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@@ -1,13 +1,9 @@
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#include QMK_KEYBOARD_H
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+
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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-#ifdef SSD1306OLED
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- #include "common/ssd1306.h"
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-#endif
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-
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-extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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@@ -16,10 +12,6 @@ extern rgblight_config_t rgblight_config;
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extern uint8_t is_master;
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-// Each layer gets a name for readability, which is then used in the keymap matrix below.
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-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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-// Layer names don't all need to be of the same length, obviously, and you can also skip them
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-// entirely and just use numbers.
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enum layer_number {
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_DVORAK = 0,
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_DESTINY,
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@@ -38,13 +30,14 @@ enum custom_keycodes {
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LOWER,
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RAISE,
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ADJUST,
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- BACKLIT,
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- RGBRST
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+ RGBRST,
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+ RGB_MENU
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};
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-enum macro_keycodes {
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- KC_SAMPLEMACRO,
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-};
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+// Aliases to make the keymap clearer.
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+#define LOWER MO(_LOWER)
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+#define RAISE MO(_RAISE)
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+#define ADJUST MO(_ADJUST)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DVORAK] = LAYOUT( \
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@@ -53,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
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KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
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- KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
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+ KC_BSPC, KC_LGUI, KC_ENT, KC_SPC \
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),
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@@ -63,7 +56,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
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KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
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- KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
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+ KC_BSPC, KC_DEL, KC_ENT, KC_SPC \
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),
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@@ -73,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_RCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
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- KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
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+ KC_BSPC, KC_LGUI, KC_ENT, KC_SPC \
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),
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[_COLEMAK] = LAYOUT( \
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@@ -82,7 +75,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_RCTL, KC_A, KC_R, KC_S, KC_T, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, XXXXXXX, XXXXXXX, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
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- KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
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+ KC_BSPC, KC_LGUI, KC_ENT, KC_SPC \
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),
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[_LOWER] = LAYOUT( \
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@@ -103,228 +96,266 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_DEL, _______, _______, KC_INS \
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),
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- /* ADJUST
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- * ,------------------------------------------------. ,------------------------------------------------.
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- * | F11 | F1 | F2 | F3 | F4 | F5 | RESET| | | F6 | F7 | F8 | F9 | F10 | F12 |
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- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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- * | | |QWERTY|COLEMK|DVORAK|DESTNY| | | | | PrSc | ScLk | NmLk | | |
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- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
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- * | | | Mute | Vol- | Vol+ | | | | |RGBTOG|RGBMOD| HUI | SAI | VAI | |
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- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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- * | | | Prev | Play | Next | | | | | |RGBRMD| HUD | SAD | VAD | |
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- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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- * | | | | Home | End | | | | | | PgUp | PgDn | | | |
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- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
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- * | Del | | | | Ins |
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- * `-------------' `-------------'
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- */
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-
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[_ADJUST] = LAYOUT( \
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_______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_NLCK, _______, _______, \
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KC_CAPS, _______, QWERTY, COLEMAK, DVORAK, DESTINY, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, \
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- _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, _______, \
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+ _______, _______, _______, RGB_SPI, RGB_SPD, _______, XXXXXXX, XXXXXXX, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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KC_DEL, _______, _______, KC_INS \
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)
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};
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-
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-
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-// define variables for reactive RGB
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-bool TOG_STATUS = false;
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-int RGB_current_mode;
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-
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-// Setting ADJ layer RGB back to default
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-void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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- if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
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- #ifdef RGBLIGHT_ENABLE
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- //rgblight_mode(RGB_current_mode);
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- #endif
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- layer_on(layer3);
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- } else {
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- layer_off(layer3);
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- }
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-}
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-
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layer_state_t layer_state_set_user(layer_state_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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-}
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+};
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+
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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- switch (keycode) {
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+ if (record->event.pressed) {
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+ switch (keycode) {
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case DVORAK:
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- if (record->event.pressed) {
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set_single_persistent_default_layer(_DVORAK);
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- }
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+ return false;
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+ case DESTINY:
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+ set_single_persistent_default_layer(_DESTINY);
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+ return false;
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+ case QWERTY:
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+ set_single_persistent_default_layer(_QWERTY);
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return false;
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case COLEMAK:
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- if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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- }
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return false;
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- case QWERTY:
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+ case RGBRST:
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+#if defined(RGBLIGHT_ENABLE)
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+ eeconfig_update_rgblight_default();
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+ rgblight_enable();
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+#elif defined(RGB_MATRIX_ENABLE)
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+ eeconfig_update_rgb_matrix_default();
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+#endif
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+ return false;
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+#if defined(RGB_MATRIX_ENABLE) && defined(KEYBOARD_rgbkb_sol_rev2)
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+ case RGB_TOG:
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if (record->event.pressed) {
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- set_single_persistent_default_layer(_QWERTY);
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+ rgb_matrix_increase_flags();
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}
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return false;
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-
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-/*
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- Commenting this out since I removed the layer, but I want this in here for reference.
