| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154 |
- from krita import *
- from PyQt5.QtWidgets import QDialog, QVBoxLayout, QHBoxLayout, QLabel, QLineEdit, QComboBox, QCheckBox, QPushButton
- from PyQt5.QtCore import *
- class BleedGenerator(Extension):
- def __init__(self, parent):
- super().__init__(parent)
- # Krita.instance() exists, so do any setup work
- def setup(self):
- pass
- # called after setup(self)
- def createActions(self, window):
- # Create menu item in Tools > Scripts.
- action = window.createAction("bleedgen", "Bleed Generator")
- action.triggered.connect(self.bleed_generator)
- def bleed_generator(self):
- # Get the current selected layer, called a 'node'
- self.doc = Krita.instance().activeDocument()
- self.layer = self.doc.activeNode()
- # Create dialog.
- newDialog = QDialog()
- newDialog.setWindowTitle("Bleed Generator!")
- desc = QLabel('Adds bleed to the active paint layer')
- desc.setAlignment(Qt.AlignCenter)
- # Count and unit inputs. Default to 2mm.
- self.countInput = QLineEdit('2')
- self.unitInput = QComboBox()
- self.unitInput.addItems( ['mm', 'inch', 'px'] )
- self.unitIndex = 0 # track current unit.
- self.offsetInput = QLineEdit('0')
- # Side selection
- self.topCheck = QCheckBox('Top')
- self.topCheck.setChecked(True)
- self.botCheck = QCheckBox('Bottom')
- self.botCheck.setChecked(True)
- self.leftCheck = QCheckBox('Left')
- self.leftCheck.setChecked(True)
- self.rightCheck = QCheckBox('Right')
- self.rightCheck.setChecked(True)
- # Button!
- goButton = QPushButton("Add Bleed")
- goButton.setIcon( Krita.instance().icon('animation_play') )
- # create layouts
- row0 = QHBoxLayout()
- row1 = QHBoxLayout()
- row2 = QHBoxLayout()
- row3 = QHBoxLayout()
- row0.addWidget(desc)
- row1.addWidget(QLabel('How much bleed:'))
- row1.addWidget(self.countInput)
- row1.addWidget(self.unitInput)
- row1.addWidget(QLabel('Offset (0 = use edge):'))
- row1.addWidget(self.offsetInput)
- row2.addWidget(QLabel('Sides to bleed:'))
- row2.addWidget(self.topCheck)
- row2.addWidget(self.botCheck)
- row2.addWidget(self.leftCheck)
- row2.addWidget(self.rightCheck)
- if self.layer.type() != 'paintlayer':
- desc.setText('Please select a paint layer!')
- else:
- row3.addWidget(goButton)
- layoutMain = QVBoxLayout()
- layoutMain.addLayout(row0)
- layoutMain.addLayout(row1)
- layoutMain.addLayout(row2)
- layoutMain.addLayout(row3)
- newDialog.setLayout(layoutMain)
- # hook up the actions.
- goButton.clicked.connect( self.generateBleed )
- # self.unitInput.currentIndexChanged.connect( self.convertCount )
- # show the dialog.
- newDialog.exec_()
- ##########
- # Slots
- ##########
- # Actually generates the bleed!
- def generateBleed(self, e):
- # Calculate how many lines of pixels to copy.
- unit = self.unitInput.currentIndex()
- count = float(self.countInput.text())
- ppi = self.doc.resolution()
- if unit == 0: # mm
- count = count * (ppi / 24.5)
- if unit == 1: # inch
- count = count * ppi
- offset = round(float(self.offsetInput.text()))
- count = round(count) - offset
- print("Pixel bleed amount: ", count)
- print("Edge offset: ", offset)
- # Copy lines for selected sides.
- if self.topCheck.checkState():
- bds = self.layer.bounds()
- xpos = bds.left()
- ypos = bds.top() - offset
- len = bds.width()
- bleedline = self.layer.pixelData(xpos, ypos, len, 1)
- for c in range(1, count+1):
- self.layer.setPixelData(bleedline, xpos, (ypos - c), len, 1)
- print("Top lines cloned: ", count)
- if self.botCheck.checkState():
- bds = self.layer.bounds()
- xpos = bds.left()
- ypos = bds.bottom() + offset
- len = bds.width()
- bleedline = self.layer.pixelData(xpos, ypos, len, 1)
- for c in range(1, count+1):
- self.layer.setPixelData(bleedline, xpos, (ypos + c), len, 1)
- print("Bottom lines cloned: ", count)
- if self.leftCheck.checkState():
- bds = self.layer.bounds()
- xpos = bds.left() - offset
- ypos = bds.top()
- len = bds.height()
- bleedline = self.layer.pixelData(xpos, ypos, 1, len)
- for c in range(1, count+1):
- self.layer.setPixelData(bleedline, (xpos - c), ypos, 1, len)
- print("Left lines cloned: ", count)
- if self.rightCheck.checkState():
- bds = self.layer.bounds()
- xpos = bds.right() + offset
- ypos = bds.top()
- len = bds.height()
- bleedline = self.layer.pixelData(xpos, ypos, 1, len)
- for c in range(1, count+1):
- self.layer.setPixelData(bleedline, (xpos + c), ypos, 1, len)
- print("Right lines cloned: ", count)
- self.doc.refreshProjection()
- # Convert count input values to relevant units
- def convertCount():
- unitIndex = unitInput.currentIndex()
- print("Updated unit index: ", unitIndex)
|