keymap.c 9.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192
  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include "satan.h"
  4. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  5. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  6. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  7. // entirely and just use numbers.
  8. #define _DEF 0
  9. #define _SPC 1
  10. #define _TAB 2
  11. #define _SFX 3
  12. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  13. /* Keymap _DEF: Default Layer
  14. * ,-----------------------------------------------------------.-------------------------------------
  15. * |Grv| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
  16. * |-----------------------------------------------------------|
  17. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Tab is Fn1 !!
  18. * |-----------------------------------------------------------|
  19. * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| Return |
  20. * |-----------------------------------------------------------|
  21. * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn2| RShift is UP
  22. * |-----------------------------------------------------------|
  23. * |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl| Gui Menu, RCtrl is
  24. * `-----------------------------------------------------------' LEFT DWN RIGHT
  25. */
  26. [_DEF] = KEYMAP_ISO_SPLITRSHIFT(
  27. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
  28. F(2), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
  29. F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, F(17), KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
  30. KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, TG(_SFX),F(4), \
  31. KC_LCTL, KC_LGUI, KC_LALT, LT(_SPC,KC_SPACE), KC_RALT, F(5), F(6), F(7)) ,
  32. /* Keymap 1: F-and-vim Layer, modified with Space (Fn0)
  33. * ,-----------------------------------------------------------.-----------------------------------------
  34. * |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete|
  35. * |-----------------------------------------------------------|
  36. * | |Paus| Up| | | | | | | | | | | |
  37. * |-----------------------------------------------------------|
  38. * | |Lft|Dwn|Rgt| | | |Left|Down|Right|Up| | PLAY |
  39. * |-----------------------------------------------------------|
  40. * | | | | | | |M0 | | | | | Vol+ | |
  41. * |-----------------------------------------------------------|
  42. * | | | | |Alt |Prev|Vol-|Next|
  43. * `-----------------------------------------------------------'
  44. */
  45. [_SPC] = KEYMAP_ISO_SPLITRSHIFT(
  46. KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
  47. KC_TRNS, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
  48. KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT,KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, \
  49. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SPACE,M(0), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, \
  50. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT) ,
  51. /* Keymap 2: Tab Layer w/ vim pageup, modified with Tab (Fn1)
  52. * ,-----------------------------------------------------------.-----------------------------------------
  53. * |WAKE| | | | | | | | | | | | |Insert| TAB+GRC = WAKE
  54. * |-----------------------------------------------------------|
  55. * | | | | | | | | | | | | | | |
  56. * |-----------------------------------------------------------|
  57. * | | | | | | | |Pos1|PgDn|PgUp|End| |Retrn |
  58. * |-----------------------------------------------------------|
  59. * | | | | | | |AF2| | | | | PgUp | |
  60. * |-----------------------------------------------------------|
  61. * | | | | |Alt |Pos1|PgDn|End |
  62. * `-----------------------------------------------------------'
  63. */
  64. [_TAB] = KEYMAP_ISO_SPLITRSHIFT(
  65. KC_WAKE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, \
  66. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
  67. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENT, \
  68. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(1), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
  69. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END) ,
