. if (!disable_action_cache) {
  169. uint8_t layer;
  170. if (record->event.pressed) {
  171. layer = layer_switch_get_layer(key);
  172. update_source_layers_cache(key, layer);
  173. } else {
  174. layer = read_source_layers_cache(key);
  175. }
  176. keycode = keymap_key_to_keycode(layer, key);
  177. } else
  178. #endif
  179. keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
  180. // This is how you use actions here
  181. // if (keycode == KC_LEAD) {
  182. // action_t action;
  183. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  184. // process_action(record, action);
  185. // return false;
  186. // }
  187. #ifdef TAP_DANCE_ENABLE
  188. preprocess_tap_dance(keycode, record);
  189. #endif
  190. if (!(
  191. #if defined(KEY_LOCK_ENABLE)
  192. // Must run first to be able to mask key_up events.
  193. process_key_lock(&keycode, record) &&
  194. #endif
  195. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  196. process_clicky(keycode, record) &&
  197. #endif //AUDIO_CLICKY
  198. process_record_kb(keycode, record) &&
  199. #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES)
  200. process_rgb_matrix(keycode, record) &&
  201. #endif
  202. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  203. process_midi(keycode, record) &&
  204. #endif
  205. #ifdef AUDIO_ENABLE
  206. process_audio(keycode, record) &&
  207. #endif
  208. #ifdef STENO_ENABLE
  209. process_steno(keycode, record) &&
  210. #endif
  211. #if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  212. process_music(keycode, record) &&
  213. #endif
  214. #ifdef TAP_DANCE_ENABLE
  215. process_tap_dance(keycode, record) &&
  216. #endif
  217. #ifndef DISABLE_LEADER
  218. process_leader(keycode, record) &&
  219. #endif
  220. #ifndef DISABLE_CHORDING
  221. process_chording(keycode, record) &&
  222. #endif
  223. #ifdef COMBO_ENABLE
  224. process_combo(keycode, record) &&
  225. #endif
  226. #ifdef UNICODE_ENABLE
  227. process_unicode(keycode, record) &&
  228. #endif
  229. #ifdef UCIS_ENABLE
  230. process_ucis(keycode, record) &&
  231. #endif
  232. #ifdef PRINTING_ENABLE
  233. process_printer(keycode, record) &&
  234. #endif
  235. #ifdef AUTO_SHIFT_ENABLE
  236. process_auto_shift(keycode, record) &&
  237. #endif
  238. #ifdef UNICODEMAP_ENABLE
  239. process_unicode_map(keycode, record) &&
  240. #endif
  241. #ifdef TERMINAL_ENABLE
  242. process_terminal(keycode, record) &&
  243. #endif
  244. true)) {
  245. return false;
  246. }
  247. // Shift / paren setup
  248. switch(keycode) {
  249. case RESET:
  250. if (record->event.pressed) {
  251. reset_keyboard();
  252. }
  253. return false;
  254. case DEBUG:
  255. if (record->event.pressed) {
  256. debug_enable = true;
  257. print("DEBUG: enabled.\n");
  258. }
  259. return false;
  260. #ifdef FAUXCLICKY_ENABLE
  261. case FC_TOG:
  262. if (record->event.pressed) {
  263. FAUXCLICKY_TOGGLE;
  264. }
  265. return false;
  266. case FC_ON:
  267. if (record->event.pressed) {
  268. FAUXCLICKY_ON;
  269. }
  270. return false;
  271. case FC_OFF:
  272. if (record->event.pressed) {
  273. FAUXCLICKY_OFF;
  274. }
  275. return false;
  276. #endif
  277. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  278. case RGB_TOG:
  279. if (record->event.pressed) {
  280. rgblight_toggle();
  281. }
  282. return false;
  283. case RGB_MODE_FORWARD:
  284. if (record->event.pressed) {
  285. uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
  286. if(shifted) {
  287. rgblight_step_reverse();
  288. }
  289. else {
  290. rgblight_step();
  291. }
  292. }
  293. return false;