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-
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- case FN:
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+#endif
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+ case RGB_MENU:
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+#ifdef RGB_OLED_MENU
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if (record->event.pressed) {
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- //not sure how to have keyboard check mode and set it to a variable, so my work around
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- //uses another variable that would be set to true after the first time a reactive key is pressed.
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- if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
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+ if (get_mods() & MOD_MASK_SHIFT) {
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+ rgb_encoder_state = (rgb_encoder_state - 1);
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+ if (rgb_encoder_state > 5) {
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+ rgb_encoder_state = 5;
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+ }
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} else {
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- TOG_STATUS = !TOG_STATUS;
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- #ifdef RGBLIGHT_ENABLE
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- //rgblight_mode(15);
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- #endif
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+ rgb_encoder_state = (rgb_encoder_state + 1) % 6;
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}
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- layer_on(_FN);
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- } else {
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- #ifdef RGBLIGHT_ENABLE
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- //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
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- #endif
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- layer_off(_FN);
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- TOG_STATUS = false;
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}
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+#endif
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return false;
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- break;
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- */
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- case ADJUST:
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- if (record->event.pressed) {
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- layer_on(_ADJUST);
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- } else {
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- layer_off(_ADJUST);
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- }
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- return false;
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- break;
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- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
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- case RGBRST:
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- #ifdef RGBLIGHT_ENABLE
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- if (record->event.pressed) {
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- eeconfig_update_rgblight_default();
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- rgblight_enable();
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- RGB_current_mode = rgblight_config.mode;
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- }
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- #endif
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- break;
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+ }
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}
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return true;
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+};
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+
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+// For RGBRST Keycode
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+#if defined(RGB_MATRIX_ENABLE)
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+void rgb_matrix_increase_flags(void)
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+{
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+ switch (rgb_matrix_get_flags()) {
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+ case LED_FLAG_ALL: {
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+ rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
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+ rgb_matrix_set_color_all(0, 0, 0);
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+ }
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+ break;
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+ case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
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+ rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
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+ rgb_matrix_set_color_all(0, 0, 0);
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+ }
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+ break;
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+ case LED_FLAG_UNDERGLOW: {
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+ rgb_matrix_set_flags(LED_FLAG_NONE);
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+ rgb_matrix_disable_noeeprom();
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+ }
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+ break;
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+ default: {
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+ rgb_matrix_set_flags(LED_FLAG_ALL);
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+ rgb_matrix_enable_noeeprom();
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+ }
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+ break;
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+ }
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}
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-void matrix_init_user(void) {
