فهرست منبع

in the default case, it should be called if there is actually a tap
dance happening, and in the normal case, it should be called when the
tap down is happening.

Pavlos Vinieratos 10 سال پیش
والد
کامیت
dda2fd6ff3
1فایلهای تغییر یافته به همراه2 افزوده شده و 2 حذف شده
  1. 2 2
      quantum/process_keycode/process_tap_dance.c

+ 2 - 2
quantum/process_keycode/process_tap_dance.c

@@ -70,7 +70,6 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
 
   switch(keycode) {
   case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
-    process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
     if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
       process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
     } else {
@@ -81,12 +80,13 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
       qk_tap_dance_state.keycode = keycode;
       qk_tap_dance_state.timer = timer_read ();
       qk_tap_dance_state.count++;
+      process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
     }
     break;
 
   default:
-    process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
     if (qk_tap_dance_state.keycode) {
+      process_tap_dance_action_on_each_tap (qk_tap_dance_state.keycode);
       process_tap_dance_action_on_dance_finished (qk_tap_dance_state.keycode);
       reset_tap_dance (&qk_tap_dance_state);
     }