  294. case RGB_MODE_REVERSE:
  295. if (record->event.pressed) {
  296. uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
  297. if(shifted) {
  298. rgblight_step();
  299. }
  300. else {
  301. rgblight_step_reverse();
  302. }
  303. }
  304. return false;
  305. case RGB_HUI:
  306. if (record->event.pressed) {
  307. rgblight_increase_hue();
  308. }
  309. return false;
  310. case RGB_HUD:
  311. if (record->event.pressed) {
  312. rgblight_decrease_hue();
  313. }
  314. return false;
  315. case RGB_SAI:
  316. if (record->event.pressed) {
  317. rgblight_increase_sat();
  318. }
  319. return false;
  320. case RGB_SAD:
  321. if (record->event.pressed) {
  322. rgblight_decrease_sat();
  323. }
  324. return false;
  325. case RGB_VAI:
  326. if (record->event.pressed) {
  327. rgblight_increase_val();
  328. }
  329. return false;
  330. case RGB_VAD:
  331. if (record->event.pressed) {
  332. rgblight_decrease_val();
  333. }
  334. return false;
  335. case RGB_MODE_PLAIN:
  336. if (record->event.pressed) {
  337. rgblight_mode(1);
  338. }
  339. return false;
  340. case RGB_MODE_BREATHE:
  341. if (record->event.pressed) {
  342. if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) {
  343. rgblight_step();
  344. } else {
  345. rgblight_mode(2);
  346. }
  347. }
  348. return false;
  349. case RGB_MODE_RAINBOW:
  350. if (record->event.pressed) {
  351. if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) {
  352. rgblight_step();
  353. } else {
  354. rgblight_mode(6);
  355. }
  356. }
  357. return false;
  358. case RGB_MODE_SWIRL:
  359. if (record->event.pressed) {
  360. if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) {
  361. rgblight_step();
  362. } else {
  363. rgblight_mode(9);
  364. }
  365. }
  366. return false;
  367. case RGB_MODE_SNAKE:
  368. if (record->event.pressed) {
  369. if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) {
  370. rgblight_step();
  371. } else {
  372. rgblight_mode(15);
  373. }
  374. }
  375. return false;
  376. case RGB_MODE_KNIGHT:
  377. if (record->event.pressed) {
  378. if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) {
  379. rgblight_step();
  380. } else {
  381. rgblight_mode(21);
  382. }
  383. }
  384. return false;
  385. case RGB_MODE_XMAS:
  386. if (record->event.pressed) {
  387. rgblight_mode(24);
  388. }
  389. return false;
  390. case RGB_MODE_GRADIENT:
  391. if (record->event.pressed) {
  392. if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) {
  393. rgblight_step();
  394. } else {
  395. rgblight_mode(25);
  396. }
  397. }
  398. return false;
  399. #endif
  400. #ifdef PROTOCOL_LUFA
  401. case OUT_AUTO:
  402. if (record->event.pressed) {
  403. set_output(OUTPUT_AUTO);
  404. }
  405. return false;
  406. case OUT_USB:
  407. if (record->event.pressed) {
  408. set_output(OUTPUT_USB);
  409. }
  410. return false;
  411. #ifdef BLUETOOTH_ENABLE
  412. case OUT_BT:
  413. if (record->event.pressed) {
  414. set_output(OUTPUT_BLUETOOTH);
  415. }
  416. return false;
  417. #endif
  418. #endif
  419. case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
  420. if (record->event.pressed) {
  421. // MAGIC actions (BOOTMAGIC without the boot)
  422. if (!eeconfig_is_enabled()) {
  423. eeconfig_init();
  424. }
  425. /* keymap config */
  426. keymap_config.raw = eeconfig_read_keymap();
  427. switch (keycode)
  428. {
  429. case MAGIC_SWAP_CONTROL_CAPSLOCK:
  430. keymap_config.swap_control_capslock = true;
  431. break;
  432. case MAGIC_CAPSLOCK_TO_CONTROL:
  433. keymap_config.capslock_to_control = true;
  434. break;
  435. case MAGIC_SWAP_LALT_LGUI:
  436. keymap_config.swap_lalt_lgui = true;
  437. break;
  438. case MAGIC_SWAP_RALT_RGUI:
  439. keymap_config.swap_ralt_rgui = true;
  440. break;
  441. case MAGIC_NO_GUI:
  442. keymap_config.no_gui = true;
  443. break;
  444. case MAGIC_SWAP_GRAVE_ESC:
  445. keymap_config.swap_grave_esc = true;
  446. break;
  447. case MAGIC_SWAP_BACKSLASH_BACKSPACE:
  448. keymap_config.swap_backslash_backspace = true;
  449. break;
  450. case MAGIC_HOST_NKRO:
  451. keymap_config.nkro = true;
  452. break;
  453. case MAGIC_SWAP_ALT_GUI:
  454. keymap_config.swap_lalt_lgui = true;
  455. keymap_config.swap_ralt_rgui = true;
  456. #ifdef AUDIO_ENABLE
  457. PLAY_SONG(ag_swap_song);
  458. #endif
  459. break;
  460. case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
  461. keymap_config.swap_control_capslock = false;
  462. break;
  463. case MAGIC_UNCAPSLOCK_TO_CONTROL:
  464. keymap_config.capslock_to_control = false;
  465. break;
  466. case MAGIC_UNSWAP_LALT_LGUI:
  467. keymap_config.swap_lalt_lgui = false;
  468. break;
  469. case MAGIC_UNSWAP_RALT_RGUI:
  470. keymap_config.swap_ralt_rgui = false;
  471. break;
  472. case MAGIC_UNNO_GUI:
  473. keymap_config.no_gui = false;
  474. break;
  475. case MAGIC_UNSWAP_GRAVE_ESC:
  476. keymap_config.swap_grave_esc = false;
  477. break;
  478. case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
  479. keymap_config.swap_backslash_backspace = false;
  480. break;
  481. case MAGIC_UNHOST_NKRO:
  482. keymap_config.nkro = false;
  483. break;
  484. case MAGIC_UNSWAP_ALT_GUI:
  485. keymap_config.swap_lalt_lgui = false;
  486. keymap_config.swap_ralt_rgui = false;
  487. #ifdef AUDIO_ENABLE
  488. PLAY_SONG(ag_norm_song);
  489. #endif
  490. break;
  491. case MAGIC_TOGGLE_NKRO:
  492. keymap_config.nkro = !keymap_config.nkro;
  493. break;
  494. default:
  495. break;
  496. }
  497. eeconfig_update_keymap(keymap_config.raw);
  498. clear_keyboard(); // clear to prevent stuck keys
  499. return false;
  500. }
  501. break;
  502. case KC_LSPO: {
  503. if (record->event.pressed) {
  504. shift_interrupted[0] = false;
  505. scs_timer[0] = timer_read ();
  506. register_mods(MOD_BIT(KC_LSFT));
  507. }
  508. else {
  509. #ifdef DISABLE_SPACE_CADET_ROLLOVER
  510. if (get_mods() & MOD_BIT(KC_RSFT)) {
  511. shift_interrupted[0] = true;
  512. shift_interrupted[1] = true;
  513. }
  514. #endif
  515. if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
  516. register_code(LSPO_KEY);
  517. unregister_code(LSPO_KEY);
  518. }
  519. unregister_mods(MOD_BIT(KC_LSFT));
  520. }
  521. return false;
  522. }
  523. case KC_RSPC: {
  524. if (record->event.pressed) {
  525. shift_interrupted[1] = false;
  526. scs_timer[1] = timer_read ();
  527. register_mods(MOD_BIT(KC_RSFT));
  528. }
  529. else {
  530. #ifdef DISABLE_SPACE_CADET_ROLLOVER
  531. if (get_mods() & MOD_BIT(KC_LSFT)) {
  532. shift_interrupted[0] = true;
  533. shift_interrupted[1] = true;
  534. }
  535. #endif
  536. if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
  537. register_code(RSPC_KEY);
  538. unregister_code(RSPC_KEY);
  539. }
  540. unregister_mods(MOD_BIT(KC_RSFT));
  541. }
  542. return false;
  543. }
  544. case KC_SFTENT: {
  545. if (record->event.pressed) {
  546. shift_interrupted[1] = false;
  547. scs_timer[1] = timer_read ();
  548. register_mods(MOD_BIT(KC_RSFT));
  549. }
  550. else if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
  551. unregister_mods(MOD_BIT(KC_RSFT));
  552. register_code(SFTENT_KEY);
  553. unregister_code(SFTENT_KEY);
  554. }
  555. else {
  556. unregister_mods(MOD_BIT(KC_RSFT));