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- #ifdef RGBLIGHT_ENABLE
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- RGB_current_mode = rgblight_config.mode;
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- #endif
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- //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
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- #ifdef SSD1306OLED
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- iota_gfx_init(!has_usb()); // turns on the display
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- #endif
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+void rgb_matrix_decrease_flags(void)
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+{
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+ switch (rgb_matrix_get_flags()) {
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+ case LED_FLAG_ALL: {
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+ rgb_matrix_set_flags(LED_FLAG_NONE);
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+ rgb_matrix_disable_noeeprom();
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+ }
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+ break;
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+ case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
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+ rgb_matrix_set_flags(LED_FLAG_ALL);
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+ rgb_matrix_set_color_all(0, 0, 0);
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+ }
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+ break;
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+ case LED_FLAG_UNDERGLOW: {
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+ rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
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+ rgb_matrix_set_color_all(0, 0, 0);
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+ }
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+ break;
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+ default: {
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+ rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
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+ rgb_matrix_enable_noeeprom();
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+ }
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+ break;
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+ }
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}
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+#endif
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+#ifdef RGB_OLED_MENU
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+uint8_t rgb_encoder_state = 4;
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-//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
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-#ifdef SSD1306OLED
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+typedef void (*rgb_matrix_f)(void);
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-// hook point for 'led_test' keymap
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-// 'default' keymap's led_test_init() is empty function, do nothing
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-// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
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-__attribute__ ((weak))
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-void led_test_init(void) {}
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+const rgb_matrix_f rgb_matrix_functions[6][2] = {
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+ { rgb_matrix_increase_hue, rgb_matrix_decrease_hue },
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+ { rgb_matrix_increase_sat, rgb_matrix_decrease_sat },
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+ { rgb_matrix_increase_val, rgb_matrix_decrease_val },
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+ { rgb_matrix_increase_speed, rgb_matrix_decrease_speed },
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+ { rgb_matrix_step, rgb_matrix_step_reverse },
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+ { rgb_matrix_increase_flags, rgb_matrix_decrease_flags }
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+};
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+#endif
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-void matrix_scan_user(void) {
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- led_test_init();
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- iota_gfx_task(); // this is what updates the display continuously
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-}
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+#ifdef ENCODER_ENABLE
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+
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+static pin_t encoders_pad_a[] = ENCODERS_PAD_A;
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+#define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a)/sizeof(pin_t))
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+
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+const uint16_t PROGMEM encoders[][NUMBER_OF_ENCODERS * 2][2] = {
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+ [_QWERTY] = ENCODER_LAYOUT( \
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+ KC_VOLU, KC_VOLD,
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+ KC_VOLU, KC_VOLD
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+ ),
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+ [_COLEMAK] = ENCODER_LAYOUT( \
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+ _______, _______,
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+ _______, _______
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+ ),
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+ [_FN] = ENCODER_LAYOUT( \
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+ _______, _______,
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+ _______, _______
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+ ),
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+ [_ADJ] = ENCODER_LAYOUT( \
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+ _______, _______,
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+ _______, _______
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+ )