  70. /* Keymap 3: Split right shift Numpad toggle Layer (Fn2)
  71. * ,-----------------------------------------------------------.-----------------------------------------
  72. * |RSET| | | | | | | 7| 8| 9| | | |Backsp |
  73. * |-----------------------------------------------------------|
  74. * | | | | | | | | 4 | 5 | 6 | | | | \ |
  75. * |-----------------------------------------------------------|
  76. * | | L | L | | | | | 1 | 2 | 3 | | | Return |
  77. * |-----------------------------------------------------------|
  78. * | | L | L | L | L | L | L | | 0 | | /| Up | | All "L"s represent
  79. * |-----------------------------------------------------------| LED controlling
  80. * |Ctrl|Win |Alt | |Alt |Left|Down|Right|
  81. * `-----------------------------------------------------------'
  82. */
  83. [_SFX] = KEYMAP_ISO_SPLITRSHIFT(
  84. RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSPC, \
  85. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_4, KC_5, KC_6, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, \
  86. KC_TRNS, F(9), F(10), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_1, KC_2, KC_3, KC_TRNS, KC_TRNS, KC_NO, KC_ENT, \
  87. KC_TRNS, F(11), F(12), F(13), F(14), F(15), F(16), KC_TRNS, KC_TRNS, KC_0, KC_TRNS, KC_SLSH, KC_TRNS, KC_UP, \
  88. KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT) ,
  89. };
  90. enum function_id {
  91. LAUNCH,
  92. RGBLED_TOGGLE,
  93. RGBLED_STEP_MODE,
  94. RGBLED_INCREASE_HUE,
  95. RGBLED_DECREASE_HUE,
  96. RGBLED_INCREASE_SAT,
  97. RGBLED_DECREASE_SAT,
  98. RGBLED_INCREASE_VAL,
  99. RGBLED_DECREASE_VAL,
  100. };
  101. const uint16_t PROGMEM fn_actions[] = {
  102. [0] = ACTION_LAYER_TAP_KEY(_SPC, KC_SPACE),
  103. [1] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
  104. [2] = ACTION_LAYER_TAP_KEY(_TAB, KC_TAB),
  105. [3] = ACTION_LAYER_TOGGLE(_SFX),
  106. [4] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_UP),
  107. [5] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_LEFT),
  108. [6] = ACTION_MODS_TAP_KEY(MOD_RGUI, KC_DOWN),
  109. [7] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RIGHT),
  110. [8] = ACTION_FUNCTION(LAUNCH),
  111. [9] = ACTION_FUNCTION(RGBLED_TOGGLE),
  112. [10] = ACTION_FUNCTION(RGBLED_STEP_MODE),
  113. [11] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
  114. [12] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
  115. [13] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
  116. [14] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
  117. [15] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
  118. [16] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
  119. [17] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_J),
  120. };
  121. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  122. {
  123. // MACRODOWN only works in this function
  124. switch(id) {
  125. case 0:
  126. return (record->event.pressed ?
  127. MACRO( D(RALT), T(SPC), U(RALT), END )
  128. :MACRO( END ));
  129. break;
  130. case 1:
  131. return (record->event.pressed ?
  132. MACRO( D(LALT), T(F2), U(LALT), END )
  133. :MACRO( END ));
  134. break;
  135. }
  136. return MACRO_NONE;
  137. };
  138. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
  139. switch (id) {
  140. case RGBLED_TOGGLE:
  141. //led operations
  142. if (record->event.pressed) {
  143. rgblight_toggle();
  144. }
  145. break;
  146. case RGBLED_INCREASE_HUE:
  147. if (record->event.pressed) {
  148. rgblight_increase_hue();
  149. }
  150. break;
  151. case RGBLED_DECREASE_HUE:
  152. if (record->event.pressed) {
  153. rgblight_decrease_hue();
  154. }
  155. break;
  156. case RGBLED_INCREASE_SAT:
  157. if (record->event.pressed) {
  158. rgblight_increase_sat();
  159. }
  160. break;
  161. case RGBLED_DECREASE_SAT:
  162. if (record->event.pressed) {
  163. rgblight_decrease_sat();
  164. }
  165. break;
  166. case RGBLED_INCREASE_VAL:
  167. if (record->event.pressed) {
  168. rgblight_increase_val();
  169. }
  170. break;
  171. case RGBLED_DECREASE_VAL:
  172. if (record->event.pressed) {
  173. rgblight_decrease_val();
  174. }
  175. break;
  176. case RGBLED_STEP_MODE:
  177. if (record->event.pressed) {
  178. rgblight_step();
  179. }
  180. break;
  181. }
  182. }