  557. }
  558. return false;
  559. }
  560. case GRAVE_ESC: {
  561. uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
  562. |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
  563. #ifdef GRAVE_ESC_ALT_OVERRIDE
  564. // if ALT is pressed, ESC is always sent
  565. // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
  566. if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
  567. shifted = 0;
  568. }
  569. #endif
  570. #ifdef GRAVE_ESC_CTRL_OVERRIDE
  571. // if CTRL is pressed, ESC is always sent
  572. // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
  573. if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
  574. shifted = 0;
  575. }
  576. #endif
  577. #ifdef GRAVE_ESC_GUI_OVERRIDE
  578. // if GUI is pressed, ESC is always sent
  579. if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
  580. shifted = 0;
  581. }
  582. #endif
  583. #ifdef GRAVE_ESC_SHIFT_OVERRIDE
  584. // if SHIFT is pressed, ESC is always sent
  585. if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
  586. shifted = 0;
  587. }
  588. #endif
  589. if (record->event.pressed) {
  590. grave_esc_was_shifted = shifted;
  591. add_key(shifted ? KC_GRAVE : KC_ESCAPE);
  592. }
  593. else {
  594. del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
  595. }
  596. send_keyboard_report();
  597. return false;
  598. }
  599. #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
  600. case BL_BRTG: {
  601. if (record->event.pressed)
  602. breathing_toggle();
  603. return false;
  604. }
  605. #endif
  606. default: {
  607. shift_interrupted[0] = true;
  608. shift_interrupted[1] = true;
  609. break;
  610. }
  611. }
  612. return process_action_kb(record);
  613. }
  614. __attribute__ ((weak))
  615. const bool ascii_to_shift_lut[0x80] PROGMEM = {
  616. 0, 0, 0, 0, 0, 0, 0, 0,
  617. 0, 0, 0, 0, 0, 0, 0, 0,
  618. 0, 0, 0, 0, 0, 0, 0, 0,
  619. 0, 0, 0, 0, 0, 0, 0, 0,
  620. 0, 1, 1, 1, 1, 1, 1, 0,
  621. 1, 1, 1, 1, 0, 0, 0, 0,
  622. 0, 0, 0, 0, 0, 0, 0, 0,
  623. 0, 0, 1, 0, 1, 0, 1, 1,
  624. 1, 1, 1, 1, 1, 1, 1, 1,
  625. 1, 1, 1, 1, 1, 1, 1, 1,
  626. 1, 1, 1, 1, 1, 1, 1, 1,
  627. 1, 1, 1, 0, 0, 0, 1, 1,
  628. 0, 0, 0, 0, 0, 0, 0, 0,
  629. 0, 0, 0, 0, 0, 0, 0, 0,
  630. 0, 0, 0, 0, 0, 0, 0, 0,
  631. 0, 0, 0, 1, 1, 1, 1, 0
  632. };
  633. __attribute__ ((weak))
  634. const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
  635. 0, 0, 0, 0, 0, 0, 0, 0,
  636. KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
  637. 0, 0, 0, 0, 0, 0, 0, 0,
  638. 0, 0, 0, KC_ESC, 0, 0, 0, 0,
  639. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  640. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  641. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  642. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  643. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  644. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  645. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  646. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  647. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  648. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  649. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  650. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
  651. };
  652. void send_string(const char *str) {
  653. send_string_with_delay(str, 0);
  654. }
  655. void send_string_P(const char *str) {
  656. send_string_with_delay_P(str, 0);
  657. }
  658. void send_string_with_delay(const char *str, uint8_t interval) {
  659. while (1) {
  660. char ascii_code = *str;
  661. if (!ascii_code) break;