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+};
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-void matrix_update(struct CharacterMatrix *dest,
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- const struct CharacterMatrix *source) {
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- if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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- memcpy(dest->display, source->display, sizeof(dest->display));
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- dest->dirty = true;
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+void encoder_update_user(uint8_t index, bool clockwise) {
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+ if (!is_keyboard_master())
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+ return;
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+
|
|
|
+#ifdef RGB_OLED_MENU
|
|
|
+ if (index == RGB_OLED_MENU) {
|
|
|
+ (*rgb_matrix_functions[rgb_encoder_state][clockwise])();
|
|
|
+ } else
|
|
|
+#endif
|
|
|
+ {
|
|
|
+ uint8_t layer = biton32(layer_state);
|
|
|
+ uint16_t keycode = encoders[layer][index][clockwise];
|
|
|
+ while (keycode == KC_TRANSPARENT && layer > 0)
|
|
|
+ {
|
|
|
+ layer--;
|
|
|
+ if ((layer_state & (1 << layer)) != 0)
|
|
|
+ keycode = encoders[layer][index][clockwise];
|
|
|
+ }
|
|
|
+ if (keycode != KC_TRANSPARENT)
|
|
|
+ tap_code16(keycode);
|
|
|
}
|
|
|
}
|
|
|
+#endif
|
|
|
|
|
|
-//assign the right code to your layers for OLED display
|
|
|
-#define L_BASE 0
|
|
|
-#define L_FN (1<<_FN)
|
|
|
-#define L_ADJ (1<<_ADJ)
|
|
|
-
|
|
|
-static void render_logo(struct CharacterMatrix *matrix) {
|
|
|
+// OLED Driver Logic
|
|
|
+#ifdef OLED_DRIVER_ENABLE
|
|
|
+ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
|
|
+ if (is_keyboard_master())
|
|
|
+ return OLED_ROTATION_270;
|
|
|
+ return rotation;
|
|
|
+}
|
|
|
|
|
|
- static char logo[]={
|
|
|
+static void render_logo(void) {
|
|
|
+ static const char PROGMEM sol_logo[] = {
|
|
|
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
|
|
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
|
|
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
|
|
- 0};
|
|
|
- matrix_write(matrix, logo);
|
|
|
- //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
|
|
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0
|
|
|
+ };
|
|
|
+ oled_write_P(sol_logo, false);
|
|
|
}
|
|
|
|
|
|
-
|
|
|
-
|
|
|
-void render_status(struct CharacterMatrix *matrix) {
|
|
|
-
|
|
|
+static void render_status(void) {
|
|
|
// Render to mode icon
|
|
|
- static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
|
|
- if(keymap_config.swap_lalt_lgui==false){
|
|
|
- matrix_write(matrix, logo[0][0]);
|
|
|
- matrix_write_P(matrix, PSTR("\n"));
|
|
|
- matrix_write(matrix, logo[0][1]);
|
|
|
- }else{
|
|
|
- matrix_write(matrix, logo[1][0]);
|
|
|
- matrix_write_P(matrix, PSTR("\n"));
|
|
|
- matrix_write(matrix, logo[1][1]);
|
|
|
+ static const char PROGMEM sol_icon[] = {
|
|
|
+ 0x9b,0x9c,0x9d,0x9e,0x9f,
|
|
|
+ 0xbb,0xbc,0xbd,0xbe,0xbf,
|
|
|
+ 0xdb,0xdc,0xdd,0xde,0xdf,0
|
|
|
+ };
|
|
|
+ oled_write_P(sol_icon, false);
|
|
|
+
|
|
|
+ // Define layers here
|
|
|
+ oled_write_P(PSTR(" Layer-----"), false);
|
|
|
+ uint8_t layer = layer_state ? biton(layer_state) : biton32(default_layer_state);
|
|
|
+ switch (layer) {
|
|
|
+ case _DVORAK:
|
|
|
+ oled_write_P(PSTR("DVRAK"), false);
|
|
|
+ break;
|
|
|
+ case _DESTINY:
|
|
|
+ oled_write_P(PSTR("DSTNY"), false);
|
|
|
+ break;
|
|
|
+ case _QWERTY:
|
|
|
+ oled_write_P(PSTR("QWRTY"), false);
|
|
|
+ break;
|
|
|
+ case _COLEMAK:
|
|
|
+ oled_write_P(PSTR("COLMK"), false);
|
|
|
+ break;
|
|
|
+ case _LOWER:
|
|
|
+ oled_write_P(PSTR("LOWER"), false);
|
|
|
+ break;
|
|
|
+ case _RAISE:
|
|
|
+ oled_write_P(PSTR("RAISE"), false);
|
|
|
+ break;
|
|
|
+ case _ADJUST:
|
|
|
+ oled_write_P(PSTR("ADJST"), false);
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ oled_write_P(PSTR("UNDEF"), false);
|
|
|
}
|
|
|
|
|
|
- // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
|
|
- char buf[40];
|
|
|
- snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
|
|
|
- matrix_write_P(matrix, PSTR("\nLayer: "));
|
|
|
- switch (layer_state) {
|
|
|
- case L_BASE:
|
|
|
- matrix_write_P(matrix, PSTR("Default"));
|
|
|
- break;
|
|
|
- /* case L_FN:
|
|
|
- matrix_write_P(matrix, PSTR("FN"));
|
|
|
- break; */
|
|
|
- case L_ADJ:
|
|
|
- /* case L_ADJ_TRI: */
|
|
|
- matrix_write_P(matrix, PSTR("ADJ"));
|
|
|
- break;
|
|
|
- default:
|
|
|
- matrix_write(matrix, buf);
|
|
|
- }
|
|
|
-
|
|
|
// Host Keyboard LED Status
|
|
|
- char led[40];
|
|
|
- snprintf(led, sizeof(led), "\n%s %s %s",
|
|
|
- (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
|
|
|
- (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
|
|
|
- (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
|
|
|
- matrix_write(matrix, led);
|
|
|
-}
|
|
|
-
|
|
|
-
|
|
|
-void iota_gfx_task_user(void) {
|
|
|
- struct CharacterMatrix matrix;
|
|
|
-
|
|
|
-#if DEBUG_TO_SCREEN
|
|
|
- if (debug_enable) {
|
|
|
- return;
|
|
|
- }
|
|
|
+ uint8_t led_state = host_keyboard_leds();
|
|
|
+ oled_write_P(PSTR("-----"), false);
|
|
|
+ oled_write_P(IS_LED_ON(led_state, USB_LED_NUM_LOCK) ? PSTR("NUMLK") : PSTR(" "), false);
|
|
|
+ oled_write_P(IS_LED_ON(led_state, USB_LED_CAPS_LOCK) ? PSTR("CAPLK") : PSTR(" "), false);
|
|
|
+ oled_write_P(IS_LED_ON(led_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRLK") : PSTR(" "), false);
|
|
|
+
|
|
|
+#ifdef RGB_OLED_MENU
|
|
|
+ static char buffer[31] = { 0 };
|
|
|
+ snprintf(buffer, sizeof(buffer), "h%3d s%3d v%3d s%3d m%3d e%3d ", rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, rgb_matrix_config.speed, rgb_matrix_config.mode, rgb_matrix_get_flags());
|
|
|
+ buffer[4 + rgb_encoder_state * 5] = '<';
|
|
|
+
|
|
|
+ oled_write_P(PSTR("-----"), false);
|
|
|
+ oled_write(buffer, false);
|
|
|
#endif
|
|
|
+}
|
|
|
|
|
|
- matrix_clear(&matrix);
|
|
|
- if(is_master){
|
|
|
- render_status(&matrix);
|
|
|
- }else{
|
|
|
- render_logo(&matrix);
|
|
|
+void oled_task_user(void) {
|
|
|
+ if (is_keyboard_master()) {
|
|
|
+ render_status();
|
|
|
+ } else {
|
|
|
+ render_logo();
|
|
|
+ oled_scroll_left();
|
|
|
}
|
|
|
- matrix_update(&display, &matrix);
|
|
|
}
|
|
|
|
|
|
-#endif
|
|
|
+#endif
|