  662. if (ascii_code == 1) {
  663. // tap
  664. uint8_t keycode = *(++str);
  665. register_code(keycode);
  666. unregister_code(keycode);
  667. } else if (ascii_code == 2) {
  668. // down
  669. uint8_t keycode = *(++str);
  670. register_code(keycode);
  671. } else if (ascii_code == 3) {
  672. // up
  673. uint8_t keycode = *(++str);
  674. unregister_code(keycode);
  675. } else {
  676. send_char(ascii_code);
  677. }
  678. ++str;
  679. // interval
  680. { uint8_t ms = interval; while (ms--) wait_ms(1); }
  681. }
  682. }
  683. void send_string_with_delay_P(const char *str, uint8_t interval) {
  684. while (1) {
  685. char ascii_code = pgm_read_byte(str);
  686. if (!ascii_code) break;
  687. if (ascii_code == 1) {
  688. // tap
  689. uint8_t keycode = pgm_read_byte(++str);
  690. register_code(keycode);
  691. unregister_code(keycode);
  692. } else if (ascii_code == 2) {
  693. // down
  694. uint8_t keycode = pgm_read_byte(++str);
  695. register_code(keycode);
  696. } else if (ascii_code == 3) {
  697. // up
  698. uint8_t keycode = pgm_read_byte(++str);
  699. unregister_code(keycode);
  700. } else {
  701. send_char(ascii_code);
  702. }
  703. ++str;
  704. // interval
  705. { uint8_t ms = interval; while (ms--) wait_ms(1); }
  706. }
  707. }
  708. void send_char(char ascii_code) {
  709. uint8_t keycode;
  710. keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  711. if (pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code])) {
  712. register_code(KC_LSFT);
  713. register_code(keycode);
  714. unregister_code(keycode);
  715. unregister_code(KC_LSFT);
  716. } else {
  717. register_code(keycode);
  718. unregister_code(keycode);
  719. }
  720. }
  721. void set_single_persistent_default_layer(uint8_t default_layer) {
  722. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  723. PLAY_SONG(default_layer_songs[default_layer]);
  724. #endif
  725. eeconfig_update_default_layer(1U<<default_layer);
  726. default_layer_set(1U<<default_layer);
  727. }
  728. uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  729. uint32_t mask12 = (1UL << layer1) | (1UL << layer2);
  730. uint32_t mask3 = 1UL << layer3;
  731. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  732. }
  733. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  734. layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
  735. }
  736. void tap_random_base64(void) {
  737. #if defined(__AVR_ATmega32U4__)
  738. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  739. #else
  740. uint8_t key = rand() % 64;
  741. #endif
  742. switch (key) {
  743. case 0 ... 25:
  744. register_code(KC_LSFT);
  745. register_code(key + KC_A);
  746. unregister_code(key + KC_A);
  747. unregister_code(KC_LSFT);
  748. break;
  749. case 26 ... 51:
  750. register_code(key - 26 + KC_A);
  751. unregister_code(key - 26 + KC_A);
  752. break;
  753. case 52:
  754. register_code(KC_0);
  755. unregister_code(KC_0);
  756. break;
  757. case 53 ... 61:
  758. register_code(key - 53 + KC_1);
  759. unregister_code(key - 53 + KC_1);
  760. break;
  761. case 62:
  762. register_code(KC_LSFT);
  763. register_code(KC_EQL);
  764. unregister_code(KC_EQL);
  765. unregister_code(KC_LSFT);
  766. break;
  767. case 63:
  768. register_code(KC_SLSH);
  769. unregister_code(KC_SLSH);
  770. break;
  771. }
  772. }
  773. void matrix_init_quantum() {
  774. #ifdef BACKLIGHT_ENABLE
  775. backlight_init_ports();
  776. #endif
  777. #ifdef AUDIO_ENABLE
  778. audio_init();
  779. #endif
  780. #ifdef RGB_MATRIX_ENABLE
  781. rgb_matrix_init_drivers();
  782. #endif
  783. matrix_init_kb();
  784. }
  785. uint8_t rgb_matrix_task_counter = 0;
  786. #ifndef RGB_MATRIX_SKIP_FRAMES
  787. #define RGB_MATRIX_SKIP_FRAMES 1
  788. #endif
  789. void matrix_scan_quantum() {
  790. #if defined(AUDIO_ENABLE)
  791. matrix_scan_music();
  792. #endif
  793. #ifdef TAP_DANCE_ENABLE
  794. matrix_scan_tap_dance();
  795. #endif
  796. #ifdef COMBO_ENABLE
  797. matrix_scan_combo();
  798. #endif
  799. #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
  800. backlight_task();
  801. #endif
  802. #ifdef RGB_MATRIX_ENABLE
  803. rgb_matrix_task();
  804. if (rgb_matrix_task_counter == 0) {
  805. rgb_matrix_update_pwm_buffers();
  806. }
  807. rgb_matrix_task_counter = ((rgb_matrix_task_counter + 1) % (RGB_MATRIX_SKIP_FRAMES + 1));
  808. #endif
  809. matrix_scan_kb();
  810. }
  811. #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
  812. static const uint8_t backlight_pin = BACKLIGHT_PIN;
  813. // depending on the pin, we use a different output compare unit
  814. #if BACKLIGHT_PIN == B7
  815. # define COM1x1 COM1C1
  816. # define OCR1x OCR1C
  817. #elif BACKLIGHT_PIN == B6
  818. # define COM1x1 COM1B1
  819. # define OCR1x OCR1B
  820. #elif BACKLIGHT_PIN == B5
  821. # define COM1x1 COM1A1
  822. # define OCR1x OCR1A
  823. #else
  824. # define NO_HARDWARE_PWM
  825. #endif
  826. #ifndef BACKLIGHT_ON_STATE
  827. #define BACKLIGHT_ON_STATE 0
  828. #endif
  829. #ifdef NO_HARDWARE_PWM // pwm through software
  830. __attribute__ ((weak))
  831. void backlight_init_ports(void)
  832. {
  833. // Setup backlight pin as output and output to on state.
  834. // DDRx |= n
  835. _SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
  836. #if BACKLIGHT_ON_STATE == 0
  837. // PORTx &= ~n
  838. _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
  839. #else
  840. // PORTx |= n
  841. _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
  842. #endif
  843. }
  844. __attribute__ ((weak))
  845. void backlight_set(uint8_t level) {}
  846. uint8_t backlight_tick = 0;
  847. #ifndef BACKLIGHT_CUSTOM_DRIVER
  848. void backlight_task(void) {
  849. if ((0xFFFF >> ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
  850. #if BACKLIGHT_ON_STATE == 0
  851. // PORTx &= ~n
  852. _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
  853. #else
  854. // PORTx |= n
  855. _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
  856. #endif
  857. } else {
  858. #if BACKLIGHT_ON_STATE == 0
  859. // PORTx |= n
  860. _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
  861. #else
  862. // PORTx &= ~n
  863. _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
  864. #endif
  865. }
  866. backlight_tick = (backlight_tick + 1) % 16;
  867. }
  868. #endif
  869. #ifdef BACKLIGHT_BREATHING
  870. #ifndef BACKLIGHT_CUSTOM_DRIVER
  871. #error "Backlight breathing only available with hardware PWM. Please disable."
  872. #endif
  873. #endif
  874. #else // pwm through timer
  875. #define TIMER_TOP 0xFFFFU
  876. // See http://jared.geek.nz/2013/feb/linear-led-pwm
  877. static uint16_t cie_lightness(uint16_t v) {
  878. if (v <= 5243) // if below 8% of max
  879. return v / 9; // same as dividing by 900%
  880. else {
  881. uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare
  882. // to get a useful result with integer division, we shift left in the expression above
  883. // and revert what we've done again after squaring.
  884. y = y * y * y >> 8;
  885. if (y > 0xFFFFUL) // prevent overflow
  886. return 0xFFFFU;
  887. else
  888. return (uint16_t) y;
  889. }
  890. }
  891. // range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val.
  892. static inline void set_pwm(uint16_t val) {
  893. OCR1x = val;
  894. }
  895. #ifndef BACKLIGHT_CUSTOM_DRIVER
  896. __attribute__ ((weak))
  897. void backlight_set(uint8_t level) {
  898. if (level > BACKLIGHT_LEVELS)
  899. level = BACKLIGHT_LEVELS;
  900. if (level == 0) {
  901. // Turn off PWM control on backlight pin
  902. TCCR1A &= ~(_BV(COM1x1));
  903. } else {
  904. // Turn on PWM control of backlight pin
  905. TCCR1A |= _BV(COM1x1);
  906. }
  907. // Set the brightness
  908. set_pwm(cie_lightness(TIMER_TOP * (uint32_t)level / BACKLIGHT_LEVELS));
  909. }
  910. void backlight_task(void) {}
  911. #endif // BACKLIGHT_CUSTOM_DRIVER
  912. #ifdef BACKLIGHT_BREATHING
  913. #define BREATHING_NO_HALT 0
  914. #define BREATHING_HALT_OFF 1
  915. #define BREATHING_HALT_ON 2
  916. #define BREATHING_STEPS 128
  917. static uint8_t breathing_period = BREATHING_PERIOD;
  918. static uint8_t breathing_halt = BREATHING_NO_HALT;
  919. static uint16_t breathing_counter = 0;
  920. bool is_breathing(void) {
  921. return !!(TIMSK1 & _BV(TOIE1));
  922. }
  923. #define breathing_interrupt_enable() do {TIMSK1 |= _BV(TOIE1);} while (0)
  924. #define breathing_interrupt_disable() do {TIMSK1 &= ~_BV(TOIE1);} while (0)
  925. #define breathing_min() do {breathing_counter = 0;} while (0)
  926. #define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
  927. void breathing_enable(void)
  928. {
  929. breathing_counter = 0;
  930. breathing_halt = BREATHING_NO_HALT;
  931. breathing_interrupt_enable();
  932. }
  933. void breathing_pulse(void)
  934. {
  935. if (get_backlight_level() == 0)
  936. breathing_min();
  937. else
  938. breathing_max();
  939. breathing_halt = BREATHING_HALT_ON;
  940. breathing_interrupt_enable();
  941. }
  942. void breathing_disable(void)
  943. {
  944. breathing_interrupt_disable();
  945. // Restore backlight level
  946. backlight_set(get_backlight_level());
  947. }
  948. void breathing_self_disable(void)
  949. {
  950. if (get_backlight_level() == 0)
  951. breathing_halt = BREATHING_HALT_OFF;
  952. else
  953. breathing_halt = BREATHING_HALT_ON;
  954. }
  955. void breathing_toggle(void) {
  956. if (is_breathing())
  957. breathing_disable();
  958. else
  959. breathing_enable();
  960. }
  961. void breathing_period_set(uint8_t value)
  962. {
  963. if (!value)
  964. value = 1;
  965. breathing_period = value;
  966. }
  967. void breathing_period_default(void) {
  968. breathing_period_set(BREATHING_PERIOD);
  969. }
  970. void breathing_period_inc(void)
  971. {
  972. breathing_period_set(breathing_period+1);
  973. }
  974. void breathing_period_dec(void)
  975. {
  976. breathing_period_set(breathing_period-1);
  977. }
  978. /* To generate breathing curve in python:
  979. * from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
  980. */
  981. static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
  982. // Use this before the cie_lightness function.
  983. static inline uint16_t scale_backlight(uint16_t v) {
  984. return v / BACKLIGHT_LEVELS * get_backlight_level();
  985. }
  986. /* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run
  987. * about 244 times per second.
  988. */
  989. ISR(TIMER1_OVF_vect)
  990. {
  991. uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS;
  992. // resetting after one period to prevent ugly reset at overflow.
  993. breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
  994. uint8_t index = breathing_counter / interval % BREATHING_STEPS;
  995. if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) ||
  996. ((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1)))
  997. {
  998. breathing_interrupt_disable();
  999. }
  1000. set_pwm(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U)));
  1001. }
  1002. #endif // BACKLIGHT_BREATHING
  1003. __attribute__ ((weak))
  1004. void backlight_init_ports(void)
  1005. {
  1006. // Setup backlight pin as output and output to on state.
  1007. // DDRx |= n
  1008. _SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
  1009. #if BACKLIGHT_ON_STATE == 0
  1010. // PORTx &= ~n
  1011. _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
  1012. #else
  1013. // PORTx |= n
  1014. _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
  1015. #endif
  1016. // I could write a wall of text here to explain... but TL;DW
  1017. // Go read the ATmega32u4 datasheet.
  1018. // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
  1019. // Pin PB7 = OCR1C (Timer 1, Channel C)
  1020. // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
  1021. // (i.e. start high, go low when counter matches.)
  1022. // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
  1023. // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
  1024. /*
  1025. 14.8.3:
  1026. "In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]."
  1027. "In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)."
  1028. */
  1029. TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010;
  1030. TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
  1031. // Use full 16-bit resolution. Counter counts to ICR1 before reset to 0.
  1032. ICR1 = TIMER_TOP;
  1033. backlight_init();
  1034. #ifdef BACKLIGHT_BREATHING
  1035. breathing_enable();
  1036. #endif
  1037. }
  1038. #endif // NO_HARDWARE_PWM
  1039. #else // backlight
  1040. __attribute__ ((weak))
  1041. void backlight_init_ports(void) {}
  1042. __attribute__ ((weak))
  1043. void backlight_set(uint8_t level) {}
  1044. #endif // backlight
  1045. // Functions for spitting out values
  1046. //
  1047. void send_dword(uint32_t number) { // this might not actually work
  1048. uint16_t word = (number >> 16);
  1049. send_word(word);
  1050. send_word(number & 0xFFFFUL);
  1051. }
  1052. void send_word(uint16_t number) {
  1053. uint8_t byte = number >> 8;
  1054. send_byte(byte);
  1055. send_byte(number & 0xFF);
  1056. }
  1057. void send_byte(uint8_t number) {
  1058. uint8_t nibble = number >> 4;
  1059. send_nibble(nibble);
  1060. send_nibble(number & 0xF);
  1061. }
  1062. void send_nibble(uint8_t number) {
  1063. switch (number) {
  1064. case 0:
  1065. register_code(KC_0);
  1066. unregister_code(KC_0);
  1067. break;
  1068. case 1 ... 9:
  1069. register_code(KC_1 + (number - 1));
  1070. unregister_code(KC_1 + (number - 1));
  1071. break;
  1072. case 0xA ... 0xF:
  1073. register_code(KC_A + (number - 0xA));
  1074. unregister_code(KC_A + (number - 0xA));
  1075. break;
  1076. }
  1077. }
  1078. __attribute__((weak))
  1079. uint16_t hex_to_keycode(uint8_t hex)
  1080. {
  1081. hex = hex & 0xF;
  1082. if (hex == 0x0) {
  1083. return KC_0;
  1084. } else if (hex < 0xA) {
  1085. return KC_1 + (hex - 0x1);
  1086. } else {
  1087. return KC_A + (hex - 0xA);
  1088. }
  1089. }
  1090. void api_send_unicode(uint32_t unicode) {
  1091. #ifdef API_ENABLE
  1092. uint8_t chunk[4];
  1093. dword_to_bytes(unicode, chunk);
  1094. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  1095. #endif
  1096. }
  1097. __attribute__ ((weak))
  1098. void led_set_user(uint8_t usb_led) {
  1099. }
  1100. __attribute__ ((weak))
  1101. void led_set_kb(uint8_t usb_led) {
  1102. led_set_user(usb_led);
  1103. }
  1104. __attribute__ ((weak))
  1105. void led_init_ports(void)
  1106. {
  1107. }
  1108. __attribute__ ((weak))
  1109. void led_set(uint8_t usb_led)
  1110. {
  1111. // Example LED Code
  1112. //
  1113. // // Using PE6 Caps Lock LED
  1114. // if (usb_led & (1<<USB_LED_CAPS_LOCK))
  1115. // {
  1116. // // Output high.
  1117. // DDRE |= (1<<6);
  1118. // PORTE |= (1<<6);
  1119. // }
  1120. // else
  1121. // {
  1122. // // Output low.
  1123. // DDRE &= ~(1<<6);
  1124. // PORTE &= ~(1<<6);
  1125. // }
  1126. led_set_kb(usb_led);
  1127. }
  1128. //------------------------------------------------------------------------------
  1129. // Override these functions in your keymap file to play different tunes on
  1130. // different events such as startup and bootloader jump
  1131. __attribute__ ((weak))
  1132. void startup_user() {}
  1133. __attribute__ ((weak))
  1134. void shutdown_user() {}
  1135. //------------------------------------------------------------------------------